zink: split up creating zink_shader objects and VkShaderModule objects
[mesa.git] / src / gallium / drivers / zink / zink_pipeline.c
2020-08-07 Mike Blumenkrantzzink: split up creating zink_shader objects and VkShade...
2020-08-07 Mike Blumenkrantzzink: basic primitive restart support for strip/fan...
2019-10-30 Erik Faye-Lundzink: use dynamic state for line-width
2019-10-28 Erik Faye-Lundzink: do not set lineWidth to invalid value
2019-10-28 Erik Faye-Lundzink: pass screen to zink_create_gfx_pipeline
2019-10-28 Dave Airliezink: add samples to rasterizer
2019-10-28 Dave Airliezink: add sample mask support
2019-10-28 Erik Faye-Lundzink: move primitive-topology stuff into program
2019-10-28 Erik Faye-Lundzink: move renderpass inside gfx pipeline state
2019-10-28 Erik Faye-Lundzink: pass zink_render_pass to pipeline-creation
2019-10-28 Erik Faye-Lundzink: introduce opengl over vulkan