radeonsi: remove unused si_shader_context::type
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_llvm_gs.c
2020-09-03 Marek Olšákradeonsi: remove unused si_shader_context::type
2020-09-03 Marek Olšákradeonsi: change PIPE_SHADER to MESA_SHADER (si_compile...
2020-09-03 Marek Olšákradeonsi: change PIPE_SHADER to MESA_SHADER (debug...
2020-09-03 Marek Olšákradeonsi: change PIPE_SHADER to MESA_SHADER (si_shader_...
2020-09-03 Marek Olšákradeonsi: change PIPE_SHADER to MESA_SHADER (si_shader_...
2020-06-30 Marek Olšákradeonsi: always use Wave32 for GS fast launch, because...
2020-03-30 Pierre-Eric Pellou... radeonsi: switch to 3-spaces style
2020-03-28 Marek Olšákradeonsi/gfx10: fix the wave size for compute-based...
2020-01-23 Marek Olšákradeonsi: make si_compile_llvm return bool
2020-01-23 Marek Olšákradeonsi: move VS shader code into si_shader_llvm_vs.c
2020-01-23 Marek Olšákradeonsi: use ctx->ac. for types and integer constants
2020-01-20 Marek Olšákradeonsi/gfx10: implement NGG culling for 4x wave32...
2020-01-20 Marek Olšákradeonsi: fix doubles and int64
2020-01-15 Marek Olšákradeonsi: merge si_compile_llvm and si_llvm_compile...
2020-01-15 Marek Olšákradeonsi: move geometry shader code into si_shader_llvm...