vc4: Enable PIPE_CAP_TGSI_TEXCOORD.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
2020-06-29 Eric Anholtvc4: Enable PIPE_CAP_TGSI_TEXCOORD.
2020-06-02 Marek Olšákgallium: add shader caps INT16 and FP16_DERIVATIVES
2020-03-11 Chris Lordvc4: Fix query_dmabuf_modifiers mis-reporting external_...
2020-02-26 Marek Olšákgallium/hash_table: remove some function wrappers
2020-02-26 Marek Olšákgallium/hash_table: consolidate hash tables with pointe...
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-10-23 Erik Faye-LundRevert "vc4: do not report alpha-test as supported"
2019-10-17 Erik Faye-Lundvc4: do not report alpha-test as supported
2019-10-10 Marek Olšákgallium: remove PIPE_SHADER_CAP_SCALAR_ISA
2019-08-01 Jason Ekstrandnir: Stop whacking gl_FrontFacing to a system value
2019-07-23 Ilia Mirkingallium: switch boolean -> bool at the interface defini...
2019-05-13 Eric Anholtgallium: Redefine the max texture 2d cap from _LEVELS...
2019-04-15 Rhys Perryvc4: fix build
2019-04-15 Rhys Perrygallium: add support for formatted image loads
2019-02-14 Eric Engestromdrm-uapi: use local files, not system libdrm
2019-02-08 Karol Herbstgallium: add PIPE_CAP_MAX_VARYINGS
2018-12-08 Eric Anholtvc4: Fix a leak of the transfer helper on screen destroy.
2018-10-30 Dylan Bakerutil: Move os_misc to util
2018-09-04 Eric Anholtvc4: Drop a bunch of duplicated gallium PIPE_CAP defaul...
2018-09-04 Eric Anholtgallium: Add a helper for implementing PIPE_CAP_* defau...
2018-08-25 Kenneth Graunkegallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
2018-08-23 Marek Olšákgallium: add PIPE_CAP_MAX_GS_INVOCATIONS
2018-07-31 Marek Olšákgallium: add storage_sample_count parameter into is_for...
2018-07-31 Marek Olšákgallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
2018-06-29 Marek Olšákgallium/util: remove dummy function util_format_is_supp...
2018-06-20 Christian Gmeinergallium: add scalar isa shader cap
2018-06-15 Rhys Perrygallium: add support for programmable sample locations
2018-05-30 Marek Olšákgallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
2018-05-17 Stefan Schakebroadcom/vc4: Native fence fd support
2018-05-17 Stefan Schakebroadcom/vc4: Detect syncobj support
2018-05-01 Rhys Perrygallium: add initial support for conservative rasterization
2018-03-20 Timothy Arcerigallium: add packed uniform CAP
2018-03-05 Boris Brezillonbroadcom/vc4: Add support for HW perfmon
2018-02-23 Eric Anholtbroadcom/vc4: Remove the retval==usage check in is_form...
2018-02-23 Eric Anholtbroadcom/vc4: Ignore PIPE_BIND_DISPLAY_TARGET in is_for...
2018-02-17 Marek Olšákgallium: allow drivers to impose BO flags restrictions...
2018-02-13 Dave Airliegallium: drop all the guard band float caps.
2018-01-30 Andres Rodriguezgallium: introduce PIPE_CAP_FENCE_SIGNAL v2
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
2018-01-17 Marek Olšákgallium: remove PIPE_CAP_TWO_SIDED_STENCIL
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-11-28 Eric Engestromvc4: check preprocessor token existence using #ifdef...
2017-11-14 Andres Rodriguezbroadcom/vc4: fix indentation in vc4_screen.c
2017-11-09 Dave Airliegallium: add CAPs to support HW atomic counters. (v3)
2017-11-09 Boris Brezillonbroadcom/vc4: Mark BOs as purgeable when they enter...
2017-11-06 Marek Olšákgallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
2017-11-01 Dave Airliegallium: add cap for driver specified max combined...
2017-10-10 Eric Anholtbroadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
2017-10-10 Eric Anholtgallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
2017-10-10 Eric Anholtbroadcom/vc4: Implement GL_ARB_texture_barrier.
2017-10-06 Marek Olšákgallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
2017-10-05 Derek Foremanbroadcom/vc4: Don't advertise tiled dmabuf modifiers...
2017-09-29 Nicolai Hähnlegallium: add LDEXP TGSI instruction and corresponding cap
2017-09-21 Jan Veselygallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
2017-09-18 Jan Veselygallium: Add PIPE_SHADER_CAP_FP16
2017-09-15 Timothy Arcerigallium: introduce PIPE_CAP_LOAD_CONSTBUF
2017-08-03 Timothy Arcerigallium: introduce PIPE_CAP_MEMOBJ
2017-08-02 Nicolai Hähnlegallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and...
2017-07-31 Nicolai Hähnlegallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
2017-07-12 Eric Anholtvc4: Set shareable BOs as T tiled if possible
2017-07-12 Eric Anholtvc4: Make the miptree debug code available under VC4_DE...
2017-06-20 Eric Anholtvc4: Allow VBOs to be mapped during execution.
2017-06-15 Eric Anholtgallium: Add renderonly-based support for pl111+vc4.
2017-06-14 Samuel Pitoisetgallium: add PIPE_CAP_BINDLESS_TEXTURE
2017-06-03 Lyudegallium: Add a cap to check if the driver supports...
2017-05-17 Eric Anholtvc4: Drop pointless indirections around BO import/export.
2017-05-17 Marek Olšákgallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-02 Eric Anholtvc4: Use runtime CPU detection for whether NEON is...
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-18 Eric Anholtvc4: Enable V3D 2.6.
2017-04-14 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
2017-04-05 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_BALLOT
2017-04-05 Nicolai Hähnlegallium: add sparse buffer interface and capability
2017-04-01 Lyudegallium: Add a cap to check if the driver supports...
2017-03-31 Marek Olšákgallium: remove support for predicates from TGSI (v2)
2017-03-31 Nicolai Hähnlegallium: add PIPE_CAP_TGSI CLOCK
2017-03-30 Lyudevc4: Fix indenting in vc4_screen_get_param()
2017-03-15 Marek Olšákgallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
2017-03-08 Brian Paulgallium: s/unsigned/enum pipe_shader_type/ for pipe_scr...
2017-03-06 Timothy Arcerigallium/util: replace pipe_mutex_init() with mtx_init()
2017-02-24 Marek Olšákgallium: remove PIPE_CAP_USER_INDEX_BUFFERS
2017-02-10 Eric Anholtvc4: Drop VS inputs to 8.
2017-02-09 Ilia Mirkingallium: add separate PIPE_CAP_INT64_DIVMOD
2017-02-02 Nicolai Hähnlegallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
2017-01-29 Eric Anholtvc4: Flip the switch to run the GLSL compiler optimizat...
2017-01-27 Dave Airliegallium: Add integer 64 capability
2017-01-24 Ilia Mirkingallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
2017-01-17 Ilia Mirkingallium: add PIPE_CAP_TGSI_FS_FBFETCH
2017-01-05 Marek Olšákgallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
2016-12-02 Rob Clarkgallium: support for native fence fd's
2016-11-30 Nicolai Hähnlegallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
2016-11-17 Eric Anholtvc4: Try compiling our FSes in multithreaded mode on...
2016-11-17 Eric Anholtvc4: Add support for ETC1 textures if the kernel is...
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-11-04 Eric Anholtvc4: Add miptree/texture state support for ETC1 compres...
2016-10-22 Ilia Mirkingallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
2016-10-21 Eric Anholtvc4: Restructure the simulator mode.
next