2020-06-09 | Mike Blumenkrantz | zink: track program usages for each shader | blob | commitdiff | raw |
2019-10-28 | Erik Faye-Lund | zink: pool descriptors per batch | blob | commitdiff | raw | diff to current |
2019-10-28 | Erik Faye-Lund | zink: keep a reference to used render-passes | blob | commitdiff | raw | diff to current |
2019-10-28 | Erik Faye-Lund | zink: pass screen instead of device to program-functions | blob | commitdiff | raw | diff to current |
2019-10-28 | Erik Faye-Lund | zink: move primitive-topology stuff into program | blob | commitdiff | raw | diff to current |
2019-10-28 | Erik Faye-Lund | zink: cache those pipelines | blob | commitdiff | raw | diff to current |
2019-10-28 | Erik Faye-Lund | zink: introduce opengl over vulkan | blob | commitdiff | raw | diff to current |