zink: refcount zink_gfx_program objects
[mesa.git] / src / gallium / drivers / zink / zink_context.c
2020-08-07 Mike Blumenkrantzzink: refcount zink_gfx_program objects
2020-08-07 Mike Blumenkrantzzink: move shader state methods for pipe_context into...
2020-07-18 Mike Blumenkrantzzink: destroy descriptor pools on context destroy
2020-07-18 Mike Blumenkrantzzink: destroy gfx program when a shader is freed
2020-07-14 Mike Blumenkrantzzink: try to handle multisampled null buffers
2020-07-14 Mike Blumenkrantzzink: handle empty attachments
2020-07-13 Mike Blumenkrantzzink: rework query handling
2020-06-25 Mike Blumenkrantzzink: unify code for setting resource barriers
2020-06-17 Mike Blumenkrantzzink: implement transform feedback support to finish...
2020-06-17 Mike Blumenkrantzzink: implement streamout and xfb handling in ntv
2020-05-25 Erik Faye-Lundzink: do not dig into resource for nr_samples
2020-05-25 Erik Faye-Lundzink: use samples from state
2020-04-29 Mike Blumenkrantzgallium: add pipe cap for scissored clears and pass...
2020-04-27 Mike Blumenkrantzzink: explicitly unref old fb object when setting new one
2020-04-27 Mike Blumenkrantzzink: remove framebuffer cache
2020-03-17 Duncan Hopkinszink: zero out zink_render_pass_state
2020-03-04 Duncan Hopkinszink. Added storage CISto descriptor pool.
2020-02-14 Erik Faye-Lundzink: do not use SpvDimRect
2020-02-10 Erik Faye-Lundzink: replace unset buffer with a dummy-buffer
2020-01-28 Erik Faye-Lundzink: set compareEnable when setting compareOp
2019-11-29 Erik Faye-Lundzink: handle calloc-failure
2019-11-29 Erik Faye-Lundzink: fix crash when restoring sampler-states
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-11-13 Erik Faye-Lundzink: move drawing separate source
2019-11-13 Erik Faye-Lundzink: move blitting to separate source
2019-11-13 Erik Faye-Lundzink: move filter-helper to separate helper-header
2019-11-12 Erik Faye-Lundzink: remove no-longer-needed hack
2019-11-12 Erik Faye-Lundzink: implement buffer-to-buffer copies
2019-11-06 Erik Faye-Lundzink: use u_blitter when format-reinterpreting
2019-11-06 Erik Faye-Lundzink: transition resources before resolving
2019-11-06 Duncan Hopkinszink: make sure src image is transfer-src-optimal
2019-11-06 Erik Faye-Lundzink: use actual format for render-pass
2019-10-31 Erik Faye-Lundzink: emit line-width when using polygon line-mode
2019-10-31 Erik Faye-Lundzink: heap-allocate samplers objects
2019-10-30 Erik Faye-Lundzink: drop nop descriptor-updates
2019-10-30 Erik Faye-Lundzink: use bitfield for dirty flagging
2019-10-30 Erik Faye-Lundzink: use dynamic state for line-width
2019-10-30 Duncan Hopkinszink: Use optimal layout instead of general. Reduces...
2019-10-28 Erik Faye-Lundzink: emulate optional depth-formats
2019-10-28 Erik Faye-Lundzink: fixup scissoring
2019-10-28 Duncan Hopkinszink: limited uniform buffer size so the limits is...
2019-10-28 Duncan Hopkinszink: respect ubo buffer alignment requirement
2019-10-28 Erik Faye-Lundzink: refactor blitting
2019-10-28 Erik Faye-Lundzink: use primconvert to get rid of 8-bit indices
2019-10-28 Erik Faye-Lundzink: move set_active_query_state-stub to zink_query.c
2019-10-28 Erik Faye-Lundzink: do not use both depth and stencil aspects for...
2019-10-28 Erik Faye-Lundzink: fixup: save rasterizer
2019-10-28 Erik Faye-Lundzink: ensure layout is reasonable before copying
2019-10-28 Erik Faye-Lundzink: save all supported util_blitter states
2019-10-28 Erik Faye-Lundzink: save original scissor and viewport
2019-10-28 Erik Faye-Lundzink: store sampler and image_view counts
2019-10-28 Erik Faye-Lundzink: use pipe_stencil_ref instead of uint32_t-array
2019-10-28 Erik Faye-Lundzink: document end-of-frame hack
2019-10-28 Dave Airliezink: add samples to rasterizer
2019-10-28 Dave Airliezink: add sample mask support
2019-10-28 Erik Faye-Lundzink: pool descriptors per batch
2019-10-28 Erik Faye-Lundzink: clamp scissors
2019-10-28 Erik Faye-Lundzink: kill dead code
2019-10-28 Erik Faye-Lundzink: prepare for shadow-samplers
2019-10-28 Erik Faye-Lundzink: pass screen instead of device to program-functions
2019-10-28 Erik Faye-Lundzink: rename sampler-view destroy function
2019-10-28 Erik Faye-Lundzink: clean up render-pass management
2019-10-28 Erik Faye-Lundzink: ensure sampler-views survive a batch
2019-10-28 Erik Faye-Lundzink: use helper
2019-10-28 Erik Faye-Lundzink: more batch-ism
2019-10-28 Erik Faye-Lundzink: cache framebuffers
2019-10-28 Erik Faye-Lundzink: cache render-passes
2019-10-28 Erik Faye-Lundzink: simplify renderpass/framebuffer logic a tad
2019-10-28 Erik Faye-Lundzink: implement batching
2019-10-28 Erik Faye-Lundzink: return after blitting
2019-10-28 Erik Faye-Lundzink: tweak state handling
2019-10-28 Erik Faye-Lundzink: move primitive-topology stuff into program
2019-10-28 Erik Faye-Lundzink: ensure textures are transitioned properly
2019-10-28 Erik Faye-Lundzink: texture-rects?
2019-10-28 Erik Faye-Lundzink: delete samplers after the current cmdbuf
2019-10-28 Erik Faye-Lundzink: add curr_cmdbuf-helper
2019-10-28 Erik Faye-Lundzink: reference blit/copy-region resources
2019-10-28 Erik Faye-Lundzink: wait for idle on context-destroy
2019-10-28 Erik Faye-Lundzink: reference ubos and textures
2019-10-28 Erik Faye-Lundzink: reference vertex and index buffers
2019-10-28 Erik Faye-Lundzink: return old fence from zink_flush
2019-10-28 Erik Faye-Lundzink: reference renderpass and framebuffer from cmdbuf
2019-10-28 Erik Faye-Lundzink: cache those pipelines
2019-10-28 Erik Faye-Lundzink: move renderpass inside gfx pipeline state
2019-10-28 Erik Faye-Lundzink: cache programs
2019-10-28 Erik Faye-Lundzink: pass zink_render_pass to pipeline-creation
2019-10-28 Erik Faye-Lundzink: prepare for multiple cmdbufs
2019-10-28 Erik Faye-Lundzink: do not leak image-views
2019-10-28 Erik Faye-Lundzink: move render-pass begin to helper
2019-10-28 Erik Faye-Lundzink: prepare for caching of renderpases/framebuffers
2019-10-28 Dave Airliezink: query support (v2)
2019-10-28 Dave Airliezink: add dri loader
2019-10-28 Erik Faye-Lundzink: introduce opengl over vulkan