Merge branch 'master' of ../mesa into vulkan
[mesa.git] / src / mesa / drivers / dri / i965 / brw_context.h
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-29 Jordan Justeni965/cs: Setup surface binding for gl_NumWorkGroups
2015-09-29 Jordan Justeni965/cs: Add a binding table entry for gl_NumWorkGroups
2015-09-29 Jordan Justeni965/cs: Store compute invocation information in brw...
2015-09-26 Kenneth Graunkei965: Implement "Static Vertex Count" geometry shader...
2015-09-26 Kenneth Graunkei965: Simplify handling of VUE map changes.
2015-09-26 Kenneth Graunkei965: Don't re-layout varyings for separate shader...
2015-09-25 Iago Toral Quirogai965: Upload Shader Storage Buffer Object surfaces
2015-09-18 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-10 Jordan Justeni965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
2015-09-10 Jordan Justeni965/cs: Emit texture surfaces to enable CS sampling
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-05 Jason EkstrandMerge branch 'nir-spirv' into vulkan
2015-09-04 Kristian Høgsberg... vk: Further reduce diff to master
2015-09-04 Kenneth Graunkei965: Remove legacy clip plane handling from geometry...
2015-09-03 Kristian Høgsberg... vk: Remove various hacks/scaffolding code
2015-09-02 Jordan Justeni965/cs: Setup push constant data for uniforms
2015-09-01 Jason EkstrandMerge remote-tracking branch 'fdo-personal/nir-spirv...
2015-08-31 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-11 Francisco Jerezi965/gen7-8: Set up early depth/stencil control appropr...
2015-08-11 Francisco Jerezi965: Hook up image state upload.
2015-08-11 Francisco Jerezi965: Define and initialize image parameter structure.
2015-08-11 Francisco Jerezi965: Implement surface state set-up for shader images.
2015-07-29 Anuj Phogati965: Change the type of max_{vs, hs, ...}_threads...
2015-07-18 Abdiel Janulguei965: Enable hardware-generated binding tables on rende...
2015-07-18 Abdiel Janulguei965: Enable resource streamer for the batchbuffer
2015-07-15 Matt Turneri965: Optimize batchbuffer macros.
2015-07-09 Matt Turneri965: Set brw->batch.emit only #ifdef DEBUG.
2015-07-08 Chris Wilsoni965: Move pipecontrol workaround bo to brw_pipe_control
2015-07-06 Neil Robertsi965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Ben Widawskyi965/bxt: Add basic Broxton infrastructure
2015-06-24 Chris Wilsoni965: Rename intel_emit* to reflect their new location...
2015-06-24 Chris Wilsoni965: Transplant PIPE_CONTROL routines to brw_pipe_control
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-23 Jason Ekstrandi965: Use a single index per shader for shader_time.
2015-06-23 Jason Ekstrandi965: Add compiler options to brw_compiler
2015-06-16 Anuj Phogati965: Rename use_linear_1d_layout() and make it global
2015-06-08 Kristian Høgsberg... vk: Create a minimal context for the compiler
2015-06-01 Kenneth Graunkei965: Create a shader_dispatch_mode enum to replace...
2015-06-01 Jason Ekstrandvk/compiler: Add an index_count to the bind map and...
2015-05-18 Ben Widawskyi965: Add Gen9 surface state decoding
2015-05-16 Jason EkstrandMerge remote-tracking branch 'fdo-personal/wip/nir...
2015-05-15 Kristian Høgsbergvk: Update the bind map length to reflect MAX_SETS
2015-05-12 Neil Robertsi965: Use predicate enable bit for conditional renderin...
2015-05-12 Neil Robertsi956: Add a function to load a 64-bit register from...
2015-05-09 Kristian HøgsbergAdd vulkan driver for BDW
2015-05-07 Chad Versacei965/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
2015-05-02 Jordan Justeni965: Upload atomic buffer state for compute shaders
2015-05-02 Jordan Justeni965/state: Emit pipeline select when changing pipelines
2015-05-02 Paul Berryi965: Implement DispatchCompute() back-end
2015-05-02 Jordan Justeni965/cs: Emit state base address
2015-05-02 Jordan Justeni965/fs: Add CS shader time support
2015-05-02 Jordan Justeni965/cs: Support CS program precompile
2015-05-02 Jordan Justeni965/cs: Emit compute shader code and upload programs
2015-05-02 Jordan Justeni965/cs: Add max_cs_threads
2015-05-02 Paul Berryi965/cs: Add brw_cs_prog_data, brw_cs_prog_key and...
2015-05-02 Jordan Justeni965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
2015-05-02 Paul Berryi965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
2015-04-29 Topi Pohjolaineni965: Refactor rb surface setup to allow caller to...
2015-04-27 Zoë BladeFix a few typos
2015-04-27 Francisco Jerezi965/gen7: Factor out texture surface state set-up...
2015-04-22 Jason Ekstrandi965: Add a brw_compiler structure and store the regist...
2015-04-22 Jason Ekstrandi965: Use device_info instead of the context for comput...
2015-04-22 Jason Ekstrandi965/device_info: Add a supports_simd16_3src flag
2015-04-22 Jason Ekstrandi965: Make the disassembler take a device_info instead...
2015-04-17 Kenneth Graunkei965: Make shader_time store names/ids instead of refer...
2015-04-13 Chad Versacei965: Refactor brw_is_hiz_depth_format()
2015-03-31 Jordan Justeni965/state: Remove brw->state.dirty
2015-03-31 Jordan Justeni965/state: Add compute pipeline with empty atom lists
2015-03-31 Jordan Justeni965/state: Create separate dirty state bits for each...
2015-03-31 Jordan Justeni965/state: Support multiple pipelines in brw->num_atoms
2015-03-20 Neil Robertsi965: Store the GPU revision number in brw_context
2015-03-18 Chris Wilsoni965: Throttle to the previous frame
2015-03-18 Chris Wilsoni965: Throttle rendering to an fbo
2015-03-02 Matt Turneri965: Remove hand-rolled memcpy implementation.
2015-03-02 Francisco Jerezi965: Remove the create_raw_surface vtbl hook.
2015-02-18 Chris Forbesi965: Add device limits for tess threads & URB entries
2015-02-17 Kenneth Graunkei965: Do Sandybridge workaround flushes before each...
2015-02-10 Francisco Jerezi965: Generalize the update_null_renderbuffer_surface...
2015-02-10 Francisco Jerezi965: Allocate binding table space for shader images.
2015-02-02 Laura EkstrandDD: Refactor BlitFramebuffer.
2015-01-31 Francisco Jerezi965: Enable L3 caching of buffer surfaces.
2015-01-15 Ian Romanicki965: Store the atoms directly in the context
2015-01-15 Ian Romanicki965: Micro-optimize brw_get_index_type
2015-01-05 Kenneth Graunkei965: Implement WaCsStallAtEveryFourthPipecontrol on...
2015-01-01 Kenneth Graunkei965: Fix start/base_vertex_location for >1 prims but...
2014-12-16 Kenneth Graunkei965/query: Cache whether the batch references the...
2014-12-10 Kristian Høgsbergi965: Generate vs code using scalar backend for BDW+
2014-12-10 Kristian Høgsbergi965: Rename brw_vec4_prog_data/key to brw_bue_prog_dat...
2014-12-10 Kristian Høgsbergi965: Add new SIMD8 VS prog data flag
2014-12-05 Kenneth Graunkei965: Compute VS attribute WA bits earlier and check...
2014-12-04 Kenneth Graunkei965: Store floating point mode choice in brw_stage_pro...
2014-12-04 Kenneth Graunkei965: Move PSCDEPTH calculations from draw time to...
2014-12-03 Kenneth Graunkei965: Delete brw_state_flags::cache and related code.
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