mesa/version: only enable GL4.1 with correct limits.
[mesa.git] / src / mesa / main / arrayobj.c
2020-04-30 Marek Olšákmesa,st/mesa: add a fast path for non-static VAOs
2020-04-30 Marek Olšákmesa: optimize glPush/PopClientAttrib by removing mallo...
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-21 Dylan Bakerreplace malloc macros in imports.h with u_memory.h...
2020-04-06 Marek Olšákmesa: remove no longer needed _mesa_is_bufferobj function
2020-04-06 Marek Olšákmesa: don't ever bind NullBufferObj for glBindBuffer...
2020-04-06 Marek Olšákmesa: don't ever set NullBufferObj in gl_vertex_array_b...
2020-04-06 Marek Olšákmesa: optimize initialization of new VAOs
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-02-14 Marek Olšákst/mesa: simplify determination whether a draw needs...
2019-11-05 Pierre-Eric Pellou... mesa: rework _mesa_lookup_vao_err to allow usage from...
2019-05-04 Mathias Fröhlichmesa: Remove the now unused _NEW_ARRAY state change...
2019-03-15 Mathias Fröhlichmesa: Implement helper functions to map and unmap a...
2019-03-04 Mathias Fröhlichmesa: Track buffer object use also for VAO usage.
2018-11-21 Mathias Fröhlichmesa: Factor out struct gl_vertex_format.
2018-11-21 Mathias Fröhlichmesa: Unify glEdgeFlagPointer data type.
2018-11-21 Mathias Fröhlichmesa: Remove gl_array_attributes::Enabled.
2018-11-21 Mathias Fröhlichmesa: Use the gl_vertex_array_object::Enabled bitfield.
2018-11-21 Mathias Fröhlichmesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
2018-09-07 Dylan BakerReplace uses of _mesa_bitcount with util_bitcount
2018-08-31 Marek Olšákmesa: ignore VAO IDs equal to 0 in glDeleteVertexArrays
2018-08-29 Timothy Arcerimesa: enable ARB_direct_state_access in compat for...
2018-05-10 Mathias Fröhlichmesa: Remove Array._DrawArrays.
2018-05-10 Mathias Fröhlichmesa: Compute effective buffer bindings in the vao.
2018-04-12 Marek Olšákmesa: include dispatch.h less
2018-03-22 Mathias Fröhlichmesa: Update VAO internal state when setting the _DrawVAO.
2018-03-10 Mathias Fröhlichmesa: Make gl_vertex_array contain pointers to first...
2018-02-23 Mathias Fröhlichmesa: Use atomics for shared VAO reference counts.
2018-02-23 Mathias Fröhlichmesa: Introduce a yet unused _DrawVAO.
2018-02-06 Brian Paulmesa: rename gl_vertex_array_object::_VertexAttrib...
2018-02-01 Mathias Fröhlichmesa: Track position/generic0 aliasing in the VAO.
2018-01-30 Brian Paulmesa: use gl_vert_attrib enum type in more places
2018-01-30 Brian Paulmesa: rename some 'client' array functions
2018-01-30 Brian Paulmesa: trivial comment typo fix in arrayobj.c
2018-01-30 Brian Paulmesa: shrink size of gl_array_attributes (v2)
2018-01-29 Brian Paulmesa/vbo: replace vbo_draw_method() with _mesa_set_draw...
2018-01-25 Brian Paulmesa: s/gl_vertex_attrib_array/gl_array_attributes...
2017-11-25 Marek Olšákmesa: shrink VERT_ATTRIB bitfields to 32 bits
2017-11-25 Marek Olšákmesa: remove unused vertex attrib WEIGHT
2017-08-25 Samuel Pitoisetmesa: port the LastLookedUpVAO optimisation to _mesa_lo...
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glVertexArrayElementB...
2017-07-31 Samuel Pitoisetmesa: add vertex_array_element_buffer() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error to glDeleteVertexArrays()
2017-07-31 Samuel Pitoisetmesa: add delete_vertex_arrays() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error to glBindVertexArray()
2017-07-31 Samuel Pitoisetmesa: add bind_vertex_array() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to gl{Create,Gen}VertexA...
2017-07-31 Samuel Pitoisetmesa: add gen_vertex_arrays_err() helper
2017-07-20 Samuel Pitoisetmesa: inline save_array_object()
2017-07-20 Samuel Pitoisetmesa: inline remove_array_object()
2017-07-20 Samuel Pitoisetmesa: tidy up _mesa_DeleteVertexArrays()
2017-06-20 Samuel Pitoisetmesa: simplify _mesa_IsVertexArray()
2017-05-23 Ian Romanickmesa: Remove GL_APPLE_vertex_array_object stubs
2017-05-22 Timothy Arcerimesa: add APPLE_vertex_array_object stubs
2017-04-26 Timothy Arcerimesa: tidy up left over APPLE_vertex_array_object semantics
2017-04-26 Timothy Arcerimesa: inline bind_vertex_array() helper
2017-04-26 Timothy Arcerimesa: drop APPLE_vertex_array_object support
2017-04-22 Timothy Arcerimesa: don't lock hashtables that are not shared across...
2017-04-22 Matt Turnermesa: Remove deleteFlag pattern from container objects.
2017-04-22 Matt Turnermesa: Remove unnecessary locking from container objects.
2017-04-22 Timothy Arcerimesa: remove fallback RefCount == 0 pattern
2016-10-28 Brian Paulmesa: rename gl_client_array -> gl_vertex_array
2016-10-28 Brian Paulmesa: code clean-up in _mesa_update_vao_client_arrays()
2016-10-28 Brian Paulmesa: rename gl_vertex_array_object::VertexBinding...
2016-10-13 Brian Paulmesa: rename gl_vertex_attrib_array gl_array_attributes
2016-10-13 Brian Paulmesa: rename gl_vertex_attrib_array::VertexBinding
2016-10-13 Brian Paulmesa: rename some vars in arrayobj.c
2016-08-15 Mathias Fröhlichmesa: Move _mesa_all_buffers_are_unmapped to arrayobj.c.
2016-07-31 Mathias Fröhlichmesa: Implement _mesa_all_varyings_in_vbos.
2016-06-14 Mathias Fröhlichmesa: Make use of u_bit_scan{,64}.
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-11 Brian Paulmesa: remove old comments in arrayobj.c
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákmesa: remove Driver.BindArrayObject
2015-10-03 Marek Olšákmesa: remove Driver.DeleteArrayObject
2015-10-03 Marek Olšákmesa: remove Driver.NewArrayObject
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-25 Matt Turnermesa: Remove debugging code from _mesa_reference_*.
2015-05-28 Ian RomanickRevert "mesa: Add ARB_direct_state_access checks in...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in VAO functions
2015-05-08 Fredrik Höglundmesa: Implement GetVertexArrayiv
2015-05-08 Fredrik Höglundmesa: Implement VertexArrayElementBuffer
2015-05-08 Fredrik Höglundmesa: Keep track of the last looked-up VAO
2015-05-08 Fredrik Höglundmesa: Add _mesa_lookup_vao_err
2015-05-08 Fredrik Höglundmesa: Implement CreateVertexArrays
2015-05-08 Dave Airliemesa/vbo: add support for 64-bit vertex attributes...
2015-03-02 Brian Paulmesa/main: replace Elements() with ARRAY_SIZE()
2015-02-23 Matt Turnermesa: Use assert() instead of ASSERT wrapper.
2014-09-25 Kenneth Graunkemesa: Use VertexArray, not _VertexArray, in array size...
2014-09-19 Kenneth Graunkemesa: Delete VAO _MaxElement code and index buffer...
2014-07-11 Marek Olšákmesa: fix crash in st/mesa after deleting a VAO
2014-03-03 Brian Paulmesa: switch to c11 mutex functions
2014-02-03 Kenneth Graunkemesa: Drop unnecessary (void) ctx from VAO code.
2014-02-03 Kenneth Graunkemesa: Remove "APPLE" from some VAO error messages.
2014-02-03 Kenneth Graunkemesa: Update some comments relating to VAOs.
2014-02-03 Kenneth Graunkemesa: Rename ElementArrayBufferObj to IndexBufferObj.
2014-02-03 Kenneth Graunkemesa: Rename _mesa_lookup_arrayobj to _mesa_lookup_vao.
2014-02-03 Kenneth Graunkemesa: Rename _mesa_..._array_obj functions to _mesa_...
2014-02-03 Kenneth Graunkemesa: Rename "struct gl_array_object" to gl_vertex_arra...
2014-02-03 Kenneth Graunkemesa: Rename "arrayObj" local variables to "vao".
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