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Fix a few typos
[mesa.git]
/
src
/
mesa
/
main
/
context.c
2015-04-27
Zoë Blade
Fix a few typos
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2015-04-05
Mathias Froehlich
mesa: Remove the _WindowMap from gl_viewport_attrib.
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2015-03-18
Brian Paul
mesa: make _mesa_alloc_dispatch_table() static
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2015-03-18
Brian Paul
mesa: reimplement dispatch table no-op function handling
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2015-03-02
Brian Paul
mesa/main: replace Elements() with ARRAY_SIZE()
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2015-02-25
Marius Predut
mesa: use fi_type in vertex attribute code
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2015-02-23
Matt Turner
mesa: Use assert() instead of ASSERT wrapper.
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2015-02-17
Ian Romanick
mesa/main: Silence unused parameter warning
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2015-01-29
Eric Anholt
mesa: Move simple_list.h to src/util.
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2015-01-15
Ian Romanick
mesa: Only validate shaders that can exist in the context
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2015-01-07
José Fonseca
mesa: Don't use _mesa_generic_nop on Windows.
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2014-11-05
Ian Romanick
mesa: Silence unused parameter warning in check_context...
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2014-10-28
Neil Roberts
mesa: Add support for the GL_KHR_context_flush_control...
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2014-10-20
Tapani Pälli
mesa: validate sampler uniforms during gluniform calls
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2014-10-03
Brian Paul
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERA...
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2014-10-01
Brian Paul
mesa: fix _mesa_alloc_dispatch_table() declaration
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2014-09-30
Ian Romanick
glsl: Add context-level controls for whether temporarie...
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2014-09-30
Eric Anholt
mesa: Drop the always-software-primitive-restart paths.
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2014-09-24
Matt Turner
mesa: Drop _mesa_getenv() wrapper.
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2014-09-24
Marek Olšák
mesa: don't set ES versions to GLSLVersion in _mesa_ini...
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2014-09-19
Kenneth Graunke
mesa: Delete VAO _MaxElement code and index buffer...
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2014-09-11
Brian Paul
st/mesa: handle failed context creation for core profile
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2014-09-10
Ian Romanick
glsl: Add a lowering pass for gl_VertexID
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2014-09-05
Marek Olšák
mesa: set UniformBooleanTrue = 1.0f by default
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2014-08-28
Timothy Arceri
mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
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2014-08-11
Marek Olšák
mesa: make _mesa_init_constants context-independent...
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2014-08-11
Marek Olšák
mesa: make _mesa_init_extensions context-independent
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2014-08-11
Marek Olšák
mesa: make _mesa_override_glsl_version context-independent
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2014-07-09
Brian Paul
mesa: fix geometry shader memory leaks
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2014-06-30
Jason Ekstrand
Remove the ATI_envmap_bumpmap extension
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2014-06-16
Jordan Justen
main/extensions: Add early extension override structures
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2014-06-16
Tapani Pälli
mesa: add new enum MAX_UNIFORM_LOCATIONS
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2014-05-16
Brian Paul
mesa: fix double-freeing of dispatch tables inside...
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2014-03-25
Gregory Hainaut
mesa/sso: Implement ValidateProgramPipeline
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2014-03-25
Gregory Hainaut
mesa/sso: rename Shader to the pointer _Shader
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2014-03-12
Neil Roberts
Add the EGL_MESA_configless_context extension
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2014-03-03
Brian Paul
mesa: switch to c11 mutex functions
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2014-02-21
Gregory Hainaut
mesa/sso: Add pipeline container/state
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2014-02-21
Ian Romanick
mesa: Refactor per-stage link check to its own function
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2014-02-10
Maxence Le Doré
mesa: remove duplicated init of MaxViewports
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2014-02-07
Jordan Justen
main/get: support ARB_gpu_shader5
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS...
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
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2014-02-05
Paul Berry
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update...
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2014-02-03
Kenneth Graunke
mesa: Rename _mesa_..._array_obj functions to _mesa_...
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2014-02-03
Kenneth Graunke
mesa: Rename ArrayObj to VAO and DefaultArrayObj to...
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2014-01-29
Siavash Eliasi
mesa: Set gl_constants::MinMapBufferAlignment to 64...
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2014-01-23
Ian Romanick
mesa: Set gl_constants::MinMapBufferAlignment
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2014-01-22
Paul Berry
mesa: Remove ad-hoc arrays of gl_shader_program.
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2014-01-22
Paul Berry
mesa: Fold long lines introduced by the previous patch.
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2014-01-22
Paul Berry
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
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2014-01-20
Ian Romanick
mesa: Set all scissor rects
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2014-01-20
Ian Romanick
mesa: Initialize all the viewports
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2014-01-20
Ian Romanick
mesa: Add an index parameter to _mesa_set_scissor
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2014-01-20
Ian Romanick
mesa: Add an index parameter to _mesa_set_viewport
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2014-01-20
Courtney Goeltzenl...
mesa: Convert gl_context::Viewport to gl_context::Viewp...
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2014-01-20
Ian Romanick
mesa: Add new constants related to GL_ARB_viewport_array
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2014-01-09
Paul Berry
main: Change init_program_limits() to use gl_shader_stage.
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2014-01-09
Paul Berry
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2013-12-04
Ilia Mirkin
mesa: don't leak performance monitors on context destroy
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2013-11-21
Courtney Goeltzenl...
mesa: Update MESA_INFO to eliminate error
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2013-11-15
Paul Berry
main: Fix MaxUniformComponents for geometry shaders.
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2013-11-08
Ian Romanick
mesa: Add gl_shared_state::ShareGroupReset and gl_conte...
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2013-11-08
Ian Romanick
mesa: Remove gl_context::ResetStatus
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2013-11-07
Fredrik Höglund
mesa: Add ARB_vertex_attrib_binding
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2013-10-29
Francisco Jerez
mesa: Add support for ARB_shader_atomic_counters.
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2013-10-02
Maxence Le Dore
mesa: add texture gather changes
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2013-09-26
Kenneth Graunke
mesa: Add core support for the GL_AMD_performance_monit...
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2013-09-19
Ian Romanick
mesa: Set default values for Max{Input,Output}Component...
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2013-08-23
Kenneth Graunke
mesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.
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2013-07-09
Matt Turner
mesa: Set ProfileMask properly for core profile.
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2013-06-26
Eric Anholt
mesa: Remove Driver.GetBufferSize and its callers.
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2013-06-05
Rico Schüller
mesa: remove outdated version lines in comments
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2013-05-12
Kenneth Graunke
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
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2013-05-11
Marek Olšák
mesa: remove unused gl_constants::MaxColorTableSize
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2013-05-11
Marek Olšák
mesa: unify MaxVertexVaryingComponents and MaxGeometryV...
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2013-05-11
Marek Olšák
mesa: move max texture image unit constants to gl_progr...
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2013-05-11
Marek Olšák
mesa: consolidate definitions of max texture image...
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2013-04-24
Kenneth Graunke
mesa: Restore 78-column wrapping of license text in...
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2013-04-24
Kenneth Graunke
mesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
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2013-04-24
Kenneth Graunke
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
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2013-04-22
Brian Paul
mesa: Remove extra MapBufferRange in create_beginend_ta...
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2013-04-17
Brian Paul
mesa: remove #include "mfeatures.h" from numerous sourc...
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2013-04-12
Ian Romanick
mesa: Don't leak gl_context::BeginEnd at context destru...
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2013-04-12
Ian Romanick
mesa: Don't leak shared state when context initializati...
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2013-03-15
Paul Berry
Replace gl_frag_attrib enum with gl_varying_slot.
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2013-03-15
Paul Berry
Replace gl_geom_result enum with gl_varying_slot.
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2013-03-15
Paul Berry
Replace gl_geom_attrib enum with gl_varying_slot.
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2013-03-15
Paul Berry
Replace gl_vert_result enum with gl_varying_slot.
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2013-03-13
Matt Turner
mesa: Replace MESA_VERSION with PACKAGE_VERSION.
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2013-03-01
Chris Forbes
mesa: add new max sample count state
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2013-02-22
Eric Anholt
mesa: Fix setup of ctx->Point.PointSprite for GLES2.
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2013-01-30
Christoph Bumiller
mesa: implement GL_ARB_texture_buffer_range
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2013-01-29
Brian Paul
mesa: remove ctx->Driver.Error() hook
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2013-01-22
Eric Anholt
mesa: Delay display list save dispatch setup until...
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2013-01-22
Eric Anholt
mesa: Make the drivers call a non-code-generated dispat...
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2013-01-22
Eric Anholt
mesa: Remove the size argument from _mesa_alloc_dispatc...
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2013-01-22
Eric Anholt
mesa: Install a minimal dispatch table during glBegin...
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