Merge ../mesa into vulkan
[mesa.git] / src / glsl / nir / glsl_to_nir.cpp
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-04 Kenneth Graunkenir: Add a nir_shader_info::has_transform_feedback_vary...
2015-10-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-02 Jason Ekstrandnir: Move GS data to nir_shader_info
2015-10-02 Jason Ekstrandnir: Add a a nir_shader_info struct
2015-10-02 Jason Ekstrandnir/glsl: Take a gl_shader_program and a stage rather...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-30 Jordan Justennir: Don't set dest in SSBO store glsl_to_nir conversion
2015-09-29 Kenneth Graunkenir: Use a system value for gl_PrimitiveIDIn.
2015-09-25 Kristian Høgsberg... vk: Roll back GLSL parser support for vulkan
2015-09-25 Iago Toral Quiroganir: Implement lowered SSBO atomic intrinsics
2015-09-25 Iago Toral Quiroganir/glsl_to_nir: ignore an instruction's dest if it...
2015-09-25 Iago Toral Quiroganir: Implement __intrinsic_load_ssbo
2015-09-25 Samuel Iglesias... nir: modify the instruction insertion in nir_visitor...
2015-09-25 Iago Toral Quiroganir: Implement __intrinsic_store_ssbo
2015-09-25 Samuel Iglesias... nir: Implement ir_unop_get_buffer_size
2015-09-18 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-11 Kenneth Graunkenir: Store some geometry shader data in nir_shader.
2015-09-10 Ilia Mirkinnir: convert glsl imageSamples into a new intrinsic
2015-09-10 Ilia Mirkinnir: add nir_texop_texture_samples and convert from...
2015-09-09 Jason Ekstrandnir/glsl: Use lower_outputs_to_temporaries instead...
2015-09-08 Iago Toral Quiroganir: UBO loads no longer use const_index[1]
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-01 Jason EkstrandMerge remote-tracking branch 'fdo-personal/nir-spirv...
2015-08-31 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-25 Kenneth Graunkenir: Use nir_shader::stage rather than passing it around.
2015-08-25 Kenneth Graunkenir: Store gl_shader_stage in nir_shader.
2015-08-24 Connor Abbottnir: move control flow modification to its own file
2015-08-20 Martin Peresnir: convert the glsl intrinsic image_size to nir_intri...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-24 Dave Airliei965: add support for ARB_shader_subroutine
2015-07-16 Connor Abbottnir: move to two-level binding model for UBO's
2015-07-14 Iago Toral Quiroganir: add nir_var_shader_storage
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-12 Jordan Justennir: Add barrier intrinsic function
2015-06-12 Chris Forbesglsl: Add ir node for barrier
2015-06-02 Timothy Arcerinir: use src for ssa helper
2015-06-01 Jason Ekstrandvk/HACK: Plumb real descriptor set/index into textures
2015-05-12 Francisco Jereznir: Translate memory barrier intrinsics from GLSL IR.
2015-05-12 Francisco Jereznir: Translate image load, store and atomic intrinsics...
2015-05-09 Jason Ekstrandnir: Add and use initializer #defines for nir_src and...
2015-05-08 Ian Romanicknir: Don't produce nir_op_flog from GLSL IR
2015-05-08 Ian Romanicknir: Don't produce nir_op_fexp from GLSL IR
2015-04-07 Kenneth Graunkenir: Allocate dereferences out of their parent instruct...
2015-04-06 Matt Turnerglsl: Remove never used sin_reduced/cos_reduced.
2015-03-25 Matt Turnernir: Fix typo.
2015-03-24 Matt Turnernir: Handle mixed scalar/vector arguments to logical...
2015-03-19 Jason Ekstrandnir: Use a list instead of a hash_table for inputs...
2015-03-09 Kenneth Graunkenir: Only do gl_FrontFacing workaround in glsl_to_nir...
2015-03-09 Kenneth Graunkenir: Plumb the shader stage into glsl_to_nir().
2015-03-09 Kenneth Graunkenir: Add native_integers to nir_shader_compiler_options.
2015-03-09 Kenneth Graunkenir: Try to make sense of the nir_shader_compiler_optio...
2015-03-09 Kenneth Graunkenir: Delete nir_shader::user_structures and num_user_st...
2015-02-24 Kenneth Graunkenir: Introduce nir_intrinsic_discard_if.
2015-02-18 Eric Anholtnir: Conditionalize the POW reconstruction on shader...
2015-02-18 Eric Anholtnir: Add a nir_shader_compiler_options struct pointed...
2015-02-14 Jason Ekstrandnir: Make gl_FrontFacing a system_value
2015-02-11 Matt Turnernir: Replace assert(0) with unreachable().
2015-01-22 Eric Anholtnir: Make an easier helper for setting up SSA defs.
2015-01-22 Matt Turnernir: Replace assert(0) with unreachable().
2015-01-15 Jason Ekstrandnir/tex_instr: Add a nir_tex_src struct and dynamically...
2015-01-15 Jason Ekstrandnir/variable: Remove the constant_value field
2015-01-15 Jason Ekstrandnir: Make load_const SSA-only
2015-01-15 Jason Ekstrandnir: Use a source for uniform buffer indices instead...
2015-01-15 Jason Ekstrandnir: Make texture instruction names more consistent
2015-01-15 Jason Ekstrandnir/glsl: Emit abs, neg, and sat operations instead...
2015-01-15 Jason Ekstrandnir/glsl: Add support for gpu_shader5 interpolation...
2015-01-15 Jason Ekstrandnir: Vectorize intrinsics
2015-01-15 Jason Ekstrandnir/glsl: Generate SSA NIR
2015-01-15 Jason Ekstrandnir/glsl: Don't allocate a state_slots array for 0...
2015-01-15 Jason Ekstrandnir: Use an integer index for specifying structure...
2015-01-15 Jason Ekstrandnir: Make array deref direct vs. indirect an enum
2015-01-15 Jason Ekstrandnir: Differentiate between signed and unsigned versions...
2015-01-15 Jason Ekstrandnir/glsl: Add support for coarse and fine derivatives
2015-01-15 Jason Ekstrandnir/glsl: Add support for saturate
2015-01-15 Connor Abbottnir: add a glsl-to-nir pass