anv: Compact render targets
[mesa.git] / src / intel / vulkan / anv_private.h
2016-03-08 Jason Ekstrandanv: Compact render targets
2016-03-06 Jason Ekstrandanv: Emit null render targets
2016-03-05 Kristian Høgsberg... anv: Always use point size from the shader
2016-03-05 Kristian Høgsberg... anv: Also cache the struct anv_pipeline_binding maps
2016-03-05 Kristian Høgsberg... anv: Store prog data in pipeline cache stream
2016-03-05 Kristian Høgsberg... anv: Rename 'table' to 'hash_table' in anv_pipeline_cache
2016-03-05 Nanley Cheryanv: Implement VK_REMAINING_{MIP_LEVELS,ARRAY_LAYERS}
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-02-27 Jason Ekstrandanv: Fill out image_param structs at view creation...
2016-02-27 Jason Ekstrandanv/image: Add a ussage_mask field to image_view_init
2016-02-27 Jason Ekstrandanv: Remove unneeded fiels from anv_image_view
2016-02-27 Jason Ekstrandanv/device: Store the default MOCS in the device
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-24 Kenneth Graunkeanv: Emit 3DSTATE_PUSH_CONSTANT_ALLOC_* via a loop.
2016-02-24 Kenneth Graunkeanv: Emit 3DSTATE_URB_* via a loop.
2016-02-24 Jason Ekstrandanv/meta: Allocate descriptor pools on-the-fly
2016-02-23 Kristian Høgsberg... anv: Implement descriptor pools
2016-02-20 Jason Ekstrandanv: Switch over to the macros in genxml
2016-02-18 Jason EkstrandMove the intel vulkan driver to src/intel/vulkan