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nir: move to compiler/
[mesa.git]
/
src
/
glsl
/
ast_to_hir.cpp
2016-01-26
Emil Velikov
nir: move glsl_types.{cpp,h} to compiler
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2016-01-19
Timothy Arceri
glsl: fix interface block error message
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2016-01-16
Kenneth Graunke
glsl: Allow implicit int -> uint conversions for bitwis...
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2016-01-12
Kenneth Graunke
glsl: Make read_from_write_only_variable_visitor ignore...
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2016-01-08
Marek Olšák
glsl: optionally declare gl_FragCoord & gl_FrontFacing...
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2016-01-06
Timothy Arceri
glsl: fix varying slot allocation for blocks and struct...
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2015-12-30
Timothy Arceri
glsl: tidy up struct with a single member
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2015-12-30
Emil Velikov
glsl: annotate ast_process_struct_or_iface_block_member...
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2015-12-15
Timothy Arceri
glsl: add support for explicit locations inside interfa...
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2015-12-08
Matt Turner
glsl: Use has_420pack().
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2015-12-08
Matt Turner
glsl: Allow binding of image variables with 420pack.
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2015-11-25
Iago Toral Quiroga
glsl: remove trailing spaces in various files
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2015-11-23
Timothy Arceri
glsl: fix max binding validation for uniform blocks
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2015-11-20
Timothy Arceri
glsl: add subroutine index qualifier support
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2015-11-20
Timothy Arceri
glsl: add support for complie-time constant expressions
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2015-11-20
Timothy Arceri
glsl: replace binding layout min boundary check
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2015-11-20
Timothy Arceri
glsl: encapsulate binding validation and setting
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2015-11-20
Timothy Arceri
glsl: move stream layout max validation
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2015-11-20
Timothy Arceri
glsl: move stream layout qualifier validation
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2015-11-20
Timothy Arceri
glsl: replace index layout min boundary check
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2015-11-20
Timothy Arceri
glsl: move location layout qualifier validation
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2015-11-20
Timothy Arceri
glsl: add process_qualifier_constant() helper
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2015-11-19
Ryan Houdek
glsl: add support for EXT_blend_func_extended builtins
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2015-11-17
Timothy Arceri
glsl: rename location layout helper
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2015-11-17
Timothy Arceri
glsl: don't validate binding when its not needed
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2015-11-17
Timothy Arceri
glsl: remove temp variable to make code easier to read
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2015-11-17
Timothy Arceri
glsl: cleanup and fix validate matrix function for...
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2015-11-17
Timothy Arceri
glsl: use better location in struct and block error...
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2015-11-17
Timothy Arceri
glsl: only do type and qualifier validation once per...
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2015-11-17
Timothy Arceri
glsl: rename function that processes struct and iface...
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2015-11-17
Timothy Arceri
glsl: move block validation outside function that valid...
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2015-11-17
Timothy Arceri
glsl: move ast layout qualifier handling code into...
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2015-11-17
Samuel Iglesias...
glsl: copy each field's precision information from...
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2015-11-14
Kenneth Graunke
glsl: Allow implicit int -> uint conversions for the...
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2015-11-12
Iago Toral Quiroga
glsl: Add precision information to ir_variable
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2015-11-12
Iago Toral Quiroga
glsl: Move the definition of precision_qualifier_allowed
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2015-11-12
Iago Toral Quiroga
glsl: Add user-defined default precision qualifiers...
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2015-11-10
Kristian Høgsberg...
glsl: Use array deref for access to vector components
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2015-11-10
Jordan Justen
glsl: Use shared storage variable type for shared variables
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2015-11-10
Jordan Justen
glsl: Parse shared keyword for compute shader variables
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2015-11-10
Timothy Arceri
glsl: simplify interface block stream qualifier validation
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2015-10-23
Timothy Arceri
glsl: remove excess location qualifier validation
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2015-10-21
Kenneth Graunke
glsl: Fix bad indentation in bit_logic_result_type().
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2015-10-20
Timothy Arceri
glsl: fix stream qualifier for blocks with an instance...
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2015-10-16
Brian Paul
glsl: silence warning about unhandled ast_unsized_array...
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2015-10-15
Timothy Arceri
glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL...
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2015-10-15
Timothy Arceri
glsl: dont allow gl_PerVertex to be redeclared as an...
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2015-10-15
Timothy Arceri
glsl: check that only the outermost array is unsized
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2015-10-15
Timothy Arceri
glsl: allow AoA to be sized by initializer or constructor
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2015-10-12
Ian Romanick
glsl: Never allow the sequence operator anywhere in...
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2015-10-12
Ian Romanick
glsl: In later GLSL versions, sequence operator is...
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2015-10-12
Ian Romanick
glsl: Add method to determine whether an expression...
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2015-10-12
Ian Romanick
glsl: Restrict initializers for global variables to...
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2015-10-12
Ian Romanick
glsl: Only set ir_variable::constant_value for const...
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2015-10-12
Iago Toral Quiroga
glsl: include variable name in error messages about...
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2015-10-12
Iago Toral Quiroga
glsl: shader outputs cannot have initializers
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2015-10-04
Timothy Arceri
glsl: fix whitespace
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2015-10-02
Tapani Pälli
glsl: validate binding qualifier on block members
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2015-09-29
Iago Toral Quiroga
glsl: Fix forward NULL dereference coverity warning
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2015-09-28
Iago Toral Quiroga
glsl: revert "glsl: atomic counters can be declared...
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2015-09-26
Timothy Arceri
glsl: validate binding qualifier for AoA
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2015-09-25
Iago Toral Quiroga
glsl: Do not allow reads from write-only buffer variables
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2015-09-25
Iago Toral Quiroga
glsl: Do not allow assignments to read-only buffer...
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2015-09-25
Iago Toral Quiroga
glsl: Apply memory qualifiers to buffer variables
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2015-09-25
Samuel Iglesias...
glsl: atomic counters can be declared as buffer-qualifi...
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for std430 interface...
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2015-09-25
Samuel Iglesias...
glsl: add support for unsized arrays in shader storage...
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2015-09-25
Samuel Iglesias...
glsl: return error if unsized arrays are found in OpenGL ES
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2015-09-10
Ian Romanick
glsl: Silence unused parameter warnings
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2015-08-21
Ilia Mirkin
glsl: fix error message when validating tcs output...
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2015-08-21
Timothy Arceri
glsl: fix binding validation for interface blocks
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2015-08-20
Francisco Jerez
glsl: Allow precision qualifiers on general opaque...
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2015-08-20
Francisco Jerez
glsl: Implement GLSL ES restriction on images being...
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2015-08-20
Francisco Jerez
glsl: Require that all image uniforms have a format...
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2015-08-20
Francisco Jerez
glsl: Add support for image binding qualifiers.
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2015-08-11
Timothy Arceri
glsl: Add missing spec quote about atomic counter in...
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2015-07-23
Dave Airlie
glsl: add ast/parser support for subroutine parsing...
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2015-07-23
Dave Airlie
glsl/types: add new subroutine type (v3.2)
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2015-07-22
Marek Olšák
glsl: use separate varying slots for patch varyings
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2015-07-22
Chris Forbes
glsl: allow redeclaration of TCS gl_out[]
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2015-07-22
Chris Forbes
glsl: properly size unsized arrays in tess stages
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2015-07-22
Chris Forbes
glsl: restrict indexing for writes to TCS outputs to...
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2015-07-22
Chris Forbes
glsl: relax unsized input/output block arrays for TCS/TES
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2015-07-22
Fabian Bieler
glsl: add the patch in/out qualifier (v2)
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2015-07-22
Fabian Bieler
glsl: add tessellation shader parsing support (v2)
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2015-07-16
Renaud Gaubert
glsl: avoid compiler's segfault when processing operato...
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2015-07-14
Samuel Iglesias...
glsl: fix error messages in invalid declarations of...
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2015-07-14
Samuel Iglesias...
glsl: buffer variables cannot be defined outside interf...
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2015-07-14
Samuel Iglesias...
glsl: shader buffer variables cannot have initializers
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2015-07-14
Samuel Iglesias...
glsl: enable binding layout qualifier usage for shader...
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2015-07-14
Kristian Høgsberg
glsl: Implement parser support for 'buffer' qualifier
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2015-07-14
Iago Toral Quiroga
mesa: rename is_in_uniform_block to is_in_buffer_block
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2015-07-04
Timothy Arceri
glsl: allow precision qualifiers for AoA
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2015-06-23
Ilia Mirkin
glsl: binding point is a texture unit, which is a combi...
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2015-06-16
Timothy Arceri
Revert "glsl: remove restriction on unsized arrays...
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2015-06-14
Marek Olšák
glsl: fix "tesselation" typo
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2015-06-13
Timothy Arceri
glsl: fix compile error message
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2015-06-12
Timothy Arceri
glsl: enforce restriction on AoA interface blocks in...
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2015-06-12
Timothy Arceri
glsl: enforce fragment shader input restrictions in...
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2015-06-12
Timothy Arceri
glsl: enforce output variable rules for GLSL ES 3.10
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