mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
[mesa.git] / src / mesa / drivers / common / meta.c
2020-04-21 Dylan Bakermesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
2020-04-21 Dylan Bakerreplace malloc macros in imports.h with u_memory.h...
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-01-08 Yevhenii Kolesnikovmeta: Add cleanup function for Bitmap
2019-12-30 Yevhenii Kolesnikovmeta: Cleanup function for DrawTex
2019-10-09 Sergii Romantsovmeta: leak of shader program when decompressing tex...
2019-07-16 Yevhenii Kolesnikovmeta: leaking of BO with DrawPixels
2019-07-16 Sergii Romantsovmeta: memory leak of CopyPixels usage
2019-05-13 Eric Anholtmesa: Replace MaxTextureLevels with MaxTextureSize.
2018-12-07 Kristian H. Kristensenmesa: Add core support for EXT_multisampled_render_to_t...
2018-11-01 Mathias Fröhlichmesa: Collect all the draw functions in draw.{h,c}.
2018-09-07 Dylan BakerReplace uses of _mesa_bitcount with util_bitcount
2018-08-04 Marek Olšákmesa: add storageSamples parameter to renderbuffer...
2018-05-17 Mathias Fröhlichmesa: Remove flush_vertices argument from VAO methods.
2018-02-23 Mathias Fröhlichmesa: Add flush_vertices to _mesa_bind_vertex_buffer.
2018-02-23 Mathias Fröhlichmesa: Add flush_vertices to _mesa_{enable,disable}_vert...
2018-02-23 Mathias Fröhlichmesa: Provide an alternative to get_vp_mode()
2018-02-13 Marek Olšákmesa: separate legacy stuff from gl_texture_unit into...
2018-02-04 Marek Olšákmesa: change ctx->Color.ColorMask into a 32-bit bitmask
2018-01-26 Brian Paulmesa: change gl_compile_status enums to uppercase
2018-01-03 Ian Romanickmeta: Don't pollute the texture namespace
2018-01-03 Ian Romanickmeta: Use _mesa_bind_texture instead of _mesa_BindTexture
2018-01-03 Ian Romanickmeta: Use _mesa_CreateTextures instead of _mesa_GenTextures
2018-01-03 Ian Romanickmeta: Track temporary textures using gl_texture_object...
2017-12-07 Kenneth Graunkemeta: Fix ClearTexture with GL_DEPTH_COMPONENT.
2017-12-07 Kenneth Graunkemeta: Initialize depth/clear values on declaration.
2017-11-09 Brian Paulmesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
2017-10-13 Kenneth Graunkemeta: Unset the textures_used_by_txf bitfield.
2017-06-21 Marek Olšákmesa: replace VP/FP/ATIfs _Enabled flags with helper...
2017-06-21 Marek Olšákmeta: do the full FBO completeness check in decompress_...
2017-06-20 Ian Romanickmeta: Silence unused parameter warning
2017-05-17 Timothy Arcerimesa: create validate_buffer_sub_data() helper
2017-05-11 Timothy Arcerimesa: pass rb attachment to _mesa_framebuffer_texture()
2017-04-05 Timothy Arcerimesa: tidy up renderbuffer RefCount initialisation
2017-03-31 Timothy Arcerimesa: move FLUSH_VERTICES() call to meta
2017-03-12 Timothy Arcerimesa/glsl: introduce new gl_compile_status enum
2017-02-16 Timothy Arcerimesa: retain gl_shader_programs after glDeleteProgram...
2017-01-23 Timothy Arcerimesa: use gl_program for CurrentProgram rather than...
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-11-15 Eduardo Lima Mitevmeta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES...
2016-10-28 Eduardo Lima Mitevdrivers/meta: Accept GL_TEXTURE_3D as target for tex...
2016-10-26 Timothy Arcerimeta: remove remaining tabs in meta.c
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-13 Brian Paulmesa: replace gl_framebuffer::_IntegerColor wih _Intege...
2016-06-30 Timothy Arceriglsl/main: remove unused params and make function static
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Timothy Arcerimesa/glsl: stop using GL shader type internally
2016-04-18 Kenneth Graunkemeta: Don't botch color masks when changing drawbuffers.
2016-04-18 Kenneth Graunkemeta: Don't smash ColorMask when using MESA_META_COLOR_...
2016-03-17 Jordan JustenMerge remote-tracking branch 'origin/master' into vulkan
2016-03-17 Kenneth Graunkemeta: Don't use integer handles for shaders or programs.
2016-03-17 Kenneth Graunkemeta: Use the _mesa_meta_compile_and_link_program helpe...
2016-03-16 Kenneth Graunkemeta: Use ARB_explicit_attrib_location in the rest...
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-03-01 Ian Romanickmeta: Don't pollute the framebuffer namespace
2016-03-01 Ian Romanickmeta/decompress: Track framebuffer using gl_framebuffer...
2016-03-01 Ian Romanickmeta: Use _mesa_bind_framebuffers instead of _mesa_Bind...
2016-03-01 Ian Romanickmeta: Use _mesa_CreateFramebuffers instead of _mesa_Gen...
2016-03-01 Ian Romanickmeta: Save and restore the framebuffer using gl_framebu...
2016-03-01 Ian Romanickmeta: Use _mesa_check_framebuffer_status instead of...
2016-03-01 Ian Romanickmeta: Obvious refactor of _mesa_meta_framebuffer_textur...
2016-03-01 Ian Romanickmeta: Convert _mesa_meta_bind_fbo_image to take a gl_fr...
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-10 Ian Romanickmeta/decompress: Don't pollute the renderbuffer namespace
2016-02-10 Ian Romanickmeta: Use internal functions for renderbuffer access
2016-02-10 Ian Romanickmeta/decompress: Track renderbuffer using gl_renderbuff...
2016-02-10 Ian Romanickmeta: Don't save or restore the renderbuffer binding
2016-02-10 Ian Romanickmeta: Use _mesa_CreateRenderbuffers instead of _mesa_Ge...
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
2016-01-25 Ian Romanickmeta: Use internal functions to set texture parameters
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-12 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-11 Ian Romanickmeta: Unconditionally set GL_SKIP_DECODE_EXT
2016-01-11 Ian Romanickmeta: Only bind the sampler in one place
2016-01-11 Ian Romanickmeta/decompress: Don't pollute the sampler object namespace
2016-01-11 Ian Romanickmeta/decompress: Save and restore the sampler using...
2016-01-11 Ian Romanickmeta/decompress: Track sampler using gl_sampler_object...
2016-01-11 Ian Romanickmeta/decompress: Use internal functions for sampler...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-14 Tapani Pällimeta: clear_state structure cleanup
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-24 Ian Romanickmeta: Don't save or restore the active client texture
2015-11-24 Ian Romanickmeta: Don't save or restore the VBO binding
2015-11-24 Ian Romanickmeta: Don't pollute the buffer object namespace in...
2015-11-24 Ian Romanickmeta: Use internal functions for buffer object and...
2015-11-24 Ian Romanickmeta: Track VBO using gl_buffer_object instead of GL...
2015-11-24 Ian Romanickmeta: Partially convert _mesa_meta_DrawTex to DSA
2015-11-24 Ian Romanickmeta: Don't pollute the buffer object namespace in...
2015-11-24 Ian Romanickmeta: Use internal functions for buffer object and...
2015-11-24 Ian Romanickmeta: Use DSA functions for VBOs in _mesa_meta_setup_ve...
2015-11-24 Ian Romanickmeta: Track VBO using gl_buffer_object instead of GL...
2015-11-24 Ian Romanickmeta: Don't leave the VBO bound after _mesa_meta_setup_...
2015-11-24 Ian Romanickmeta: Use _mesa_NamedBufferData and _mesa_NamedBufferSu...
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-12 Nanley Cherymesa: In helpers, only check driver capability for...
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-02 Jordan Justenmeta: Save/restore compute shaders
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
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