zink: split up creating zink_shader objects and VkShaderModule objects
[mesa.git] / src / gallium / drivers / zink / zink_compiler.h
2020-08-07 Mike Blumenkrantzzink: split up creating zink_shader objects and VkShade...
2020-08-07 Mike Blumenkrantzzink: adjust zink_shader struct to contain full streamo...
2020-07-18 Mike Blumenkrantzzink: destroy gfx program when a shader is freed
2020-06-17 Mike Blumenkrantzzink: implement transform feedback support to finish...
2020-06-17 Mike Blumenkrantzzink: implement streamout and xfb handling in ntv
2020-06-09 Mike Blumenkrantzzink: track program usages for each shader
2019-10-28 Erik Faye-Lundzink: store shader_info in zink_shader
2019-10-28 Erik Faye-Lundzink: introduce opengl over vulkan