Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / drivers / dri / i965 / brw_link.cpp
2020-07-29 Jason Ekstrandnir: Add a nir_foreach_uniform_variable helper
2020-04-21 Jason Ekstrandglsl: Hard-code noise to zero in builtin_functions.cpp
2020-01-21 Eric Anholtnir: Drop the ssbo_offset to atomic lowering.
2020-01-21 Eric Anholtmesa: Make atomic lowering put atomics above SSBOs.
2020-01-09 Tapani Pällimesa: create program resource hash in a single place
2020-01-07 Tapani Pällimesa/st/i965: add a ProgramResourceHash for quicker...
2020-01-06 Timothy Arceriglsl: rename gl_nir_link() to gl_nir_link_spirv()
2019-12-13 Timothy Arcerist/glsl_to_nir: use nir based program resource list...
2019-09-10 Caio Marcelo de... glsl/nir: Add and use a gl_nir_link() function
2019-09-10 Caio Marcelo de... glsl/nir: Fill in the Parameters in NIR linker
2019-06-30 Alejandro Piñeiroi965: call to gl_nir_link_uniform_blocks
2019-06-30 Alejandro Piñeiroi965: use GLboolean for all brw_link_shader returns
2019-06-24 Caio Marcelo de... i965: Move resources lowering after NIR linking
2019-06-05 Jason Ekstrandintel/nir: Take nir_shader*s in brw_nir_link_shaders
2019-04-22 Kenneth Graunkei965: Ignore uniform storage for samplers or images...
2019-02-12 Kenneth Graunkenir: Gather texture bitmasks in gl_nir_lower_samplers_a...
2018-09-05 Alejandro Piñeiroi965: move brw_nir_lower_gl_images call
2018-07-31 Neil Robertsi965: Link XFB varyings for SPIR-V shaders
2018-07-18 Danylo Piliaievi965: Sweep NIR after linking phase to free held memory
2018-07-10 Jordan Justeni965: Use ShaderCacheSerializeDriverBlob driver function
2018-07-03 Neil Robertsi965: Use the new nir atomic counter linker for SPIR...
2018-06-21 Eduardo Lima Mitevi965: Link uniforms of SPIR-V programs using the NIR...
2018-06-21 Eduardo Lima Mitevi965: account for NIR uniforms without name
2018-06-21 Neil Robertsi965: Update TexturesUsed after linking the shaders
2018-06-21 Eduardo Lima Mitevi965: Build SPIR-V programs' resource list using NIR
2018-05-01 Timothy Arcerinir: move GL specific passes to src/compiler/glsl
2018-03-30 Eduardo Lima Mitevi965: Don't call process_glsl_ir() for SPIR-V shaders
2018-03-20 Timothy Arcerist/nir: fix atomic lowering for gallium drivers
2018-02-24 Francisco Jerezglsl: Specify framebuffer fetch coherency mode in lower...
2018-02-13 Marek Olšákmesa,glsl,nir: reduce gl_state_index size to 2 bytes
2018-01-26 Brian Paulmesa: change gl_link_status enums to uppercase
2017-12-08 Jordan Justeni965: Add brw_program_serialize_nir
2017-12-02 Jordan Justeni965: Serialize nir later in the linking process
2017-11-15 Kenneth Graunkei965: Use nir_lower_atomics_to_ssbos and delete ABO...
2017-11-08 Jason Ekstrandintel/nir: Break the linking code into a helper in...
2017-11-06 Timothy Arcerii965: disable NIR linking on HSW and below
2017-11-01 Jordan Justeni965: Don't link when the program was found in the...
2017-11-01 Jordan Justeni965/link: Serialize program to nir after linking for...
2017-10-20 Jason Ekstrandnir: Get rid of nir_shader::stage
2017-09-28 Jason Ekstrandi965/link: Use prog->nir instead of creating a temporary
2017-09-28 Jason Ekstrandi965/link: Make more use of NIR_PASS
2017-09-28 Jason Ekstrandi965/link: Make better use of temporary variables
2017-09-26 Timothy Arcerii965: make use of nir linking
2017-09-26 Timothy Arcerii965: call brw_shader_gather_info() from the callers...
2017-09-21 Kenneth Graunkei965: Force outputs_written to contain varyings needed...
2017-08-30 Lionel Landwerlini965: drop brw->gen in favor of devinfo->gen
2017-06-01 Kenneth Graunkei965: Move SOL PSIZ hacks from draw time to link time.
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-04-25 Matt Turneri965: Remove unused variable 'options'
2017-04-24 Timothy Arcerii965: remove GLSL IR optimisation loop
2017-03-13 Jason Ekstrandi965: Move the back-end compiler to src/intel/compiler
2017-03-02 Jason Ekstrandi965: Do int64 lowering in NIR
2017-03-02 Jason Ekstrandi965: Reduce cross-pollination between the DRI driver...
2017-03-01 Kenneth Graunkei965: Drop unused STATE_TEXRECT_SCALE code.
2017-01-20 Ian Romanicki965: Enable ARB_gpu_shader_int64 on Gen8+
2017-01-06 Kenneth Graunkei965: Make unify_interfaces not spread VARYING_BIT_TESS...
2017-01-06 Timothy Arcerist/mesa/glsl: set SamplersUsed directly in gl_program
2017-01-06 Timothy Arcerii965: stop passing gl_shader_program to the precompile...
2016-12-29 Timothy Arcerimesa/glsl/i965: remove Driver.NewShader()
2016-12-29 Timothy Arcerii965: move compiled_once flag to brw_program
2016-12-22 Timothy Arcerii965: make use of nir_lower_returns() for GL
2016-12-22 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-12-13 Iago Toral Quirogai965: remove brw_lower_texture_gradients
2016-12-09 Timothy Arcerii965: delay adding built-in uniforms to Parameters...
2016-12-06 Kenneth Graunkei965: Unify shader interfaces explicitly.
2016-12-05 Jason EkstrandRevert "i965: use nir_lower_indirect_derefs() for GLSL"
2016-12-05 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-11-18 Timothy Arceriglsl: create gl_program at the start of linking rather...
2016-11-18 Timothy Arcerist/mesa/i965: simplify gl_program references and stop...
2016-11-17 Timothy Arcerii965: only try print GLSL IR once when using INTEL_DEBU...
2016-11-15 Marek Olšákglsl/lower_if: don't lower branches touching tess contr...
2016-11-11 Timothy Arcerii965: use nir_shader_gather_info() over do_set_program_...
2016-10-26 Timothy Arceriglsl: add temporary copy_shader_info() function
2016-10-26 Timothy Arcerimesa: modify _mesa_copy_linked_program_data() to take...
2016-10-17 Ian Romanicki965: Silence unused parameter warnings
2016-09-28 Timothy Arceriglsl: don't crash when dumping shaders if some come...
2016-09-25 Timothy Arcerii965: stop passing stage as a function parameter
2016-09-21 Kenneth Graunkei965: Rename intelScreen to screen.
2016-09-09 Tapani Pällii965: release GLSL IR in LinkShader after it's not...
2016-08-26 Kenneth Graunkei965: Enable GL_KHR_blend_equation_advanced on G45...
2016-07-22 Jason Ekstrandi965: Get rid of the do_lower_unnormalized_offsets...
2016-07-19 Ian Romanicki965: Enable MESA_shader_integer_functions on all GLSL...
2016-07-19 Ian Romanicki965: Don't lower uaddCarry and usubBorrow in both...
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-23 Kenneth Graunkei965: Copy propagate before doing variable index lowering.
2016-06-16 Timothy Arcerii965: remove remaining tabs in brw_link.cpp
2016-06-16 Timothy Arcerimesa/glsl: stop using GL shader type internally
2016-05-26 Jason Ekstrandi965: Move brw_new_shader to brw_link.cpp
2016-05-10 Topi Pohjolaineni965: Lower DFRACEXP/DLDEXP
2016-05-05 Jason Ekstrandi965/fs: stop inclinding glsl/ir.h in brw_fs.h
2016-04-22 Kenneth Graunkei965: Disable channel expressions for scalar GS, TCS...
2016-04-22 Samuel Iglesias... i965: don't lower mod() in glsl ir
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-13 Kenneth Graunkei965: Switch to NIR for ldexp lowering.
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-31 Timothy Arceriglsl: add transform feedback buffers to resource list
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-11 Marek Olšákmesa: call build_program_resource_list inside Driver...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
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