zink: adjust zink_shader struct to contain full streamout info
[mesa.git] / src / gallium / drivers / zink / zink_compiler.c
2020-08-07 Mike Blumenkrantzzink: adjust zink_shader struct to contain full streamo...
2020-07-29 Jason Ekstrandnir: Use a single list for all shader variables
2020-07-29 Jason Ekstrandnir: Add nir_foreach_shader_in/out_variable helpers
2020-07-18 Mike Blumenkrantzzink: free all ntv allocations after creating shader...
2020-07-18 Mike Blumenkrantzzink: destroy gfx program when a shader is freed
2020-07-13 Mike Blumenkrantzzink: add lengthy comment and remove assert from discar...
2020-07-08 Mike Blumenkrantzzink: translate gl_FragColor to gl_FragData before...
2020-06-29 Mike Blumenkrantzzink: set lower_uadd_carry in nir options
2020-06-26 Mike Blumenkrantzzink: set lower_mul_high and lower_rotate in ntv compil...
2020-06-26 Mike Blumenkrantzzink: lower byte/word extract ops in nir
2020-06-17 Mike Blumenkrantzzink: implement transform feedback support to finish...
2020-06-17 Mike Blumenkrantzzink: implement streamout and xfb handling in ntv
2020-06-09 Mike Blumenkrantzzink: track program usages for each shader
2020-06-03 Timothy Arcerinir: add callback to nir_remove_dead_variables()
2020-05-29 Vinson Leezink: Check fopen result.
2020-05-13 Axel Davyttn: Add new allow_disk_cache parameter
2020-05-06 Erik Faye-Lundzink: lower b2b to b2i
2020-05-05 Erik Faye-Lundzink: use nir_lower_uniforms_to_ubo
2020-04-24 Mike Blumenkrantzzink: set UBO alignments in nir_intrinsic_load_uniform...
2020-02-17 Erik Faye-Lundzink: fix binding-usage
2020-02-07 Erik Faye-Lundzink: fixup sampler-usage
2020-02-07 Erik Faye-Lundzink: lower away fdph
2020-01-18 Erik Faye-Lundzink: support arrays of samplers
2020-01-03 Erik Faye-Lundnir/zink: move clip_halfz-lowering to common code
2020-01-03 Erik Faye-Lundzink: remove unused code-path in lower_pos_write
2020-01-03 Erik Faye-Lundzink: use nir_fmul_imm
2019-10-28 Erik Faye-Lundzink: simplify gl-to-vulkan lowering
2019-10-28 Erik Faye-Lundzink: do not lower bools to float
2019-10-28 Erik Faye-Lundzink: do not lower io
2019-10-28 Erik Faye-Lundzink: store shader_info in zink_shader
2019-10-28 Erik Faye-Lundzink/spirv: prepare for control-flow
2019-10-28 Erik Faye-Lundzink: remove discard_if
2019-10-28 Erik Faye-Lundzink: transform z-range
2019-10-28 Erik Faye-Lundzink: introduce opengl over vulkan