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Merge branch mesa-public/master into vulkan
[mesa.git]
/
src
/
glsl
/
glsl_parser_extras.cpp
2016-02-05
Jason Ekstrand
Merge branch mesa-public/master into vulkan
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2016-01-25
Jason Ekstrand
Merge remote-tracking branch 'mattst88/nir-lower-pack...
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2016-01-22
Marta Lofstedt
glsl: add support for GL_OES_geometry_shader
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2016-01-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-01-12
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-08
Kristian Høgsberg...
glsl: Move _mesa_shader_stage_to_string/abbrev to shade...
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2015-12-29
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-29
Kristian Høgsberg...
mesa: Add core mesa support for GL_ARB_shader_draw_para...
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-11
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-29
Emil Velikov
mesa: remove len argument from _mesa_shader_debug()
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2015-11-25
Iago Toral Quiroga
glsl: remove trailing spaces in various files
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2015-11-24
Matt Turner
glsl: Pass ast_type_qualifier by const reference.
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2015-11-23
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-20
Timothy Arceri
glsl: add support for complie-time constant expressions
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2015-11-20
Timothy Arceri
glsl: call set_shader_inout_layout() earlier
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2015-11-20
Ian Romanick
glsl: Extension tracking for EXT_shader_samples_indentical
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2015-11-19
Ryan Houdek
glsl: add EXT_blend_func_extended parser enables
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2015-11-14
Jason Ekstrand
Merge branch 'wip/i965-separate-sampler-tex' into vulkan
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-13
Nanley Chery
mesa: Replace gl_extensions::EXT_texture3D with ::dummy...
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2015-11-11
Timothy Arceri
mesa: add ARB_enhanced_layouts
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2015-11-03
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-30
Emil Velikov
glsl: add ARB_shader_clock infrastructure
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2015-10-22
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-19
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-10-05
Matt Turner
glsl: Remove CSE pass.
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2015-10-03
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-02
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-09-25
Samuel Iglesias...
mesa: enable ARB_shader_storage_buffer_object extension...
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2015-09-25
Samuel Iglesias...
glsl: allow default qualifiers for shader storage block...
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2015-09-25
Samuel Iglesias...
glsl: Move interface block processing to glsl_parser_ex...
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2015-09-25
Samuel Iglesias...
glsl: ignore default qualifier declarations when checki...
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2015-09-18
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-13
Jordan Justen
glsl/cs: Initialize gl_GlobalInvocationID in main()
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2015-09-10
Ilia Mirkin
glsl: add ARB_shader_texture_image_samples infrastructure
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-05
Jason Ekstrand
Merge branch 'nir-spirv' into vulkan
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2015-09-01
Jason Ekstrand
Merge remote-tracking branch 'fdo-personal/nir-spirv...
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2015-08-31
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-27
Tapani Pälli
glsl: add support for OES_texture_storage_multisample_2...
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2015-08-26
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-26
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-20
Martin Peres
main: add extension GL_ARB_shader_image_size
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2015-08-20
Francisco Jerez
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs...
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-23
Dave Airlie
glsl/ir: add subroutine lowering pass (v2.3)
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2015-07-23
Dave Airlie
glsl: add ast/parser support for subroutine parsing...
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2015-07-23
Chris Forbes
glsl: Add extension plumbing and define for ARB_shader_...
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2015-07-22
Chris Forbes
glsl: add builtin constants for ARB_tessellation_shader
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2015-07-22
Fabian Bieler
glsl: add the patch in/out qualifier (v2)
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2015-07-22
Fabian Bieler
glsl: add tessellation shader parsing support (v2)
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2015-07-14
Kristian Høgsberg
glsl: Implement parser support for 'buffer' qualifier
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2015-07-14
Samuel Iglesias...
mesa: define ARB_shader_storage_buffer_object extension
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-11
Kristian Høgsberg...
vk: Implement basic compute shader support
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2015-05-21
Timothy Arceri
glsl: remove element_type() helper
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2015-05-08
Dave Airlie
glsl: add ARB_vertex_attrib_64bit support. (v2)
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2015-05-04
Ian Romanick
glsl/es3.1: Allow interger mix built-ins in GLSL ES...
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2015-05-04
Ian Romanick
glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
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2015-05-04
Francisco Jerez
glsl: Keep track of the early_fragment_tests flag in...
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2015-03-30
Brian Paul
glsl: allow ForceGLSLVersion to override #version direc...
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2015-03-02
Brian Paul
glsl: replace Elements() with ARRAY_SIZE()
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2015-02-24
Kenneth Graunke
glsl: Optimize "if (cond) discard;" to a conditional...
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2015-02-19
Kenneth Graunke
glsl: Add compute to _mesa_shader_stage_to_string(...
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2015-02-19
Kenneth Graunke
glsl: Create a _mesa_shader_stage_to_abbrev() function.
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2015-02-19
Dave Airlie
glsl/ast: Support double floats
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2015-02-19
Dave Airlie
glsl: add ARB_gpu_shader_fp64 to the glsl extensions...
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2015-01-19
Micah Fedke
mesa: Add ARB_shader_precision infrastructure
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2015-01-14
Tapani Pälli
mesa/glsl/glapi: enable GL_EXT_draw_buffers extension
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2014-12-16
Brian Paul
glsl: remove extern "C" around #includes
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2014-12-15
Maxence Le Doré
glsl: Add gl_MaxViewports to available builtin constants
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2014-12-02
Jordan Justen
main, glsl: Bump max known desktop glsl version to...
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2014-12-01
Matt Turner
glsl: Initialize static temporaries_allocate_names...
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2014-10-30
Chia-I Wu
glsl: protect anonymous struct id with a mutex
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2014-10-07
Iago Toral Quiroga
glsl: Optimize min/max expression trees
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2014-09-30
Ian Romanick
glsl: Don't allocate a name for ir_var_temporary variables
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2014-09-30
Ian Romanick
glsl: Never put ir_var_temporary variables in the symbo...
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2014-09-30
Ian Romanick
glsl: Eliminate unused built-in variables after compilation
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2014-08-15
Ilia Mirkin
glsl: add ARB_derivative control support
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2014-08-11
Marek Olšák
mesa: move ShaderCompilerOptions into gl_constants
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2014-08-04
Ian Romanick
glsl: Rebuild the symbol table without unreachable...
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2014-08-04
Kenneth Graunke
util: Move ralloc to a new src/util directory.
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2014-07-17
Marek Olšák
glsl: add a mechanism to allow #extension directives...
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2014-07-03
Ilia Mirkin
glsl: add support for AMD_vertex_shader_viewport_index
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2014-07-01
Matt Turner
glsl: Use foreach_list_typed when possible.
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2014-06-22
Chris Forbes
glsl: Add extension plumbing for ARB_fragment_layer_vie...
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2014-06-19
Matt Turner
glsl: Pass in options to do_algebraic().
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2014-06-19
Matt Turner
glsl: Rebalance expression trees that are reduction...
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2014-06-16
Tapani Pälli
glsl: add enable bit for ARB_explicit_uniform_location
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