zink: clamp PIPE_SHADER_CAP_MAX_SHADER_BUFFERS to PIPE_MAX_SHADER_BUFFERS
[mesa.git] / src / gallium / drivers / zink / zink_framebuffer.h
2020-07-14 Mike Blumenkrantzzink: try to handle multisampled null buffers
2020-07-14 Mike Blumenkrantzzink: handle empty attachments
2019-10-28 Erik Faye-Lundzink: cache framebuffers
2019-10-28 Erik Faye-Lundzink: whitespace cleanup
2019-10-28 Erik Faye-Lundzink: introduce opengl over vulkan