intel/fs: Add fields to wm_prog_data for SIMD32 dispatch
[mesa.git] / src / intel / vulkan / genX_pipeline.c
2018-06-28 Jason Ekstrandintel/fs: Add fields to wm_prog_data for SIMD32 dispatch
2018-06-28 Jason Ekstrandintel/compiler: Add and use helpers for working with...
2018-06-08 Gustavo Lima Chavesanv: enable VK_EXT_shader_stencil_export
2018-05-09 Samuel Iglesias... anv: ignore pColorBlendState if all color attachments...
2018-04-19 Neil Robertsnir: Offset vertex_id by first_vertex instead of base_v...
2018-04-19 Neil Robertsspirv: Lower BaseVertex to FIRST_VERTEX instead of...
2018-03-19 Caio Marcelo de... anv/pipeline: set active_stages early
2018-03-07 Jason Ekstrandvulkan: Rename multiview from KHX to KHR
2018-03-05 Kenneth Graunkeintel: Drop SURFACE_FORMAT enum from genxml.
2018-02-16 Anuj Phogatanv/icl: Don't use DISPATCH_MODE_SIMD4X2
2018-02-16 Anuj Phogatanv/icl: Don't use SingleVertexDispatch
2018-02-16 Anuj Phogatanv/icl: Don't set ResetGatewayTimer
2018-01-26 Iago Toral Quirogaanv/pipeline: remove the pipeline layout field from...
2018-01-26 Jason Ekstrandanv/pipeline: Don't look at blend state unless we have...
2018-01-24 Jason Ekstrandanv/pipeline: Don't assert on more than 32 samplers
2018-01-05 Alex Smithanv: Take write mask into account in has_color_buffer_w...
2017-12-08 Jason Ekstrandanv/cmd_buffer: Add support for pushing UBO ranges
2017-10-27 Kenneth Graunkeanv: Fix assert about source attrs.
2017-10-27 Kenneth Graunkeanv: Drop URB entry output read handling in 3DSTATE_XS.
2017-09-21 Jason Ekstrandanv: Add support for tessellation domain origin control
2017-09-21 Jason Ekstrandspirv: Flip the tessellation winding order
2017-08-30 Lionel Landwerlinanv: use device->info instead of brw->is_*
2017-08-30 Juan A. Suarez Romeroanv: set right datatypes in anv_pipeline_binding
2017-08-29 Matt Turneranv: Mark functions used conditionally as UNUSED
2017-08-29 Matt Turneranv: Explicitly cast between different enums
2017-08-29 Matt Turneranv: Remove 'inline' keywords
2017-05-03 Rafael Antognollianv: Use BRW_BARYCENTRIC_NONPERSPECTIVE_BITS from commo...
2017-05-03 Rafael Antognolligenxml: Normalize xml for 3DSTATE_MULTISAMPLE.
2017-05-03 Rafael Antognolligenxml: Rename "Function Enable" to "Enable".
2017-05-03 Rafael Antognolligenxml: 3DSTATE_VS rename Function Enable to Enable.
2017-05-03 Kenneth Graunkegenxml: Make "Reorder Mode" fields consistent.
2017-05-03 Jason Ekstrandanv/cmd_buffer: Emit instanced draws for multiple views
2017-04-24 Rafael Antognolligenxml: Make BLEND_STATE command support variable lengt...
2017-04-05 Jason Ekstrandanv/pipeline: Properly handle unset gl_Layer and gl_Vie...
2017-03-20 Xu,Randyanv/genX: Solve the vkCreateGraphicsPipelines crash
2017-03-17 Jason Ekstrandanv: Disable VF statistics for blorp and SOL memcpy
2017-03-17 Jason Ekstrandanv/pipeline: Enable clipper statistics
2017-03-16 Iago Toral Quirogaanv: improve error reporting when creating pipelines
2017-03-16 Iago Toral Quirogaanv: avoid crashes when failing to allocate batches
2017-03-02 Nanley Cheryanv: Store the user's VkAttachmentReference
2017-02-21 Jason Ekstrandanv: Take a device parameter in anv_state_flush
2017-02-21 Jason Ekstrandanv: Rename clflush_range and state_clflush
2017-02-14 Jason Ekstrandanv: Implement the Skylake stencil PMA optimization
2017-02-14 Jason Ekstrandanv/pipeline: Be smarter about depth/stencil state
2017-02-14 Jason Ekstrandanv/pipeline: Make a copy of VkPipelineDepthStencilStat...
2017-02-14 Jason Ekstrandanv: Add support for the PMA fix on Broadwell
2017-02-14 Jason Ekstrandanv: Disable stencil writes when both write masks are...
2017-02-06 Juan A. Suarez Romeroanv/pipeline: set ThreadDispatchEnable conditionally
2017-02-02 Lionel Landwerlinanv: emit DrawID if needed
2017-02-02 Lionel Landwerlinanv: always allocate a vertex element with vertexid...
2017-02-02 Lionel Landwerlinanv: move BaseVertexID/BaseInstanceID vertex buffer...
2017-02-02 Lionel Landwerlinanv: limit vertex buffers to 31
2017-01-17 Iago Toral Quirogaanv: set UAV coherence required bit when needed
2017-01-14 Jason Ekstrandanv: Default PointSize to 1.0 if not written by the...
2017-01-14 Jason Ekstrandanv/pipeline: Replace get_fs_input_map with get_last_vu...
2017-01-10 Kenneth Graunkeanv: Emit 3DSTATE_HS/TE/DS packets.
2017-01-10 Lionel Landwerlinanv: add helper to get vue map for fragment shader
2017-01-09 Iago Toral Quirogaanv: don't skip the VUE header if we are reading gl_Lay...
2017-01-09 Juan A. Suarez Romeronir/i965: use two slots from inputs_read for dvec3...
2017-01-05 Lionel Landwerlinanv: fix multiple creation with internal failure
2016-11-26 Jason Ekstrandanv/pipeline: Make is_dual_src_blend_factor inline
2016-11-26 Jason Ekstrandanv/pipeline: Make the temp blend attachment state...
2016-11-24 Ilia Mirkinanv/gen7: only enable dual-source blending when there...
2016-11-22 Jason Ekstrandanv/pipeline: Handle depth/stencil self-dependencies
2016-11-22 Kenneth Graunkeanv: Set clip/cull distances fields in packets.
2016-11-19 Kenneth Graunkeintel: Share URB configuration code between GL and...
2016-11-19 Kenneth Graunkeintel: Convert devinfo->urb.min_*_entries into an array.
2016-11-19 Kenneth Graunkeintel: Convert devinfo->urb.max_*_entries into an array.
2016-11-16 Jason Ekstrandanv/pipeline: Use get_scratch_space/address for compute...
2016-11-16 Jason Ekstrandanv: Move INTERFACE_DESCRIPTOR_DATA setup to the pipeline
2016-11-16 Jason Ekstrandanv/pipeline: Roll genX_pipeline_util.h into genX_pipel...
2016-11-16 Jason Ekstrandanv/pipeline: Unify graphics_pipeline_create
2016-11-16 Jason Ekstrandanv/pipeline: Get rid of the kernel pointer fields
2016-10-18 Dave Airlieanv: move to using vk_alloc helpers.
2016-10-14 Jason Ekstrandanv: Move Create*Pipelines into genX_cmd_buffer.c
2016-10-14 Jason Ekstrandanv: Get rid of graphics_pipeline_create_info_extra
2016-09-23 Lionel Landwerlinanv: get rid of duplicated values from gen_device_info
2016-09-21 Lionel Landwerlinanv: pipeline: use correct number of thread for compute
2016-09-21 Lionel Landwerlinanv: device: calculate compute thread numbers using...
2016-09-03 Jason Ekstrandanv: Refactor pipeline l3 config setup
2016-08-30 Jason Ekstrandanv: Rework pipeline caching
2016-08-30 Jason Ekstrandanv/pipeline: Properly handle OOM during shader compilation
2016-06-22 Jason Ekstrandanv: Use different BOs for different scratch sizes...
2016-06-22 Jason Ekstrandgenxml: Make ScratchSpaceBasePointer an address instead...
2016-06-02 Jordan Justenanv: Support new local ID generation & cross-thread...
2016-06-02 Jordan Justeni965: Store number of threads in brw_cs_prog_data
2016-05-17 Jordan Justenanv: Port L3 cache programming from i965
2016-05-17 Jordan Justenanv: Keep track of whether the data cache should be...
2016-04-20 Jason Ekstrandanv: s/anv_batch_emit_blk/anv_batch_emit/
2016-04-20 Jason Ekstrandanv/genX_pipeline: Use the new emit macro
2016-04-15 Jason EkstrandMerge branch 'vulkan'
2016-04-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-07 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-17 Jordan JustenMerge remote-tracking branch 'origin/master' into vulkan
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