2016-01-23 |
Kenneth Graunke | glsl: Conditionalize atan2 math. |
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2016-01-13 |
Kenneth Graunke | glsl, nir: Make ir_triop_bitfield_extract a vectorized... |
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2016-01-13 |
Kenneth Graunke | glsl, nir: Make ir_quadop_bitfield_insert a vectorized... |
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2015-12-18 |
Matt Turner | glsl: Implement all(v) as all_equal(v, true). |
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2015-12-18 |
Matt Turner | glsl: Implement any(v) as any_nequal(v, false). |
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2015-12-17 |
Kenneth Graunke | glsl: Remove inverse() from GLSL 1.20 and 1.30. |
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2015-12-10 |
Jordan Justen | glsl: Buffer atomics are supported for compute shaders |
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2015-12-10 |
Jordan Justen | glsl: Replace atomic_ssbo and ssbo_atomic with atomic |
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2015-12-08 |
Matt Turner | glsl: Switch opcode and avail parameters to binop(). |
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2015-11-25 |
Iago Toral Quiroga | glsl: remove trailing spaces in various files |
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2015-11-20 |
Ian Romanick | glsl: Add textureSamplesIdenticalEXT built-in functions |
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2015-11-19 |
Connor Abbott | glsl: fix isinf() for doubles |
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2015-11-19 |
Ian Romanick | glsl: Silence unused parameter warnings |
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2015-11-06 |
Jordan Justen | glsl: Add new barrier functions for compute shaders |
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2015-10-30 |
Emil Velikov | glsl: add support for the clock2x32ARB function |
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2015-10-16 |
Samuel Iglesias... | glsl: fix check SSBOs support for builtin functions |
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2015-09-25 |
Iago Toral Quiroga | glsl: Add atomic functions from ARB_shader_storage_buff... |
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2015-09-25 |
Iago Toral Quiroga | glsl: Rename atomic counter functions |
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2015-09-13 |
Jordan Justen | glsl: Move link_get_main_function_signature to a common... |
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2015-09-10 |
Ilia Mirkin | glsl: add support for the imageSamples function |
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2015-09-10 |
Ilia Mirkin | glsl: add support for the textureSamples function |
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2015-09-10 |
Ian Romanick | glsl: Silence unused parameter warnings |
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2015-08-28 |
Ilia Mirkin | glsl: clean up textureSize prototype |
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2015-08-27 |
Tapani Pälli | glsl: add support for OES_texture_storage_multisample_2... |
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2015-08-21 |
Martin Peres | i965: allow image_size on float images |
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2015-08-21 |
Ilia Mirkin | glsl: expose textureQueryLod in GLSL 4.00+ fragment... |
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2015-08-20 |
Martin Peres | glsl: add support for the imageSize builtin |
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2015-08-20 |
Francisco Jerez | glsl: Expose image load and store built-ins in GLSL... |
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2015-08-20 |
Francisco Jerez | glsl: Use a separate availability class for image atomi... |
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2015-08-19 |
Tapani Pälli | glsl: enable textureSize and texelFetch on GLSL ES... |
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2015-07-22 |
Marek Olšák | glsl: allow barrier() in tessellation control shaders |
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2015-06-12 |
Chris Forbes | glsl: Add builtin barrier() function |
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2015-05-05 |
Brian Paul | glsl: add parens in shader_integer_mix() to silence... |
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2015-05-04 |
Ian Romanick | glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in... |
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2015-05-04 |
Ian Romanick | glsl/es3.1: Allow textureGather and textureGatherOffset... |
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2015-05-04 |
Ian Romanick | glsl/es3.1: Allow enhnaced packing functions in GLSL... |
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2015-05-04 |
Ian Romanick | glsl/es3.1: Allow interger mix built-ins in GLSL ES... |
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2015-05-04 |
Ian Romanick | glsl: Add glsl_parser_state::has_atomic_counters helper |
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2015-03-25 |
Matt Turner | glsl: Use INFINITY instead of std::numeric_limits<float... |
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2015-03-13 |
Matt Turner | glsl: Expose built-in packing functions under GLSL... |
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2015-03-02 |
Brian Paul | glsl: replace Elements() with ARRAY_SIZE() |
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2015-02-19 |
Samuel Iglesias... | glsl: A shader cannot redefine or overload built-in... |
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2015-02-19 |
Dave Airlie | glsl: implement double builtin functions |
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2014-10-10 |
Erik Faye-Lund | glsl: improve accuracy of atan() |
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2014-10-02 |
Iago Toral Quiroga | glsl: Fix memory leak in builtin_builder::_image_prototype. |
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2014-09-29 |
Kalyan Kondapally | glsl: Allow texture2DProjLod and textureCubeLod in... |
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2014-08-30 |
Ian Romanick | glsl: Use bit-flags image attributes and uint16_t for... |
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2014-08-15 |
Ilia Mirkin | glsl: add ARB_derivative control support |
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2014-08-04 |
Kenneth Graunke | glsl: Make it possible to ignore built-ins when matchin... |
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2014-07-11 |
Chris Forbes | glsl: add new interpolateAt* builtin functions |
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2014-07-01 |
Matt Turner | glsl: Use typed foreach_in_list instead of foreach_list. |
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2014-06-30 |
Iago Toral Quiroga | glsl: Add support for EmitStreamVertex() and EndStreamP... |
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2014-06-30 |
Iago Toral Quiroga | glsl: Modify ir_end_primitive to have a stream. |
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2014-06-30 |
Iago Toral Quiroga | glsl: Modify ir_emit_vertex to have a stream. |
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2014-05-14 |
Jonathan Gray | glsl: simplify the M_PI*f macros, fixes build on OpenBSD |
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2014-04-15 |
Matt Turner | glsl: Use M_PI_* macros. |
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2014-03-28 |
Ian Romanick | glsl: Clean up "unused parameter" warnings |
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2014-03-19 |
Matt Turner | glsl: Allow dot() on scalars, and throw out dotlike(). |
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2014-03-19 |
Matt Turner | glsl: Match whitespace changes from previous patch. |
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2014-03-19 |
Matt Turner | glsl: Expose pack/unpack built-ins for ARB_gpu_shader5. |
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2014-03-03 |
Brian Paul | glsl: switch to c11 mutex functions |
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2014-02-12 |
Brian Paul | glsl: rename _restrict to restrict_flag |
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2014-02-12 |
Francisco Jerez | glsl: Add image built-in function generator. |
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2014-02-12 |
Francisco Jerez | glsl: Add helper methods to glsl_type for dealing with... |
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2014-02-11 |
Daniel Kurtz | glsl: Add locking to builtin_builder singleton |
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2014-01-24 |
Kenneth Graunke | glsl: Simplify built-in generator functions for min3... |
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2014-01-13 |
Kenneth Graunke | glsl: Statically cast parameter exec_node to ir_variable. |
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2014-01-13 |
Kenneth Graunke | glsl: Convert piles of foreach_iter to the newer foreac... |
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2014-01-09 |
Thomas Sondergaard | mesa: Namespace qualify fma to override ambiguity with... |
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2014-01-08 |
Paul Berry | mesa: Clean up nomenclature for pipeline stages. |
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2014-01-06 |
Brian Paul | glsl: rename min(), max() functions to fix MSVC build |
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2014-01-06 |
Maxence Le Doré | glsl: implement mid3 built-in function |
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2014-01-06 |
Maxence Le Doré | glsl: implement max3 built-in function |
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2014-01-06 |
Maxence Le Doré | glsl: Implement min3 built-in function |
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2014-01-06 |
Maxence Le Doré | glsl: add a shader_trinary_minmax predicate |
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2013-12-17 |
Paul Berry | glsl: Replace _mesa_glsl_parser_targets enum with gl_sh... |
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2013-12-01 |
Kenneth Graunke | glsl: Simplify the built-in function linking code. |
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2013-12-01 |
Kenneth Graunke | glsl: Create an accessor for the built-in function... |
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2013-11-07 |
Kenneth Graunke | glsl: Enable dFdx, dFdy, and fwidth by default in GLSL... |
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2013-10-29 |
Francisco Jerez | glsl: Add built-in functions and constants required... |
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2013-10-29 |
Francisco Jerez | glsl: Basic support for built-in intrinsics. |
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2013-10-26 |
Chris Forbes | glsl: add signatures for textureGatherOffsets() |
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2013-10-26 |
Chris Forbes | glsl: add support for texture functions with offset... |
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2013-10-26 |
Chris Forbes | glsl: Add new textureGather[Offset]() overloads for... |
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2013-10-26 |
Chris Forbes | glsl: Add support for separate reference Z for shadow... |
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2013-10-26 |
Chris Forbes | glsl: relax const offset requirement for textureGatherO... |
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2013-10-26 |
Chris Forbes | glsl: Add ARB_gpu_shader5 textureGatherOffset signatures |
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2013-10-07 |
Matt Turner | glsl: Implement [iu]mulExtended() built-ins for ARB_gpu... |
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2013-10-07 |
Matt Turner | glsl: Implement usubBorrow() built-in for ARB_gpu_shader5. |
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2013-10-07 |
Matt Turner | glsl: Implement uaddCarry() built-in for ARB_gpu_shader5. |
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2013-10-05 |
Chris Forbes | glsl: add ARB_gpu_shader5's additional textureGather... |
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2013-10-05 |
Chris Forbes | glsl: Add support for specifying the component in textu... |
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2013-10-05 |
Chris Forbes | glsl: add plumbing for GL_ARB_texture_query_levels |
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2013-10-02 |
Maxence Le Dore | glsl: add texture gather changes |
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2013-09-23 |
Eric Anholt | glsl: Hide many classes local to individual .cpp files... |
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2013-09-19 |
Kenneth Graunke | glsl: Delete builtin_builder::shader when destroying... |
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2013-09-18 |
Matt Turner | glsl: Add frexp signatures and implementation. |
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2013-09-17 |
Matt Turner | glsl: Allow vectors to be created from ir_constant(). |
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2013-09-17 |
Matt Turner | glsl: Add support for ldexp. |
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2013-09-13 |
Paul Berry | glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayL... |
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