projects
/
mesa.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
compiler: introduce a libcompiler static library
[mesa.git]
/
src
/
glsl
/
nir
/
shader_enums.h
2016-01-19
Matt Turner
glsl: Restore Mesa-style to shader_enums.c/h.
blob
|
commitdiff
|
raw
2016-01-08
Kristian Høgsberg...
glsl: Move _mesa_shader_stage_to_string/abbrev to shade...
blob
|
commitdiff
|
raw
|
diff to current
2016-01-08
Marek Olšák
glsl: optionally declare gl_FragCoord & gl_FrontFacing...
blob
|
commitdiff
|
raw
|
diff to current
2015-12-29
Kristian Høgsberg...
mesa: Add core mesa support for GL_ARB_shader_draw_para...
blob
|
commitdiff
|
raw
|
diff to current
2015-11-12
Ilia Mirkin
glsl: add gl_HelperInvocation system value
blob
|
commitdiff
|
raw
|
diff to current
2015-10-19
Jason Ekstrand
mesa: Move gl_frag_depth_layout from mtypes.h to shader...
blob
|
commitdiff
|
raw
|
diff to current
2015-10-16
Rob Clark
glsl: couple shader_enums cleanups
blob
|
commitdiff
|
raw
|
diff to current
2015-10-09
Rob Clark
glsl: move shader_enums into nir
blob
|
commitdiff
|
raw
|
diff to current