Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / glsl / glsl_parser_extras.cpp
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-03 Marek Olšákmesa: implement AMD_shader_stencil_export
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-04-13 Eric Anholtglsl/opt_cpe: Reenable opt_copy_propagation_elements...
2011-04-12 Brian PaulMerge branch 'arb_sampler_objects'
2011-04-11 Ian Romanickglsl: Make GL_ARB_shader_stencil_export enable block...
2011-04-11 Ian Romanickglsl: Only let a shader enable GL_ARB_draw_instanced...
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-02-28 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-28 Kenneth Graunkeglsl: Enable GL_OES_texture_3D extension for ES2.
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-08 Eric Anholtglsl: Disable the new copy propagation pass until it...
2011-02-04 Eric Anholtglsl: Add a new opt_copy_propagation variant that does...
2011-02-01 Kenneth Graunkeglsl: Fix memory error when creating the supported...
2011-01-31 Ian Romanickglsl: Reject shader versions not supported by the imple...
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2011-01-27 Chad Versaceglsl: Enable AMD_conservative_depth in parser
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-18 Eric Anholtglsl: Skip the rest of loop unrolling if no loops were...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-09 Brian Paulglsl: add support for system values and GL_ARB_draw_ins...
2010-12-01 Kenneth Graunkeglsl: Add an optimization pass to simplify discards.
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-21 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-11-19 Kenneth Graunkeglsl: Combine many instruction lowering passes into...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Kenneth Graunkeglsl: Remove useless ir_shader enumeration value.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Dave Airlieglsl: add support for shader stencil export
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-08 Ian Romanickglsl: Add parser support for GL_ARB_explicit_attrib_loc...
2010-10-08 Ian Romanickglsl: Wrap ast_type_qualifier contents in a struct...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-21 Brian PaulMerge branch 'sprite-coord'
2010-09-18 Kenneth Graunkeglsl: Properly handle nested structure types.
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-13 Ian Romanickglsl2: Add pass to remove redundant jumps
2010-09-13 Luca Barbieriglsl: add continue/break/return unification/elimination...
2010-09-09 Luca Barbieriglsl: add several EmitNo* options, and MaxUnrollIterations
2010-09-08 Chia-I Wuglsl: Require a context in _mesa_glsl_parse_state.
2010-09-08 Kenneth Graunkeglsl: Accept language version 100 and make it the defau...
2010-09-08 Kenneth Graunkeglsl: Set default language version in mesa_glsl_parse_s...
2010-09-03 Ian Romanickglsl2: Add module to perform simple loop unrolling
2010-09-03 Ian Romanickglsl2: Perform initial bits of loop analysis during...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-24 Chia-I Wuglsl: Include main/core.h.
2010-08-19 Eric Anholtglsl2: Free the shader compiler at dri screen destruction.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-14 Eric Anholtglsl2: Add a pass to strip out noop swizzles.
2010-08-14 Eric Anholtglsl2: Move the common optimization passes to a helper...
2010-08-06 Ian Romanickglsl2: Enable all supported extensions in stand-alone...
2010-07-30 Carl Worthast: Initialize location data in constructor of all...
2010-07-28 Ian Romanickglsl2: Parser support for GL_ARB_fragment_coord_conventions
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-22 Kenneth Graunkeglsl2: Fix standalone compiler to not crash horribly.
2010-07-21 Ian Romanickglsl2: Add a constructor for _mesa_glsl_parse_state
2010-07-19 Eric Anholtglsl2: Fix warning from always-false assert not being...
2010-07-02 Ian Romanickglsl2: Conditionally allow optional extensions to be...
2010-07-02 Ian Romanickglsl2: Initialize ast_declarator_list::invariant in...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...