radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
[mesa.git] / src / gallium / drivers / radeonsi /
2014-12-25 Michel Dänzerradeonsi: Don't modify PA_SC_RASTER_CONFIG register...
2014-12-21 Marek Olšákradeonsi: force NaNs to 0
2014-12-16 Roland Scheideggergallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEM...
2014-12-12 Matt Turnergallium: Remove Android files from distribution.
2014-12-10 Marek Olšákradeonsi: take into account NULL colorbuffers when...
2014-12-10 Marek Olšákradeonsi: only emit line stippling and provoking vertex...
2014-12-10 Marek Olšákradeonsi: fix SPI state dependency on sprite_coord_enable
2014-12-10 Marek Olšákradeonsi: fix line stippling and provoking vertex state...
2014-12-10 Marek Olšákradeonsi: emit DRAW_PREAMBLE only if it changes
2014-12-10 Marek Olšákradeonsi: remove setting of VGT_DISPATCH_DRAW_INDEX
2014-12-10 Marek Olšákradeonsi: emit GS_OUT_PRIM_TYPE only if it changes
2014-12-10 Marek Olšákradeonsi: emit primitive restart only if it changes
2014-12-10 Marek Olšákradeonsi: emit base vertex and start instance only...
2014-12-10 Marek Olšákradeonsi: emit clip registers only if VS, GS, or raster...
2014-12-10 Marek Olšákradeonsi: get info about VS outputs from tgsi_shader_info
2014-12-10 Marek Olšákradeonsi: move all shader-related functions to a new...
2014-12-10 Marek Olšákradeonsi: generate derived and draw-related registers...
2014-12-10 Marek Olšákradeonsi: si_conv_pipe_prim shouldn't fail
2014-12-10 Marek Olšákradeonsi: remove useless variable si_context::pm4_dirty...
2014-12-10 Marek Olšákradeonsi: remove unused draw packet functions
2014-12-10 Marek Olšákradeonsi: emit draw packets directly into the CS
2014-12-08 Tom Stellardradeonsi/compute: Clamp COMPUTE_TMPRING_SIZE.WAVES...
2014-12-08 Tom Stellardradeonsi: Program RASTER_CONFIG for harvested GPUs v5
2014-11-21 Marek Olšákradeonsi: use minnum and maxnum LLVM intrinsics for...
2014-11-19 Marek Olšákradeonsi: remove unused variable si_state_dsa::db_rende...
2014-11-18 Marek Olšákradeonsi: support gl_FragCoord at integer pixel center
2014-11-18 Marek Olšákradeonsi: support per-sample gl_FragCoord
2014-11-17 Michel Dänzerradeonsi: Disable asynchronous DMA except for PIPE_BUFFER
2014-11-16 Marek Olšákradeonsi: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
2014-10-31 Tom Stellardradeonsi/compute: Enable PIPE_SHADER_IR_NATIVE for...
2014-10-28 Marek Olšákradeonsi: fix incorrect index buffer max size for lower...
2014-10-28 Marek Olšákradeonsi: fix polygon mode for points and lines and...
2014-10-24 Mathias Fröhlichgallium: introduce PIPE_CAP_CLIP_HALFZ.
2014-10-22 Marek Olšákradeonsi: implement pipe_rasterizer_state::clip_halfz
2014-10-21 Marek Olšákradeonsi: add some missing register definitions
2014-10-21 Marek Olšákradeonsi: load ring resource descriptors only once
2014-10-21 Marek Olšákradeonsi: clarify shader constant load functions
2014-10-21 Marek Olšákradeonsi: statically declare resource and sampler arrays
2014-10-21 Marek Olšákradeonsi: remove conversion of DX9 FACE input to GL
2014-10-21 Marek Olšákradeonsi: revert hack for random failures in glsl-max...
2014-10-21 Marek Olšákradeonsi: generate shader pm4 states right after shader...
2014-10-21 Marek Olšákradeonsi: make pm4 state generation for shaders indepen...
2014-10-21 Marek Olšákradeonsi: inline si_pm4_alloc_state
2014-10-21 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it...
2014-10-14 Emil Velikovautomake: explicitly set TARGET_RADEON_{WINSYS,COMMON}
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_llvm_emit_fs_epilogue
2014-10-12 Marek Olšákradeonsi: remove si_shader_output_values::index
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_llvm_emit_vs_epilogue
2014-10-12 Marek Olšákradeonsi: remove shader->input[] and output[] arrays...
2014-10-12 Marek Olšákradeonsi: move param_offset out of shader->input[]...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info to get a list of GS...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_update_spi_map
2014-10-12 Marek Olšákradeonsi: simplify dereferences in si_update_spi_map
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_shader_vs
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_shader_ps
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in fetch_input_gs
2014-10-12 Marek Olšákradeonsi: don't rely on shader->output in si_llvm_emit_...
2014-10-12 Marek Olšákradeonsi: use tgsi_shader_info in si_llvm_emit_es_epilogue
2014-10-12 Marek Olšákradeonsi: don't recompile shaders when changing nr_cbuf...
2014-10-12 Marek Olšákradeonsi: remove vs.ucps_enabled from the shader key
2014-10-12 Marek Olšákradeonsi: assume ClipDistance usage mask is always 0xf
2014-10-07 Michel Dänzerradeonsi: Use dummy pixel shader if compilation of...
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšákradeonsi: set number of userdata SGPRs of GS copy shade...
2014-10-04 Marek Olšákradeonsi: pass the GS shader directly to si_generate_gs...
2014-10-04 Marek Olšákradeonsi: set LLVMByValAttribute for all descriptor...
2014-10-04 Marek Olšákradeonsi: make the vertex shader key smaller
2014-10-04 Marek Olšákradeonsi: don't flush shader caches when building PM4...
2014-10-04 Marek Olšákradeonsi: remove interp_at_sample from the key, use...
2014-10-04 Marek Olšákradeonsi: move geometry shader properties from si_shade...
2014-10-04 Marek Olšákradeonsi: always compile shaders on demand
2014-10-04 Marek Olšákradeonsi: remove unused variable si_shader::gs_input_prim
2014-10-04 Marek Olšákradeonsi: get fs_write_all from tgsi_shader_info directly
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-10-04 Marek Olšákradeonsi: get tgsi_shader_info only once before compilation
2014-10-04 Marek Olšákradeonsi: fix CS tracing and remove excessive CS dumping
2014-10-03 Michel Dänzerradeonsi: Clear sampler view flags when binding a buffer
2014-09-30 Michel Dänzerradeonsi: Pass the slice size to si_dma_copy_buffer
2014-09-30 Michel Dänzerradeonsi: Catch more cases that can't be handled by...
2014-09-30 Michel Dänzerradeonsi: Fix si_dma_copy(_tile) for compressed formats
2014-09-30 Michel Dänzerradeonsi: Fix tiling mode index for stencil resources
2014-09-24 Marek Olšákradeonsi: remove old cache flushing code
2014-09-24 Marek Olšákradeonsi/compute: do CS partial flush with si_emit_cach...
2014-09-24 Marek Olšákradeonsi/compute: flush caches with si_emit_cache_flush
2014-09-24 Marek Olšákradeonsi/compute: directly emit CONTEXT_CONTROL
2014-09-24 Marek Olšákradeonsi: properly destroy the GS copy shader and scrat...
2014-09-24 Marek Olšákradeonsi: release GS rings at context destruction
2014-09-24 Marek Olšákradeonsi: don't use pipe_constant_buffer for GS rings
2014-09-24 Marek Olšákradeonsi: don't pass the context to the shader translator
2014-09-24 Marek Olšákradeonsi: don't snoop currently-bound GS shader when...
2014-09-24 Marek Olšákradeonsi: shorten si_pipe_* prefixes to si_*
2014-09-24 Marek Olšákradeonsi: merge si_pipe_shader into si_shader
2014-09-24 Marek Olšákradeonsi: disable gl_SampleMask fragment shader output...
2014-09-24 Marek Olšákradeonsi: only update MSAA-specific framebuffer state...
2014-09-24 Marek Olšákradeonsi: move DB_SHADER_CONTROL into db_render_state
2014-09-24 Marek Olšákradeonsi: set KILL_ENABLE during shader compilation...
2014-09-24 Marek Olšákradeonsi: remove shader.ps_conservative_z, set db_shade...
2014-09-24 Marek Olšákradeonsi: move DB registers from draw_vbo into new...
2014-09-24 Marek Olšákradeonsi: remove unused variable si_pipe_shader::sprite...
2014-09-24 Marek Olšákradeonsi: document what si_descriptors.c does
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