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Merge ../mesa into vulkan
[mesa.git]
/
src
/
glsl
/
ast_to_hir.cpp
2015-10-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-10-04
Timothy Arceri
glsl: fix whitespace
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2015-10-03
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-02
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-02
Tapani Pälli
glsl: validate binding qualifier on block members
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-09-29
Iago Toral Quiroga
glsl: Fix forward NULL dereference coverity warning
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2015-09-28
Iago Toral Quiroga
glsl: revert "glsl: atomic counters can be declared...
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2015-09-26
Timothy Arceri
glsl: validate binding qualifier for AoA
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2015-09-25
Kristian Høgsberg...
vk: Roll back GLSL parser support for vulkan
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2015-09-25
Iago Toral Quiroga
glsl: Do not allow reads from write-only buffer variables
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2015-09-25
Iago Toral Quiroga
glsl: Do not allow assignments to read-only buffer...
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2015-09-25
Iago Toral Quiroga
glsl: Apply memory qualifiers to buffer variables
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2015-09-25
Samuel Iglesias...
glsl: atomic counters can be declared as buffer-qualifi...
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for std430 interface...
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2015-09-25
Samuel Iglesias...
glsl: add support for unsized arrays in shader storage...
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2015-09-25
Samuel Iglesias...
glsl: return error if unsized arrays are found in OpenGL ES
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2015-09-18
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-10
Ian Romanick
glsl: Silence unused parameter warnings
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-01
Jason Ekstrand
Merge remote-tracking branch 'fdo-personal/nir-spirv...
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2015-08-31
Jason Ekstrand
glsl: Add GLSL_TYPE_FUNCTION to the base types enums
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2015-08-31
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-26
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-26
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-21
Ilia Mirkin
glsl: fix error message when validating tcs output...
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2015-08-21
Timothy Arceri
glsl: fix binding validation for interface blocks
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2015-08-20
Francisco Jerez
glsl: Allow precision qualifiers on general opaque...
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2015-08-20
Francisco Jerez
glsl: Implement GLSL ES restriction on images being...
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2015-08-20
Francisco Jerez
glsl: Require that all image uniforms have a format...
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2015-08-20
Francisco Jerez
glsl: Add support for image binding qualifiers.
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-11
Timothy Arceri
glsl: Add missing spec quote about atomic counter in...
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2015-07-23
Dave Airlie
glsl: add ast/parser support for subroutine parsing...
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2015-07-23
Dave Airlie
glsl/types: add new subroutine type (v3.2)
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2015-07-22
Marek Olšák
glsl: use separate varying slots for patch varyings
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2015-07-22
Chris Forbes
glsl: allow redeclaration of TCS gl_out[]
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2015-07-22
Chris Forbes
glsl: properly size unsized arrays in tess stages
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2015-07-22
Chris Forbes
glsl: restrict indexing for writes to TCS outputs to...
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2015-07-22
Chris Forbes
glsl: relax unsized input/output block arrays for TCS/TES
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2015-07-22
Fabian Bieler
glsl: add the patch in/out qualifier (v2)
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2015-07-22
Fabian Bieler
glsl: add tessellation shader parsing support (v2)
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2015-07-16
Renaud Gaubert
glsl: avoid compiler's segfault when processing operato...
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2015-07-14
Samuel Iglesias...
glsl: fix error messages in invalid declarations of...
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2015-07-14
Samuel Iglesias...
glsl: buffer variables cannot be defined outside interf...
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2015-07-14
Samuel Iglesias...
glsl: shader buffer variables cannot have initializers
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2015-07-14
Samuel Iglesias...
glsl: enable binding layout qualifier usage for shader...
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2015-07-14
Kristian Høgsberg
glsl: Implement parser support for 'buffer' qualifier
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2015-07-14
Iago Toral Quiroga
mesa: rename is_in_uniform_block to is_in_buffer_block
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2015-07-04
Timothy Arceri
glsl: allow precision qualifiers for AoA
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-23
Ilia Mirkin
glsl: binding point is a texture unit, which is a combi...
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2015-06-16
Timothy Arceri
Revert "glsl: remove restriction on unsized arrays...
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2015-06-14
Marek Olšák
glsl: fix "tesselation" typo
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2015-06-13
Timothy Arceri
glsl: fix compile error message
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2015-06-12
Timothy Arceri
glsl: enforce restriction on AoA interface blocks in...
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2015-06-12
Timothy Arceri
glsl: enforce fragment shader input restrictions in...
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2015-06-12
Timothy Arceri
glsl: enforce output variable rules for GLSL ES 3.10
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2015-06-10
Timothy Arceri
glsl: remove restriction on unsized arrays in GLSL...
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2015-05-21
Timothy Arceri
glsl: remove element_type() helper
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2015-05-19
Jason Ekstrand
vk: Use binding instead of index in uniform layout...
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2015-05-16
Jason Ekstrand
Merge remote-tracking branch 'fdo-personal/wip/nir...
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2015-05-16
Jason Ekstrand
glsl: Add GLSL_TYPE_FUNCTION to the base types enums
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2015-05-09
Kristian Høgsberg
Add vulkan driver for BDW
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2015-05-08
Dave Airlie
glsl: add ARB_vertex_attrib_64bit support. (v2)
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2015-05-04
Francisco Jerez
glsl: Error out on invalid uses of the early_fragment_t...
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2015-05-04
Francisco Jerez
glsl: Forbid use of image qualifiers in declarations...
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2015-05-04
Francisco Jerez
glsl: Forbid opaque variables as operands of the ternar...
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2015-04-27
Timothy Arceri
glsl: replace while loop with without_array function
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2015-03-31
Matt Turner
glsl: Factor out a get_mul_type() function.
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2015-03-27
Timothy Arceri
glsl: mark uniform and input interface blocks as read...
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2015-03-09
Kenneth Graunke
glsl: Mark array access when copying to a temporary...
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2015-02-19
Samuel Iglesias...
glsl: A shader cannot redefine or overload built-in...
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2015-02-19
Tapani Pälli
glsl: validate output types for shader stages
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2015-02-19
Dave Airlie
glsl/ast: Support double floats
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2015-02-03
Iago Toral Quiroga
glsl: can't have 'const' qualifier used with struct...
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2015-02-03
Iago Toral Quiroga
glsl: interface blocks must be declared at global scope
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2015-02-03
Kenneth Graunke
glsl: Pick ast_conditional branch regardless of op1...
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2015-01-22
Tapani Pälli
glsl: do not allow interface block to have name already...
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2014-12-02
Jordan Justen
glsl/cs: Change gl_WorkGroupSize from ivec3 to uvec3
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2014-10-20
Brian Paul
glsl: fix several use-after-free bugs
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2014-10-20
Tapani Pälli
glsl: implement switch flow control using a loop
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2014-09-30
Ian Romanick
glsl: Never put ir_var_temporary variables in the symbo...
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2014-09-16
Chris Forbes
glsl: fix error message for redeclaring gl_PerVertex...
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2014-09-11
Frank Henigman
glsl: allow precision qualifier on sampler arrays
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2014-08-30
Ian Romanick
glsl: Use bit-flags image attributes and uint16_t for...
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2014-08-04
Kenneth Graunke
glsl: Only create one ir_function for a given name.
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2014-08-04
Ian Romanick
glsl: Track matrix layout of variables using two bits
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2014-08-04
Ian Romanick
glsl: Also track matrix layout information into structures
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2014-08-04
Ian Romanick
glsl: Track matrix layout of structure fields using...
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2014-08-04
Ian Romanick
glsl: Use the without_array predicate to simplify some...
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2014-08-04
Tapani Pälli
glsl: fix switch statement default case regressions
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2014-07-19
Ian Romanick
glsl: Fix bad indentation
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2014-07-17
Tapani Pälli
glsl: handle a switch where default is in the middle...
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2014-07-15
Connor Abbott
exec_list: Make various places use the new length(...
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2014-07-01
Matt Turner
glsl: Use foreach_list_typed when possible.
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