glsl: lower mediump temporaries to 16 bits except structures (v2)
[mesa.git] / src / mesa / drivers / common /
2020-05-26 Alyssa Rosenzweigmesa: Use SATURATE
2020-05-14 Ian Romanickmeta: Remove support for multisample blits
2020-05-14 Ian Romanickmeta: Coalesce the GLSL and FF paths in meta_clear
2020-05-14 Ian Romanickmeta: Use same vertex coordinates for GLSL and FF clears
2020-05-14 Ian Romanickmeta: Stop frobbing MatrixMode
2020-05-14 Ian Romanickmeta: Remove support for clearing integer buffers
2020-05-14 Ian Romanickmeta: Make _mesa_meta_setup_sampler static
2020-05-14 Ian Romanickmeta: Make _mesa_meta_texture_object_from_renderbuffer...
2020-04-27 Marek Olšákmesa: extend _mesa_bind_vertex_buffer to take ownership...
2020-04-27 Marek Olšákmesa: add offset_is_int32 param into _mesa_bind_vertex_...
2020-04-27 Marek Olšákmesa: remove exec="dynamic" from Draw functions that...
2020-04-22 Jason Ekstrandmeta,i965: Rip GL_EXT_texture_multisample_blit_scaled...
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-21 Dylan Bakermesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
2020-04-21 Dylan Bakerreplace malloc macros in imports.h with u_memory.h...
2020-04-21 Dylan Bakerreplace _mesa_is_pow_two with util_is_power_of_two_*
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-02-14 Marek Olšákmesa: remove unused _mesa_draw_indirect
2020-01-08 Yevhenii Kolesnikovmeta: Add cleanup function for Bitmap
2019-12-30 Yevhenii Kolesnikovmeta: Cleanup function for DrawTex
2019-10-09 Sergii Romantsovmeta: leak of shader program when decompressing tex...
2019-07-16 Yevhenii Kolesnikovmeta: leaking of BO with DrawPixels
2019-07-16 Eric Anholtmesa: Give _mesa_format_get_color_encoding a clearer...
2019-07-16 Sergii Romantsovmeta: memory leak of CopyPixels usage
2019-05-13 Eric Anholtmesa: Replace MaxTextureLevels with MaxTextureSize.
2018-12-07 Kristian H. Kristensenmesa: Add core support for EXT_multisampled_render_to_t...
2018-11-01 Mathias Fröhlichmesa: Collect all the draw functions in draw.{h,c}.
2018-11-01 Mathias Fröhlichmesa/vbo: Move _vbo_draw_indirect -> _mesa_draw_indirect
2018-09-07 Dylan BakerReplace uses of _mesa_bitcount with util_bitcount
2018-08-04 Marek Olšákmesa: add storageSamples parameter to renderbuffer...
2018-05-17 Mathias Fröhlichmesa: Remove flush_vertices argument from VAO methods.
2018-04-27 Timothy Arcerimesa: drop the buffer mode param from the DrawBuffer...
2018-04-17 Timothy Arcerimesa: merge the driver functions DrawBuffers and DrawBuffer
2018-03-31 Mathias Fröhlichvbo: Remove the now unused vbo draw path.
2018-03-22 Mathias Fröhlichmesa: Move vbo draw functions into dd_function_table.
2018-02-23 Mathias Fröhlichmesa: Add flush_vertices to _mesa_bind_vertex_buffer.
2018-02-23 Mathias Fröhlichmesa: Add flush_vertices to _mesa_{enable,disable}_vert...
2018-02-23 Mathias Fröhlichmesa: Provide an alternative to get_vp_mode()
2018-02-13 Marek Olšákmesa: reduce the size of gl_viewport_attrib
2018-02-13 Marek Olšákmesa: separate legacy stuff from gl_texture_unit into...
2018-02-04 Marek Olšákmesa: change ctx->Color.ColorMask into a 32-bit bitmask
2018-01-30 Marek Olšákmesa: replace GLenum with GLenum16 in common structures...
2018-01-26 Brian Paulmesa: change gl_compile_status enums to uppercase
2018-01-26 Ian Romanickmesa: Pass the translated color logic op dd_function_ta...
2018-01-06 Marek Olšákmesa: remove dd_function_table::GetCompressedTexSubImag...
2018-01-03 Ian Romanickmeta: Don't pollute the texture namespace
2018-01-03 Ian Romanickmeta: Use _mesa_bind_texture instead of _mesa_BindTexture
2018-01-03 Ian Romanickmeta: Use _mesa_CreateTextures instead of _mesa_GenTextures
2018-01-03 Ian Romanickmeta: Track temporary textures using gl_texture_object...
2018-01-03 Ian Romanickmeta/blit: Track temporary texture using gl_texture_obj...
2018-01-03 Ian Romanickmeta/blit: Use _mesa_bind_texture instead of _mesa_Bind...
2018-01-03 Ian Romanickmeta/blit: Don't bind texture in _mesa_meta_bind_rb_as_...
2018-01-03 Ian Romanickmeta/blit: Track source texture using gl_texture_object...
2018-01-03 Ian Romanickmeta/blit: Since _mesa_meta_bind_rb_as_tex_image has...
2018-01-03 Ian Romanickmeta/blit: Don't return the texture handle from _mesa_m...
2018-01-03 Ian Romanickmeta/blit: Don't return the target from _mesa_meta_bind...
2018-01-03 Ian Romanickmeta/blit: Don't restore state of the temporary texture
2018-01-03 Ian Romanickmeta/blit: Check the values instead of the target befor...
2017-12-07 Kenneth Graunkemeta: Fix ClearTexture with GL_DEPTH_COMPONENT.
2017-12-07 Kenneth Graunkemeta: Initialize depth/clear values on declaration.
2017-11-09 Brian Paulmesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
2017-10-13 Jason Ekstrandmeta: Delete the PBO texsubimage path for real
2017-10-13 Jason Ekstrandmeta: Delete the PBO texture upload/download path
2017-10-13 Kenneth Graunkemeta: Unset the textures_used_by_txf bitfield.
2017-08-06 Andres Rodriguezmesa: add support for memory object creation/import...
2017-07-17 Kenneth Graunkemeta: Actually initialize ImmutableLevels to 1.
2017-06-21 Marek Olšákmesa: replace VP/FP/ATIfs _Enabled flags with helper...
2017-06-21 Marek Olšákmesa: replace _mesa_update_stencil() with helper functions
2017-06-21 Marek Olšákmeta: do the full FBO completeness check in decompress_...
2017-06-20 Ian Romanickmeta/blit: Silence unused parameter warning
2017-06-20 Ian Romanickmeta: Silence unused parameter warning
2017-05-17 Timothy Arcerimesa: create validate_buffer_sub_data() helper
2017-05-11 Timothy Arcerimesa: pass rb attachment to _mesa_framebuffer_texture()
2017-04-05 Timothy Arcerimesa: tidy up renderbuffer RefCount initialisation
2017-03-31 Timothy Arcerimesa: move FLUSH_VERTICES() call to meta
2017-03-29 Marek Olšákmesa: remove dd_function_table::BindProgram
2017-03-16 Paul Berrymesa: Add SetBackgroundContext to dd_function_table
2017-03-12 Timothy Arcerimesa/glsl: introduce new gl_compile_status enum
2017-02-16 Timothy Arcerimesa: retain gl_shader_programs after glDeleteProgram...
2017-01-27 Topi Pohjolainenmeta: Refactor texture format translation
2017-01-23 Timothy Arcerimesa: use gl_program for CurrentProgram rather than...
2017-01-03 Chad Versacemeta: Disable dithering during glGenerateMipmap
2016-12-05 Jason Ekstrandi965: Delete the meta-base CopyImageSubData implementation
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-11-15 Eduardo Lima Mitevmeta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES...
2016-10-28 Eduardo Lima Mitevdrivers/meta: Accept GL_TEXTURE_3D as target for tex...
2016-10-26 Timothy Arcerimeta: remove remaining tabs in meta.c
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-13 Brian Paulmesa: replace gl_framebuffer::_IntegerColor wih _Intege...
2016-08-25 Kenneth Graunkemeta: Always do GenerateMipmaps in linear colorspace.
2016-08-24 Francisco Jerezmesa: Rename "texturebarrier" source files to "barrier".
2016-08-08 Kenneth Graunkemeta: Make Meta's BlitFramebuffer() follow the GL 4...
2016-07-15 Brian Paulmesa: add numLevels, numSamples to Driver.TestProxyTexI...
2016-07-12 Ilia Mirkinmeta/texsubimage: tex_image is always non-null, avoid...
2016-06-30 Timothy Arceriglsl/main: remove unused params and make function static
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Timothy Arcerimesa/glsl: stop using GL shader type internally
2016-06-02 Anuj Phogatmeta: Fix indentation in shader code
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