Merge remote-tracking branch 'origin/master' into vulkan
[mesa.git] / src / mesa / drivers / dri / i965 / brw_vec4_nir.cpp
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-03-01 Kenneth Graunkei965: Push most TES inputs in vec4 mode.
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-11 Jason EkstrandMerge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
2016-02-11 Jason Ekstrandnir: Remove the const_offset from nir_tex_instr
2016-02-10 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Jason Ekstrandi965/vec4: Plumb separate surfaces and samplers through...
2016-02-09 Jason Ekstrandnir: Separate texture from sampler in nir_tex_instr
2016-02-09 Jason Ekstrandnir/tex_instr: Rename sampler to texture
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-02-05 Jason EkstrandMerge branch mesa-public/master into vulkan
2016-02-01 Matt Turneri965/vec4: Implement nir_op_pack_uvec2_to_uint.
2016-01-30 Jason EkstrandMerge branch 'vulkan' into 'vulkan'
2016-01-27 Kenneth Graunkei965: Fix SIN/COS precision problems.
2016-01-25 Jason EkstrandMerge remote-tracking branch 'mattst88/nir-lower-pack...
2016-01-25 Matt Turneri965/vec4: Implement nir_op_pack_uvec2_to_uint.
2016-01-23 Jason Ekstrandi965/nir: Properly flush denormals in nir_op_fquantize2f16
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-19 Matt Turneri965/vec4: Spaces around operators.
2016-01-16 Jason Ekstrandi965/vec4: Use UW type for multiply into accumulator...
2016-01-14 Jason Ekstrandi965/vec4: Use UW type for multiply into accumulator...
2016-01-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-01-14 Matt Turnernir: Lower bitfield_extract.
2016-01-14 Jason Ekstrandi965: Implement nir_op_irem and nir_op_srem
2016-01-13 Kenneth Graunkeglsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
2016-01-12 Jason Ekstrandi965: Implement nir_op_fquantize2f16
2016-01-12 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-12-29 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-29 Kristian Høgsberg... i965: Add support for gl_DrawIDARB and enable extension
2015-12-29 Kristian Høgsberg... i965: Add support for gl_BaseVertexARB and gl_BaseInsta...
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-28 Jason Ekstrandnir: Get rid of function overloads
2015-12-28 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-23 Jason Ekstrandi965/nir: Remove return handling
2015-12-22 Kenneth Graunkei965: Add tessellation control shaders.
2015-12-18 Matt Turneri965/vec4: Optimize predicate handling for any/all.
2015-12-18 Matt Turnernir: Delete bany, ball, fany, fall.
2015-12-14 Jason Ekstrandi965/vec4: Get rid of the uniform_size array
2015-12-14 Jason Ekstrandi965/vec4: Use MOV_INDIRECT instead of reladdr for...
2015-12-13 Jason Ekstrandi965/nir: Provide a default LOD for buffer textures
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-11 Kristian Høgsberg... Merge ../mesa into vulkan
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-12-10 Jason Ekstrandnir: Get rid of *_indirect variants of input/output...
2015-12-08 Jason Ekstrandi965: Make uniform offsets be in terms of bytes
2015-12-08 Jason Ekstrandi965/vec4: Use a stride of 1 and byte offsets for UBOs
2015-12-08 Jason Ekstrandi965/vec4: Use byte offsets for UBO pulls on Sandy...
2015-12-04 Jason Ekstrandi965/vec4: Stop pretending to support indirect output...
2015-12-04 Jason Ekstrandi965/vec4: Get rid of the nir_inputs array
2015-11-24 Matt Turneri965: Clean up #includes in the compiler.
2015-11-24 Matt Turneri965: Push down inclusion of brw_program.h.
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-23 Jason Ekstrandi965: Use NIR for lowering texture swizzle
2015-11-23 Jason Ekstrandnir: s/nir_type_unsigned/nir_type_uint
2015-11-21 Matt Turneri965/vec4: Initialize nir_inputs with src_reg().
2015-11-20 Ian Romanicki965: Enable EXT_shader_samples_identical
2015-11-20 Ian Romanicki965/vec4: Handle nir_tex_src_ms_index more like the...
2015-11-20 Ian Romanicknir: Add nir_texop_samples_identical opcode
2015-11-19 Matt Turneri965/vec4: Replace src_reg(imm) constructors with brw_i...
2015-11-14 Jason EkstrandMerge branch 'wip/i965-separate-sampler-tex' into vulkan
2015-11-14 Jason Ekstrandi965/vec4: Plumb separate surfaces and samplers through...
2015-11-14 Jason Ekstrandnir: Separate texture from sampler in nir_tex_instr
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-13 Matt Turneri965: Rename GRF to VGRF.
2015-11-13 Matt Turneri965: Initialize registers.
2015-11-05 Iago Toral Quirogai965/vec4: Do not mark used surfaces in VS_OPCODE_GET_B...
2015-11-05 Iago Toral Quirogai965/vec4: Do not mark used direct surfaces in VS_OPCOD...
2015-11-05 Alejandro Piñeiroi965/vec4: select predicate based on writemask for...
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-02 Matt Turneri965/vec4: Clean up FBH code.
2015-11-02 Matt Turneri965/vec4: Don't disable channels in any/all comparisons.
2015-10-30 Emil Velikovi965: Implement nir_intrinsic_shader_clock
2015-10-22 Alejandro Piñeiroi965/vec4: nir_emit_if doesn't need to predicate based...
2015-10-22 Jason Ekstrandi965/vec4: Handle returns at the end of functions
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-16 Iago Toral Quirogai965/vec4: Use the right number of UBOs
2015-10-15 Jason Ekstrandanv: Get rid of backend compiler hacks for descriptor...
2015-10-14 Iago Toral Quirogai965: Adapt SSBOs to work with their own separate index...
2015-10-14 Iago Toral Quiroganir: split SSBO min/max atomic instrinsics into signed...
2015-10-11 Matt Turneri965/vec4: Implement b2f and b2i using negation.
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-03 Jason Ekstrandi965: Use nir_foreach_variable
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-02 Jason Ekstrandi965/shader: Get rid of the shader, prog, and shader_pr...
2015-10-02 Jason Ekstrandi965/vec4: Use nir info instead of pulling things out...
2015-10-02 Jason Ekstrandi965/backend_shader: Add a field to store the NIR shader
2015-10-02 Jason Ekstrandi965: Move prog_data uniform setup to the codegen level
2015-10-02 Jason Ekstrandi965/nir: Simplify uniform setup
2015-10-02 Jason Ekstrandi965/nir: Pull GLSL uniform handling into a common...
2015-10-02 Jason Ekstrandi965/nir: Pull common ARB program uniform handling...
2015-10-02 Jason Ekstrandi965/vec4: Use the uniform count from nir_assign_var_lo...
2015-10-02 Jason Ekstrandi965/vec4: Get rid of the uniform_vector_size array
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-30 Samuel Iglesias... i965/vec4/nir: add nir_intrinsic_memory_barrier support
next