st/glx: Fix endless loop in drawable validation
[mesa.git] / src / gallium / state_trackers / d3d1x / d3dapi /
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-09-23 Luca Barbierid3d1x: obliterate IDL parameter names from d3d10.idl...
2010-09-23 Luca Barbierid3d11: obliterate IDL parameter names
2010-09-23 Luca Barbierid3d1x: minifix
2010-09-23 Luca Barbierid3d1x: remove specstrings
2010-09-23 Luca Barbierid3d1x: normalize whitespace
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-21 Luca Barbierid3d1x: add blob and signature extraction APIs
2010-09-21 Luca Barbierid3d1x: add new Direct3D 10/11 COM state tracker for...