intel/compiler: Fix pointer arithmetic when reading shader assembly
[mesa.git] / src / intel / compiler / brw_vec4_vs.h
2019-07-24 Kenneth Graunkei965: Use NIR to lower legacy userclipping.
2018-01-03 Kenneth Graunkei965: Drop support for the legacy SNORM -> Float equation.
2017-10-13 Jason Ekstrandintel: Rewrite the world of push/pull params
2017-05-09 Jason Ekstrandi965/vec4: Delete the system value infastructure
2017-03-13 Jason Ekstrandi965: Move the back-end compiler to src/intel/compiler