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vc4: Fix use of a bool as an enum.
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
vc4_resource.c
2015-03-24
Eric Anholt
vc4: Fix use of a bool as an enum.
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2015-03-24
Eric Anholt
vc4: Decide the HW's format before laying out the miptree.
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2015-03-24
Eric Anholt
vc4: Make a new #define for making code conditional...
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2015-03-24
Eric Anholt
vc4: Add some useful debug printfs for miptrees.
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2014-12-30
Eric Anholt
vc4: Drop the content of vc4_flush_resource().
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2014-12-18
Eric Anholt
vc4: Drop a weird argument in the BOs-from-handles...
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2014-11-20
Eric Anholt
vc4: Update for new kernel ABI with async execution...
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2014-10-24
Eric Anholt
vc4: When asked to discard-map a whole resource, discar...
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2014-10-24
Eric Anholt
vc4: Refactor flushing before mapping a BO.
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2014-10-19
Eric Anholt
vc4: Translate 4-byte index buffers to 2 bytes.
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2014-10-19
Eric Anholt
vc4: Add support for rebasing texture levels so firstle...
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2014-10-09
Eric Anholt
vc4: Mostly fix offset calculation for NPOT mipmap...
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2014-09-29
Eric Anholt
vc4: Add support for texture cube maps.
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2014-09-29
Eric Anholt
vc4: Rename the slice's size0.
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2014-09-02
Eric Anholt
vc4: Handle a couple of the transfer map flags.
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2014-08-23
Eric Anholt
vc4: Fix save/restore of the VS/FS in the blitter.
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2014-08-22
Eric Anholt
vc4: Add support for all the texture and FBO formats...
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2014-08-22
Eric Anholt
vc4: Add support for texture tiling.
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2014-08-22
Eric Anholt
vc4: Include stdio/stdlib in headers so I don't have...
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2014-08-18
Eric Anholt
vc4: Don't forget to set up the offset for render targets.
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2014-08-18
Eric Anholt
vc4: Fix multi-level texture setup.
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2014-08-11
Eric Anholt
vc4: Store the (currently always linear) tiling format...
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2014-08-11
Eric Anholt
vc4: Avoid flushing when mapping buffers that aren...
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2014-08-11
Eric Anholt
vc4: Drop the flush at the end of the draw
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2014-08-09
Eric Anholt
vc4: Initial skeleton driver import.
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