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zink: adjust zink_shader struct to contain full streamout info
[mesa.git]
/
src
/
gallium
/
drivers
/
zink
/
zink_compiler.c
2020-08-07
Mike Blumenkrantz
zink: adjust zink_shader struct to contain full streamo...
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2020-07-29
Jason Ekstrand
nir: Use a single list for all shader variables
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2020-07-29
Jason Ekstrand
nir: Add nir_foreach_shader_in/out_variable helpers
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2020-07-18
Mike Blumenkrantz
zink: free all ntv allocations after creating shader...
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2020-07-18
Mike Blumenkrantz
zink: destroy gfx program when a shader is freed
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2020-07-13
Mike Blumenkrantz
zink: add lengthy comment and remove assert from discar...
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2020-07-08
Mike Blumenkrantz
zink: translate gl_FragColor to gl_FragData before...
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2020-06-29
Mike Blumenkrantz
zink: set lower_uadd_carry in nir options
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2020-06-26
Mike Blumenkrantz
zink: set lower_mul_high and lower_rotate in ntv compil...
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2020-06-26
Mike Blumenkrantz
zink: lower byte/word extract ops in nir
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2020-06-17
Mike Blumenkrantz
zink: implement transform feedback support to finish...
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2020-06-17
Mike Blumenkrantz
zink: implement streamout and xfb handling in ntv
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2020-06-09
Mike Blumenkrantz
zink: track program usages for each shader
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2020-06-03
Timothy Arceri
nir: add callback to nir_remove_dead_variables()
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2020-05-29
Vinson Lee
zink: Check fopen result.
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2020-05-13
Axel Davy
ttn: Add new allow_disk_cache parameter
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2020-05-06
Erik Faye-Lund
zink: lower b2b to b2i
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2020-05-05
Erik Faye-Lund
zink: use nir_lower_uniforms_to_ubo
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2020-04-24
Mike Blumenkrantz
zink: set UBO alignments in nir_intrinsic_load_uniform...
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2020-02-17
Erik Faye-Lund
zink: fix binding-usage
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2020-02-07
Erik Faye-Lund
zink: fixup sampler-usage
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2020-02-07
Erik Faye-Lund
zink: lower away fdph
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2020-01-18
Erik Faye-Lund
zink: support arrays of samplers
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2020-01-03
Erik Faye-Lund
nir/zink: move clip_halfz-lowering to common code
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2020-01-03
Erik Faye-Lund
zink: remove unused code-path in lower_pos_write
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2020-01-03
Erik Faye-Lund
zink: use nir_fmul_imm
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2019-10-28
Erik Faye-Lund
zink: simplify gl-to-vulkan lowering
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2019-10-28
Erik Faye-Lund
zink: do not lower bools to float
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2019-10-28
Erik Faye-Lund
zink: do not lower io
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2019-10-28
Erik Faye-Lund
zink: store shader_info in zink_shader
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2019-10-28
Erik Faye-Lund
zink/spirv: prepare for control-flow
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2019-10-28
Erik Faye-Lund
zink: remove discard_if
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2019-10-28
Erik Faye-Lund
zink: transform z-range
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2019-10-28
Erik Faye-Lund
zink: introduce opengl over vulkan
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