nir: move to compiler/
[mesa.git] / src / glsl / ast_to_hir.cpp
2016-01-26 Emil Velikovnir: move glsl_types.{cpp,h} to compiler
2016-01-19 Timothy Arceriglsl: fix interface block error message
2016-01-16 Kenneth Graunkeglsl: Allow implicit int -> uint conversions for bitwis...
2016-01-12 Kenneth Graunkeglsl: Make read_from_write_only_variable_visitor ignore...
2016-01-08 Marek Olšákglsl: optionally declare gl_FragCoord & gl_FrontFacing...
2016-01-06 Timothy Arceriglsl: fix varying slot allocation for blocks and struct...
2015-12-30 Timothy Arceriglsl: tidy up struct with a single member
2015-12-30 Emil Velikovglsl: annotate ast_process_struct_or_iface_block_member...
2015-12-15 Timothy Arceriglsl: add support for explicit locations inside interfa...
2015-12-08 Matt Turnerglsl: Use has_420pack().
2015-12-08 Matt Turnerglsl: Allow binding of image variables with 420pack.
2015-11-25 Iago Toral Quirogaglsl: remove trailing spaces in various files
2015-11-23 Timothy Arceriglsl: fix max binding validation for uniform blocks
2015-11-20 Timothy Arceriglsl: add subroutine index qualifier support
2015-11-20 Timothy Arceriglsl: add support for complie-time constant expressions
2015-11-20 Timothy Arceriglsl: replace binding layout min boundary check
2015-11-20 Timothy Arceriglsl: encapsulate binding validation and setting
2015-11-20 Timothy Arceriglsl: move stream layout max validation
2015-11-20 Timothy Arceriglsl: move stream layout qualifier validation
2015-11-20 Timothy Arceriglsl: replace index layout min boundary check
2015-11-20 Timothy Arceriglsl: move location layout qualifier validation
2015-11-20 Timothy Arceriglsl: add process_qualifier_constant() helper
2015-11-19 Ryan Houdekglsl: add support for EXT_blend_func_extended builtins
2015-11-17 Timothy Arceriglsl: rename location layout helper
2015-11-17 Timothy Arceriglsl: don't validate binding when its not needed
2015-11-17 Timothy Arceriglsl: remove temp variable to make code easier to read
2015-11-17 Timothy Arceriglsl: cleanup and fix validate matrix function for...
2015-11-17 Timothy Arceriglsl: use better location in struct and block error...
2015-11-17 Timothy Arceriglsl: only do type and qualifier validation once per...
2015-11-17 Timothy Arceriglsl: rename function that processes struct and iface...
2015-11-17 Timothy Arceriglsl: move block validation outside function that valid...
2015-11-17 Timothy Arceriglsl: move ast layout qualifier handling code into...
2015-11-17 Samuel Iglesias... glsl: copy each field's precision information from...
2015-11-14 Kenneth Graunkeglsl: Allow implicit int -> uint conversions for the...
2015-11-12 Iago Toral Quirogaglsl: Add precision information to ir_variable
2015-11-12 Iago Toral Quirogaglsl: Move the definition of precision_qualifier_allowed
2015-11-12 Iago Toral Quirogaglsl: Add user-defined default precision qualifiers...
2015-11-10 Kristian Høgsberg... glsl: Use array deref for access to vector components
2015-11-10 Jordan Justenglsl: Use shared storage variable type for shared variables
2015-11-10 Jordan Justenglsl: Parse shared keyword for compute shader variables
2015-11-10 Timothy Arceriglsl: simplify interface block stream qualifier validation
2015-10-23 Timothy Arceriglsl: remove excess location qualifier validation
2015-10-21 Kenneth Graunkeglsl: Fix bad indentation in bit_logic_result_type().
2015-10-20 Timothy Arceriglsl: fix stream qualifier for blocks with an instance...
2015-10-16 Brian Paulglsl: silence warning about unhandled ast_unsized_array...
2015-10-15 Timothy Arceriglsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL...
2015-10-15 Timothy Arceriglsl: dont allow gl_PerVertex to be redeclared as an...
2015-10-15 Timothy Arceriglsl: check that only the outermost array is unsized
2015-10-15 Timothy Arceriglsl: allow AoA to be sized by initializer or constructor
2015-10-12 Ian Romanickglsl: Never allow the sequence operator anywhere in...
2015-10-12 Ian Romanickglsl: In later GLSL versions, sequence operator is...
2015-10-12 Ian Romanickglsl: Add method to determine whether an expression...
2015-10-12 Ian Romanickglsl: Restrict initializers for global variables to...
2015-10-12 Ian Romanickglsl: Only set ir_variable::constant_value for const...
2015-10-12 Iago Toral Quirogaglsl: include variable name in error messages about...
2015-10-12 Iago Toral Quirogaglsl: shader outputs cannot have initializers
2015-10-04 Timothy Arceriglsl: fix whitespace
2015-10-02 Tapani Pälliglsl: validate binding qualifier on block members
2015-09-29 Iago Toral Quirogaglsl: Fix forward NULL dereference coverity warning
2015-09-28 Iago Toral Quirogaglsl: revert "glsl: atomic counters can be declared...
2015-09-26 Timothy Arceriglsl: validate binding qualifier for AoA
2015-09-25 Iago Toral Quirogaglsl: Do not allow reads from write-only buffer variables
2015-09-25 Iago Toral Quirogaglsl: Do not allow assignments to read-only buffer...
2015-09-25 Iago Toral Quirogaglsl: Apply memory qualifiers to buffer variables
2015-09-25 Samuel Iglesias... glsl: atomic counters can be declared as buffer-qualifi...
2015-09-25 Samuel Iglesias... glsl: Add parser/compiler support for std430 interface...
2015-09-25 Samuel Iglesias... glsl: add support for unsized arrays in shader storage...
2015-09-25 Samuel Iglesias... glsl: return error if unsized arrays are found in OpenGL ES
2015-09-10 Ian Romanickglsl: Silence unused parameter warnings
2015-08-21 Ilia Mirkinglsl: fix error message when validating tcs output...
2015-08-21 Timothy Arceriglsl: fix binding validation for interface blocks
2015-08-20 Francisco Jerezglsl: Allow precision qualifiers on general opaque...
2015-08-20 Francisco Jerezglsl: Implement GLSL ES restriction on images being...
2015-08-20 Francisco Jerezglsl: Require that all image uniforms have a format...
2015-08-20 Francisco Jerezglsl: Add support for image binding qualifiers.
2015-08-11 Timothy Arceriglsl: Add missing spec quote about atomic counter in...
2015-07-23 Dave Airlieglsl: add ast/parser support for subroutine parsing...
2015-07-23 Dave Airlieglsl/types: add new subroutine type (v3.2)
2015-07-22 Marek Olšákglsl: use separate varying slots for patch varyings
2015-07-22 Chris Forbesglsl: allow redeclaration of TCS gl_out[]
2015-07-22 Chris Forbesglsl: properly size unsized arrays in tess stages
2015-07-22 Chris Forbesglsl: restrict indexing for writes to TCS outputs to...
2015-07-22 Chris Forbesglsl: relax unsized input/output block arrays for TCS/TES
2015-07-22 Fabian Bielerglsl: add the patch in/out qualifier (v2)
2015-07-22 Fabian Bielerglsl: add tessellation shader parsing support (v2)
2015-07-16 Renaud Gaubertglsl: avoid compiler's segfault when processing operato...
2015-07-14 Samuel Iglesias... glsl: fix error messages in invalid declarations of...
2015-07-14 Samuel Iglesias... glsl: buffer variables cannot be defined outside interf...
2015-07-14 Samuel Iglesias... glsl: shader buffer variables cannot have initializers
2015-07-14 Samuel Iglesias... glsl: enable binding layout qualifier usage for shader...
2015-07-14 Kristian Høgsbergglsl: Implement parser support for 'buffer' qualifier
2015-07-14 Iago Toral Quirogamesa: rename is_in_uniform_block to is_in_buffer_block
2015-07-04 Timothy Arceriglsl: allow precision qualifiers for AoA
2015-06-23 Ilia Mirkinglsl: binding point is a texture unit, which is a combi...
2015-06-16 Timothy ArceriRevert "glsl: remove restriction on unsized arrays...
2015-06-14 Marek Olšákglsl: fix "tesselation" typo
2015-06-13 Timothy Arceriglsl: fix compile error message
2015-06-12 Timothy Arceriglsl: enforce restriction on AoA interface blocks in...
2015-06-12 Timothy Arceriglsl: enforce fragment shader input restrictions in...
2015-06-12 Timothy Arceriglsl: enforce output variable rules for GLSL ES 3.10
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