Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / frontends / clover / nir / invocation.cpp
2020-09-03 Jason Ekstrandclover/nir: Use lower_vars_to_explicit for uniform...
2020-09-03 Jason Ekstrandclover: Use args.size() to compute new var locations
2020-09-03 Jason Ekstrandclover: Call nir_lower_mem_constant_vars
2020-09-01 Jason Ekstrandclover: Use 64-bit offsets for shader_in on 64-bit...
2020-09-01 Jason Ekstrandclover/nir: Use nir_var_mem_constant for __constant...
2020-09-01 Karol Herbstclover/nir: use offset for temp memory
2020-09-01 Karol Herbstclover/nir: Lower function_temp to scratch.
2020-09-01 Karol Herbstnir: use enum operator helper for nir_variable_mode...
2020-08-31 Jesse Natalieclover/nir/spirv: Use uniform rather than shader_in...
2020-08-21 Karol Herbstclover/nir: add support for global invocation id offsets
2020-08-21 Jesse Natalienir: Add options to nir_lower_compute_system_values...
2020-08-21 Jesse Natalienir: Move compute system value lowering to a separate...
2020-08-20 Pierre Moreauclover/nir: Register callback for translation messages...
2020-08-19 Jason Ekstrandclover/nir: Use the correct address mode for shared
2020-08-19 Jason Ekstrandclover/nir: Stop computing the global address format...
2020-08-19 Jason Ekstrandclover/nir: Stop setting ubo_addr_format
2020-08-19 Karol Herbstclover/nir: support int64 atomics if the device supports it
2020-08-19 Karol Herbstclover/nir: Call vars_to_explicit_types for shared...
2020-08-17 Jesse Natalienir/vtn: CL SPIR-V callers should specify address modes
2020-08-15 Karol Herbstclover/nir: fix mem_shared by using address_format_32bi...
2020-07-30 Boris Brezillonnir: Stop passing an options arg to nir_lower_int64()
2020-07-29 Jason Ekstrandnir: Add nir_foreach_shader_in/out_variable helpers
2020-07-25 Karol Herbstnir/lower_io: assert that offsets are used for shader_in
2020-07-24 Jason Ekstrandanv,turnip,radv,clover,glspirv: Run nir_copy_prop befor...
2020-05-13 Marek Olšákgallium: rename 'state tracker' to 'frontend'