Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / glsl / glsl_parser_extras.h
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-03 Marek Olšákmesa: implement AMD_shader_stencil_export
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-25 José Fonsecaglsl: Add void to _mesa_destroy_shader_compiler() argum...
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-02-28 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-28 Kenneth Graunkeglsl: Enable GL_OES_texture_3D extension for ES2.
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-21 Ian RomanickUse C-style system headers in C++ code to avoid issues...
2011-01-31 Ian Romanickglsl: Reject shader versions not supported by the imple...
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2011-01-27 Chad Versaceglsl: Add support for AMD_conservative_depth to parser
2011-01-20 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-11 Ian Romanickglsl: Add version_string containing properly formatted...
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-06 Ian Romanickglsl: Support the 'invariant(all)' pragma
2010-12-09 Brian Paulglsl: add support for system values and GL_ARB_draw_ins...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Kenneth Graunkeglsl: Remove useless ir_shader enumeration value.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Dave Airlieglsl: add support for shader stencil export
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-08 Ian Romanickglsl: Add parser support for GL_ARB_explicit_attrib_loc...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-08 Kenneth Graunkeglsl: Define GL_ES preprocessor macro if API is OpenGL...
2010-09-08 Kenneth Graunkeglsl: Accept language version 100 and make it the defau...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-27 Brian Paulglsl2: restructure header file for C++ and C inclusion
2010-08-19 Eric Anholtglsl2: Free the shader compiler at dri screen destruction.
2010-08-18 Eric Anholtglsl: Garbage collect old prototype for ir_to_mesa.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-28 Ian Romanickglsl2: Parser support for GL_ARB_fragment_coord_conventions
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-22 Eric Anholtglsl2: When a "continue" happens in a "for" loop, run...
2010-07-21 Ian Romanicklinker: Link built-in functions instead of including...
2010-07-21 Carl Worthglsl: Fix missing initialization of yylloc.source
2010-07-21 Ian Romanickglsl2: Add a constructor for _mesa_glsl_parse_state
2010-07-20 Eric Anholtglsl2: Add definitions of the builtin constants present...
2010-07-08 Kenneth Graunkeglsl2: Remove generate_temporary and global temporary...
2010-07-02 Ian Romanickglsl2: Conditionally allow optional extensions to be...
2010-07-02 Ian Romanickglsl2: Conditionally define preprocessor tokens for...
2010-07-01 Ian Romanickglsl2: Add gl_MaxTextureCoords
2010-06-29 Ian Romanickglsl2: Pass MaxDrawBuffers from core Mesa into the...
2010-06-29 Kenneth Graunkeglsl2: Check for non-void functions that don't have...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...