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Merge remote-tracking branch 'origin/master' into vulkan
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_vec4_nir.cpp
2016-03-02
Kenneth Graunke
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-01
Kenneth Graunke
i965: Push most TES inputs in vec4 mode.
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-11
Jason Ekstrand
Merge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
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2016-02-11
Jason Ekstrand
nir: Remove the const_offset from nir_tex_instr
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2016-02-10
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-09
Jason Ekstrand
Merge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
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2016-02-09
Jason Ekstrand
i965/vec4: Plumb separate surfaces and samplers through...
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2016-02-09
Jason Ekstrand
nir: Separate texture from sampler in nir_tex_instr
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2016-02-09
Jason Ekstrand
nir/tex_instr: Rename sampler to texture
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2016-02-05
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-02-05
Jason Ekstrand
Merge branch mesa-public/master into vulkan
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2016-02-01
Matt Turner
i965/vec4: Implement nir_op_pack_uvec2_to_uint.
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2016-01-30
Jason Ekstrand
Merge branch 'vulkan' into 'vulkan'
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2016-01-27
Kenneth Graunke
i965: Fix SIN/COS precision problems.
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2016-01-25
Jason Ekstrand
Merge remote-tracking branch 'mattst88/nir-lower-pack...
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2016-01-25
Matt Turner
i965/vec4: Implement nir_op_pack_uvec2_to_uint.
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2016-01-23
Jason Ekstrand
i965/nir: Properly flush denormals in nir_op_fquantize2f16
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2016-01-19
Matt Turner
i965/vec4: Spaces around operators.
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2016-01-16
Jason Ekstrand
i965/vec4: Use UW type for multiply into accumulator...
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2016-01-14
Jason Ekstrand
i965/vec4: Use UW type for multiply into accumulator...
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2016-01-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-01-14
Matt Turner
nir: Lower bitfield_extract.
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2016-01-14
Jason Ekstrand
i965: Implement nir_op_irem and nir_op_srem
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2016-01-13
Kenneth Graunke
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
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2016-01-12
Jason Ekstrand
i965: Implement nir_op_fquantize2f16
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2016-01-12
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-12-29
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-29
Kristian Høgsberg...
i965: Add support for gl_DrawIDARB and enable extension
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2015-12-29
Kristian Høgsberg...
i965: Add support for gl_BaseVertexARB and gl_BaseInsta...
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-28
Jason Ekstrand
nir: Get rid of function overloads
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2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-23
Jason Ekstrand
i965/nir: Remove return handling
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2015-12-22
Kenneth Graunke
i965: Add tessellation control shaders.
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2015-12-18
Matt Turner
i965/vec4: Optimize predicate handling for any/all.
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2015-12-18
Matt Turner
nir: Delete bany, ball, fany, fall.
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2015-12-14
Jason Ekstrand
i965/vec4: Get rid of the uniform_size array
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2015-12-14
Jason Ekstrand
i965/vec4: Use MOV_INDIRECT instead of reladdr for...
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2015-12-13
Jason Ekstrand
i965/nir: Provide a default LOD for buffer textures
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-11
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-10
Jason Ekstrand
nir: Get rid of *_indirect variants of input/output...
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2015-12-08
Jason Ekstrand
i965: Make uniform offsets be in terms of bytes
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2015-12-08
Jason Ekstrand
i965/vec4: Use a stride of 1 and byte offsets for UBOs
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2015-12-08
Jason Ekstrand
i965/vec4: Use byte offsets for UBO pulls on Sandy...
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2015-12-04
Jason Ekstrand
i965/vec4: Stop pretending to support indirect output...
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2015-12-04
Jason Ekstrand
i965/vec4: Get rid of the nir_inputs array
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2015-11-24
Matt Turner
i965: Clean up #includes in the compiler.
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2015-11-24
Matt Turner
i965: Push down inclusion of brw_program.h.
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2015-11-23
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-23
Jason Ekstrand
i965: Use NIR for lowering texture swizzle
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2015-11-23
Jason Ekstrand
nir: s/nir_type_unsigned/nir_type_uint
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2015-11-21
Matt Turner
i965/vec4: Initialize nir_inputs with src_reg().
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2015-11-20
Ian Romanick
i965: Enable EXT_shader_samples_identical
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2015-11-20
Ian Romanick
i965/vec4: Handle nir_tex_src_ms_index more like the...
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2015-11-20
Ian Romanick
nir: Add nir_texop_samples_identical opcode
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2015-11-19
Matt Turner
i965/vec4: Replace src_reg(imm) constructors with brw_i...
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2015-11-14
Jason Ekstrand
Merge branch 'wip/i965-separate-sampler-tex' into vulkan
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2015-11-14
Jason Ekstrand
i965/vec4: Plumb separate surfaces and samplers through...
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2015-11-14
Jason Ekstrand
nir: Separate texture from sampler in nir_tex_instr
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-13
Matt Turner
i965: Rename GRF to VGRF.
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2015-11-13
Matt Turner
i965: Initialize registers.
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2015-11-05
Iago Toral Quiroga
i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_B...
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2015-11-05
Iago Toral Quiroga
i965/vec4: Do not mark used direct surfaces in VS_OPCOD...
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2015-11-05
Alejandro Piñeiro
i965/vec4: select predicate based on writemask for...
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2015-11-03
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-02
Matt Turner
i965/vec4: Clean up FBH code.
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2015-11-02
Matt Turner
i965/vec4: Don't disable channels in any/all comparisons.
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2015-10-30
Emil Velikov
i965: Implement nir_intrinsic_shader_clock
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2015-10-22
Alejandro Piñeiro
i965/vec4: nir_emit_if doesn't need to predicate based...
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2015-10-22
Jason Ekstrand
i965/vec4: Handle returns at the end of functions
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2015-10-19
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-16
Iago Toral Quiroga
i965/vec4: Use the right number of UBOs
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2015-10-15
Jason Ekstrand
anv: Get rid of backend compiler hacks for descriptor...
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2015-10-14
Iago Toral Quiroga
i965: Adapt SSBOs to work with their own separate index...
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2015-10-14
Iago Toral Quiroga
nir: split SSBO min/max atomic instrinsics into signed...
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2015-10-11
Matt Turner
i965/vec4: Implement b2f and b2i using negation.
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2015-10-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2015-10-03
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-03
Jason Ekstrand
i965: Use nir_foreach_variable
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2015-10-02
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-02
Jason Ekstrand
i965/shader: Get rid of the shader, prog, and shader_pr...
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2015-10-02
Jason Ekstrand
i965/vec4: Use nir info instead of pulling things out...
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2015-10-02
Jason Ekstrand
i965/backend_shader: Add a field to store the NIR shader
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2015-10-02
Jason Ekstrand
i965: Move prog_data uniform setup to the codegen level
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2015-10-02
Jason Ekstrand
i965/nir: Simplify uniform setup
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2015-10-02
Jason Ekstrand
i965/nir: Pull GLSL uniform handling into a common...
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2015-10-02
Jason Ekstrand
i965/nir: Pull common ARB program uniform handling...
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2015-10-02
Jason Ekstrand
i965/vec4: Use the uniform count from nir_assign_var_lo...
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2015-10-02
Jason Ekstrand
i965/vec4: Get rid of the uniform_vector_size array
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-09-30
Samuel Iglesias...
i965/vec4/nir: add nir_intrinsic_memory_barrier support
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