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zink: refcount zink_gfx_program objects
[mesa.git]
/
src
/
gallium
/
drivers
/
zink
/
zink_context.c
2020-08-07
Mike Blumenkrantz
zink: refcount zink_gfx_program objects
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2020-08-07
Mike Blumenkrantz
zink: move shader state methods for pipe_context into...
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2020-07-18
Mike Blumenkrantz
zink: destroy descriptor pools on context destroy
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2020-07-18
Mike Blumenkrantz
zink: destroy gfx program when a shader is freed
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2020-07-14
Mike Blumenkrantz
zink: try to handle multisampled null buffers
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2020-07-14
Mike Blumenkrantz
zink: handle empty attachments
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2020-07-13
Mike Blumenkrantz
zink: rework query handling
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2020-06-25
Mike Blumenkrantz
zink: unify code for setting resource barriers
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2020-06-17
Mike Blumenkrantz
zink: implement transform feedback support to finish...
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2020-06-17
Mike Blumenkrantz
zink: implement streamout and xfb handling in ntv
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2020-05-25
Erik Faye-Lund
zink: do not dig into resource for nr_samples
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2020-05-25
Erik Faye-Lund
zink: use samples from state
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2020-04-29
Mike Blumenkrantz
gallium: add pipe cap for scissored clears and pass...
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2020-04-27
Mike Blumenkrantz
zink: explicitly unref old fb object when setting new one
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2020-04-27
Mike Blumenkrantz
zink: remove framebuffer cache
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2020-03-17
Duncan Hopkins
zink: zero out zink_render_pass_state
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2020-03-04
Duncan Hopkins
zink. Added storage CISto descriptor pool.
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2020-02-14
Erik Faye-Lund
zink: do not use SpvDimRect
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2020-02-10
Erik Faye-Lund
zink: replace unset buffer with a dummy-buffer
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2020-01-28
Erik Faye-Lund
zink: set compareEnable when setting compareOp
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2019-11-29
Erik Faye-Lund
zink: handle calloc-failure
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2019-11-29
Erik Faye-Lund
zink: fix crash when restoring sampler-states
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2019-11-14
Eric Anholt
util: Move gallium's PIPE_FORMAT utils to /util/format/
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2019-11-13
Erik Faye-Lund
zink: move drawing separate source
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2019-11-13
Erik Faye-Lund
zink: move blitting to separate source
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2019-11-13
Erik Faye-Lund
zink: move filter-helper to separate helper-header
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2019-11-12
Erik Faye-Lund
zink: remove no-longer-needed hack
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2019-11-12
Erik Faye-Lund
zink: implement buffer-to-buffer copies
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2019-11-06
Erik Faye-Lund
zink: use u_blitter when format-reinterpreting
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2019-11-06
Erik Faye-Lund
zink: transition resources before resolving
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2019-11-06
Duncan Hopkins
zink: make sure src image is transfer-src-optimal
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2019-11-06
Erik Faye-Lund
zink: use actual format for render-pass
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2019-10-31
Erik Faye-Lund
zink: emit line-width when using polygon line-mode
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2019-10-31
Erik Faye-Lund
zink: heap-allocate samplers objects
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2019-10-30
Erik Faye-Lund
zink: drop nop descriptor-updates
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2019-10-30
Erik Faye-Lund
zink: use bitfield for dirty flagging
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2019-10-30
Erik Faye-Lund
zink: use dynamic state for line-width
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2019-10-30
Duncan Hopkins
zink: Use optimal layout instead of general. Reduces...
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2019-10-28
Erik Faye-Lund
zink: emulate optional depth-formats
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2019-10-28
Erik Faye-Lund
zink: fixup scissoring
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2019-10-28
Duncan Hopkins
zink: limited uniform buffer size so the limits is...
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2019-10-28
Duncan Hopkins
zink: respect ubo buffer alignment requirement
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2019-10-28
Erik Faye-Lund
zink: refactor blitting
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2019-10-28
Erik Faye-Lund
zink: use primconvert to get rid of 8-bit indices
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2019-10-28
Erik Faye-Lund
zink: move set_active_query_state-stub to zink_query.c
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2019-10-28
Erik Faye-Lund
zink: do not use both depth and stencil aspects for...
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2019-10-28
Erik Faye-Lund
zink: fixup: save rasterizer
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2019-10-28
Erik Faye-Lund
zink: ensure layout is reasonable before copying
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2019-10-28
Erik Faye-Lund
zink: save all supported util_blitter states
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2019-10-28
Erik Faye-Lund
zink: save original scissor and viewport
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2019-10-28
Erik Faye-Lund
zink: store sampler and image_view counts
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2019-10-28
Erik Faye-Lund
zink: use pipe_stencil_ref instead of uint32_t-array
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2019-10-28
Erik Faye-Lund
zink: document end-of-frame hack
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2019-10-28
Dave Airlie
zink: add samples to rasterizer
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2019-10-28
Dave Airlie
zink: add sample mask support
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2019-10-28
Erik Faye-Lund
zink: pool descriptors per batch
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2019-10-28
Erik Faye-Lund
zink: clamp scissors
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2019-10-28
Erik Faye-Lund
zink: kill dead code
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2019-10-28
Erik Faye-Lund
zink: prepare for shadow-samplers
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2019-10-28
Erik Faye-Lund
zink: pass screen instead of device to program-functions
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2019-10-28
Erik Faye-Lund
zink: rename sampler-view destroy function
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2019-10-28
Erik Faye-Lund
zink: clean up render-pass management
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2019-10-28
Erik Faye-Lund
zink: ensure sampler-views survive a batch
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2019-10-28
Erik Faye-Lund
zink: use helper
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2019-10-28
Erik Faye-Lund
zink: more batch-ism
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2019-10-28
Erik Faye-Lund
zink: cache framebuffers
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2019-10-28
Erik Faye-Lund
zink: cache render-passes
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2019-10-28
Erik Faye-Lund
zink: simplify renderpass/framebuffer logic a tad
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2019-10-28
Erik Faye-Lund
zink: implement batching
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2019-10-28
Erik Faye-Lund
zink: return after blitting
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2019-10-28
Erik Faye-Lund
zink: tweak state handling
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2019-10-28
Erik Faye-Lund
zink: move primitive-topology stuff into program
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2019-10-28
Erik Faye-Lund
zink: ensure textures are transitioned properly
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2019-10-28
Erik Faye-Lund
zink: texture-rects?
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2019-10-28
Erik Faye-Lund
zink: delete samplers after the current cmdbuf
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2019-10-28
Erik Faye-Lund
zink: add curr_cmdbuf-helper
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2019-10-28
Erik Faye-Lund
zink: reference blit/copy-region resources
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2019-10-28
Erik Faye-Lund
zink: wait for idle on context-destroy
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2019-10-28
Erik Faye-Lund
zink: reference ubos and textures
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2019-10-28
Erik Faye-Lund
zink: reference vertex and index buffers
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2019-10-28
Erik Faye-Lund
zink: return old fence from zink_flush
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2019-10-28
Erik Faye-Lund
zink: reference renderpass and framebuffer from cmdbuf
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2019-10-28
Erik Faye-Lund
zink: cache those pipelines
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2019-10-28
Erik Faye-Lund
zink: move renderpass inside gfx pipeline state
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2019-10-28
Erik Faye-Lund
zink: cache programs
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2019-10-28
Erik Faye-Lund
zink: pass zink_render_pass to pipeline-creation
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2019-10-28
Erik Faye-Lund
zink: prepare for multiple cmdbufs
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2019-10-28
Erik Faye-Lund
zink: do not leak image-views
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2019-10-28
Erik Faye-Lund
zink: move render-pass begin to helper
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2019-10-28
Erik Faye-Lund
zink: prepare for caching of renderpases/framebuffers
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2019-10-28
Dave Airlie
zink: query support (v2)
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2019-10-28
Dave Airlie
zink: add dri loader
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2019-10-28
Erik Faye-Lund
zink: introduce opengl over vulkan
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