intel/compiler: Fix pointer arithmetic when reading shader assembly
[mesa.git] / src / intel / compiler / brw_vec4_gs_visitor.cpp
2020-08-18 Louis-Francis Ratt... st/mesa: Replace UsesStreams by ActiveStreamMask for GS
2020-04-29 Francisco Jerezintel/ir: Use brw::performance object instead of CFG...
2020-04-07 Caio Marcelo de... intel/fs: Allow multiple slots for position
2020-03-09 Matt Turnerintel/compiler: Pass shader_stats for each SIMD mode
2019-08-12 Jason Ekstrandintel/compiler: Fill a compiler statistics struct
2019-07-30 Matt Turneri965/fs: Add a shader_stats struct.
2019-07-24 Jason Ekstrandintel/compiler: Be more conservative about subgroup...
2019-07-24 Jason Ekstrandintel/nir: Make brw_nir_apply_sampler_key more generic
2019-07-10 Jason Ekstrandintel/compiler: Add a "base class" for program keys
2019-06-05 Jason Ekstrandintel/nir: Stop returning the shader from helpers
2019-04-10 Mark Janesintel/common: move gen_debug to intel/dev
2018-11-28 Kenneth Graunkeintel/compiler: Use nir's info when checking uses_streams.
2018-11-20 Kenneth Graunkei965: Do NIR shader cloning in the caller.
2018-07-02 Ian Romanickintel/compiler: Silence unused parameter warnings brw_nir.c
2018-06-28 Francisco Jerezintel/fs: Remove program key argument from generator.
2018-03-02 Kenneth Graunkeintel: Drop program size pointer from vec4/fs assembly...
2017-11-01 Jordan Justenintel/compiler: Remove final_program_size from brw_comp...
2017-11-01 Carl Worthintel/compiler: add new field for storing program size
2017-10-13 Jason Ekstrandintel: Rewrite the world of push/pull params
2017-08-03 Dave Airlieintel/vec4/gs: reset nr_pull_param if DUAL_INSTANCED...
2017-07-13 Lionel Landwerlinintel/compiler: don't check unsigned is >= 0
2017-06-09 Anuj Phogati965/cnl: Make URB {VS, GS, HS, DS} sizes non multiple...
2017-05-18 Samuel Iglesias... i965/vec4/gs: restore the uniform values which was...
2017-05-09 Jason Ekstrandi965/vec4: Delete the system value infastructure
2017-05-09 Jason Ekstrandi965/vec4: Use NIR to do GS input remapping
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-03-13 Jason Ekstrandi965: Move the back-end compiler to src/intel/compiler