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mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
[mesa.git]
/
src
/
mesa
/
drivers
/
common
/
meta.c
2020-04-21
Dylan Baker
mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
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2020-04-21
Dylan Baker
replace malloc macros in imports.h with u_memory.h...
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2020-03-27
Marek Olšák
Move compiler.h and imports.h/c from src/mesa/main...
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2020-01-08
Yevhenii Kolesnikov
meta: Add cleanup function for Bitmap
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2019-12-30
Yevhenii Kolesnikov
meta: Cleanup function for DrawTex
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2019-10-09
Sergii Romantsov
meta: leak of shader program when decompressing tex...
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2019-07-16
Yevhenii Kolesnikov
meta: leaking of BO with DrawPixels
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2019-07-16
Sergii Romantsov
meta: memory leak of CopyPixels usage
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2019-05-13
Eric Anholt
mesa: Replace MaxTextureLevels with MaxTextureSize.
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2018-12-07
Kristian H. Kristensen
mesa: Add core support for EXT_multisampled_render_to_t...
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2018-11-01
Mathias Fröhlich
mesa: Collect all the draw functions in draw.{h,c}.
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2018-09-07
Dylan Baker
Replace uses of _mesa_bitcount with util_bitcount
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2018-08-04
Marek Olšák
mesa: add storageSamples parameter to renderbuffer...
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2018-05-17
Mathias Fröhlich
mesa: Remove flush_vertices argument from VAO methods.
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2018-02-23
Mathias Fröhlich
mesa: Add flush_vertices to _mesa_bind_vertex_buffer.
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2018-02-23
Mathias Fröhlich
mesa: Add flush_vertices to _mesa_{enable,disable}_vert...
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2018-02-23
Mathias Fröhlich
mesa: Provide an alternative to get_vp_mode()
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2018-02-13
Marek Olšák
mesa: separate legacy stuff from gl_texture_unit into...
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2018-02-04
Marek Olšák
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
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2018-01-26
Brian Paul
mesa: change gl_compile_status enums to uppercase
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2018-01-03
Ian Romanick
meta: Don't pollute the texture namespace
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2018-01-03
Ian Romanick
meta: Use _mesa_bind_texture instead of _mesa_BindTexture
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2018-01-03
Ian Romanick
meta: Use _mesa_CreateTextures instead of _mesa_GenTextures
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2018-01-03
Ian Romanick
meta: Track temporary textures using gl_texture_object...
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2017-12-07
Kenneth Graunke
meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
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2017-12-07
Kenneth Graunke
meta: Initialize depth/clear values on declaration.
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2017-11-09
Brian Paul
mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
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2017-10-13
Kenneth Graunke
meta: Unset the textures_used_by_txf bitfield.
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2017-06-21
Marek Olšák
mesa: replace VP/FP/ATIfs _Enabled flags with helper...
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2017-06-21
Marek Olšák
meta: do the full FBO completeness check in decompress_...
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2017-06-20
Ian Romanick
meta: Silence unused parameter warning
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2017-05-17
Timothy Arceri
mesa: create validate_buffer_sub_data() helper
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2017-05-11
Timothy Arceri
mesa: pass rb attachment to _mesa_framebuffer_texture()
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2017-04-05
Timothy Arceri
mesa: tidy up renderbuffer RefCount initialisation
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2017-03-31
Timothy Arceri
mesa: move FLUSH_VERTICES() call to meta
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2017-03-12
Timothy Arceri
mesa/glsl: introduce new gl_compile_status enum
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2017-02-16
Timothy Arceri
mesa: retain gl_shader_programs after glDeleteProgram...
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2017-01-23
Timothy Arceri
mesa: use gl_program for CurrentProgram rather than...
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2016-11-19
Timothy Arceri
st/mesa/glsl/nir/i965: make use of new gl_shader_progra...
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2016-11-15
Eduardo Lima Mitev
meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES...
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2016-10-28
Eduardo Lima Mitev
drivers/meta: Accept GL_TEXTURE_3D as target for tex...
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2016-10-26
Timothy Arceri
meta: remove remaining tabs in meta.c
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2016-10-26
Timothy Arceri
st/mesa/r200/i915/i965: eliminate gl_fragment_program
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2016-10-26
Timothy Arceri
mesa/i965/i915/r200: eliminate gl_vertex_program
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2016-10-13
Brian Paul
mesa: replace gl_framebuffer::_IntegerColor wih _Intege...
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2016-06-30
Timothy Arceri
glsl/main: remove unused params and make function static
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate enabled clip planes.
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2016-06-16
Timothy Arceri
mesa/glsl: stop using GL shader type internally
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2016-04-18
Kenneth Graunke
meta: Don't botch color masks when changing drawbuffers.
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2016-04-18
Kenneth Graunke
meta: Don't smash ColorMask when using MESA_META_COLOR_...
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2016-03-17
Jordan Justen
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-17
Kenneth Graunke
meta: Don't use integer handles for shaders or programs.
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2016-03-17
Kenneth Graunke
meta: Use the _mesa_meta_compile_and_link_program helpe...
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2016-03-16
Kenneth Graunke
meta: Use ARB_explicit_attrib_location in the rest...
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2016-03-02
Kenneth Graunke
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-01
Ian Romanick
meta: Don't pollute the framebuffer namespace
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2016-03-01
Ian Romanick
meta/decompress: Track framebuffer using gl_framebuffer...
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2016-03-01
Ian Romanick
meta: Use _mesa_bind_framebuffers instead of _mesa_Bind...
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2016-03-01
Ian Romanick
meta: Use _mesa_CreateFramebuffers instead of _mesa_Gen...
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2016-03-01
Ian Romanick
meta: Save and restore the framebuffer using gl_framebu...
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2016-03-01
Ian Romanick
meta: Use _mesa_check_framebuffer_status instead of...
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2016-03-01
Ian Romanick
meta: Obvious refactor of _mesa_meta_framebuffer_textur...
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2016-03-01
Ian Romanick
meta: Convert _mesa_meta_bind_fbo_image to take a gl_fr...
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-10
Ian Romanick
meta/decompress: Don't pollute the renderbuffer namespace
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2016-02-10
Ian Romanick
meta: Use internal functions for renderbuffer access
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2016-02-10
Ian Romanick
meta/decompress: Track renderbuffer using gl_renderbuff...
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2016-02-10
Ian Romanick
meta: Don't save or restore the renderbuffer binding
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2016-02-10
Ian Romanick
meta: Use _mesa_CreateRenderbuffers instead of _mesa_Ge...
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2016-02-05
Jason Ekstrand
Merge branch mesa-public/master into vulkan
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2016-01-25
Ian Romanick
meta: Use internal functions to set texture parameters
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2016-01-12
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-11
Ian Romanick
meta: Unconditionally set GL_SKIP_DECODE_EXT
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2016-01-11
Ian Romanick
meta: Only bind the sampler in one place
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2016-01-11
Ian Romanick
meta/decompress: Don't pollute the sampler object namespace
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2016-01-11
Ian Romanick
meta/decompress: Save and restore the sampler using...
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2016-01-11
Ian Romanick
meta/decompress: Track sampler using gl_sampler_object...
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2016-01-11
Ian Romanick
meta/decompress: Use internal functions for sampler...
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-14
Tapani Pälli
meta: clear_state structure cleanup
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-24
Ian Romanick
meta: Don't save or restore the active client texture
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2015-11-24
Ian Romanick
meta: Don't save or restore the VBO binding
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2015-11-24
Ian Romanick
meta: Don't pollute the buffer object namespace in...
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2015-11-24
Ian Romanick
meta: Use internal functions for buffer object and...
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2015-11-24
Ian Romanick
meta: Track VBO using gl_buffer_object instead of GL...
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2015-11-24
Ian Romanick
meta: Partially convert _mesa_meta_DrawTex to DSA
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2015-11-24
Ian Romanick
meta: Don't pollute the buffer object namespace in...
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2015-11-24
Ian Romanick
meta: Use internal functions for buffer object and...
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2015-11-24
Ian Romanick
meta: Use DSA functions for VBOs in _mesa_meta_setup_ve...
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2015-11-24
Ian Romanick
meta: Track VBO using gl_buffer_object instead of GL...
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2015-11-24
Ian Romanick
meta: Don't leave the VBO bound after _mesa_meta_setup_...
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2015-11-24
Ian Romanick
meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSu...
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-12
Nanley Chery
mesa: In helpers, only check driver capability for...
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-09-02
Jordan Justen
meta: Save/restore compute shaders
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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