Fix a few typos
[mesa.git] / src / mesa / main / context.c
2015-04-27 Zoë BladeFix a few typos
2015-04-05 Mathias Froehlichmesa: Remove the _WindowMap from gl_viewport_attrib.
2015-03-18 Brian Paulmesa: make _mesa_alloc_dispatch_table() static
2015-03-18 Brian Paulmesa: reimplement dispatch table no-op function handling
2015-03-02 Brian Paulmesa/main: replace Elements() with ARRAY_SIZE()
2015-02-25 Marius Predutmesa: use fi_type in vertex attribute code
2015-02-23 Matt Turnermesa: Use assert() instead of ASSERT wrapper.
2015-02-17 Ian Romanickmesa/main: Silence unused parameter warning
2015-01-29 Eric Anholtmesa: Move simple_list.h to src/util.
2015-01-15 Ian Romanickmesa: Only validate shaders that can exist in the context
2015-01-07 José Fonsecamesa: Don't use _mesa_generic_nop on Windows.
2014-11-05 Ian Romanickmesa: Silence unused parameter warning in check_context...
2014-10-28 Neil Robertsmesa: Add support for the GL_KHR_context_flush_control...
2014-10-20 Tapani Pällimesa: validate sampler uniforms during gluniform calls
2014-10-03 Brian Paulmesa: fix spurious wglGetProcAddress / GL_INVALID_OPERA...
2014-10-01 Brian Paulmesa: fix _mesa_alloc_dispatch_table() declaration
2014-09-30 Ian Romanickglsl: Add context-level controls for whether temporarie...
2014-09-30 Eric Anholtmesa: Drop the always-software-primitive-restart paths.
2014-09-24 Matt Turnermesa: Drop _mesa_getenv() wrapper.
2014-09-24 Marek Olšákmesa: don't set ES versions to GLSLVersion in _mesa_ini...
2014-09-19 Kenneth Graunkemesa: Delete VAO _MaxElement code and index buffer...
2014-09-11 Brian Paulst/mesa: handle failed context creation for core profile
2014-09-10 Ian Romanickglsl: Add a lowering pass for gl_VertexID
2014-09-05 Marek Olšákmesa: set UniformBooleanTrue = 1.0f by default
2014-08-28 Timothy Arcerimesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
2014-08-11 Marek Olšákmesa: make _mesa_init_constants context-independent...
2014-08-11 Marek Olšákmesa: make _mesa_init_extensions context-independent
2014-08-11 Marek Olšákmesa: make _mesa_override_glsl_version context-independent
2014-07-09 Brian Paulmesa: fix geometry shader memory leaks
2014-06-30 Jason EkstrandRemove the ATI_envmap_bumpmap extension
2014-06-16 Jordan Justenmain/extensions: Add early extension override structures
2014-06-16 Tapani Pällimesa: add new enum MAX_UNIFORM_LOCATIONS
2014-05-16 Brian Paulmesa: fix double-freeing of dispatch tables inside...
2014-03-25 Gregory Hainautmesa/sso: Implement ValidateProgramPipeline
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-12 Neil RobertsAdd the EGL_MESA_configless_context extension
2014-03-03 Brian Paulmesa: switch to c11 mutex functions
2014-02-21 Gregory Hainautmesa/sso: Add pipeline container/state
2014-02-21 Ian Romanickmesa: Refactor per-stage link check to its own function
2014-02-10 Maxence Le Dorémesa: remove duplicated init of MaxViewports
2014-02-07 Jordan Justenmain/get: support ARB_gpu_shader5
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS...
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
2014-02-05 Paul Berrymesa/cs: Add a MESA_SHADER_COMPUTE stage and update...
2014-02-03 Kenneth Graunkemesa: Rename _mesa_..._array_obj functions to _mesa_...
2014-02-03 Kenneth Graunkemesa: Rename ArrayObj to VAO and DefaultArrayObj to...
2014-01-29 Siavash Eliasimesa: Set gl_constants::MinMapBufferAlignment to 64...
2014-01-23 Ian Romanickmesa: Set gl_constants::MinMapBufferAlignment
2014-01-22 Paul Berrymesa: Remove ad-hoc arrays of gl_shader_program.
2014-01-22 Paul Berrymesa: Fold long lines introduced by the previous patch.
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-20 Ian Romanickmesa: Set all scissor rects
2014-01-20 Ian Romanickmesa: Initialize all the viewports
2014-01-20 Ian Romanickmesa: Add an index parameter to _mesa_set_scissor
2014-01-20 Ian Romanickmesa: Add an index parameter to _mesa_set_viewport
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_context::Viewport to gl_context::Viewp...
2014-01-20 Ian Romanickmesa: Add new constants related to GL_ARB_viewport_array
2014-01-09 Paul Berrymain: Change init_program_limits() to use gl_shader_stage.
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-04 Ilia Mirkinmesa: don't leak performance monitors on context destroy
2013-11-21 Courtney Goeltzenl... mesa: Update MESA_INFO to eliminate error
2013-11-15 Paul Berrymain: Fix MaxUniformComponents for geometry shaders.
2013-11-08 Ian Romanickmesa: Add gl_shared_state::ShareGroupReset and gl_conte...
2013-11-08 Ian Romanickmesa: Remove gl_context::ResetStatus
2013-11-07 Fredrik Höglundmesa: Add ARB_vertex_attrib_binding
2013-10-29 Francisco Jerezmesa: Add support for ARB_shader_atomic_counters.
2013-10-02 Maxence Le Doremesa: add texture gather changes
2013-09-26 Kenneth Graunkemesa: Add core support for the GL_AMD_performance_monit...
2013-09-19 Ian Romanickmesa: Set default values for Max{Input,Output}Component...
2013-08-23 Kenneth Graunkemesa: Specify a better GL_MAX_SERVER_WAIT_TIMEOUT limit.
2013-07-09 Matt Turnermesa: Set ProfileMask properly for core profile.
2013-06-26 Eric Anholtmesa: Remove Driver.GetBufferSize and its callers.
2013-06-05 Rico Schüllermesa: remove outdated version lines in comments
2013-05-12 Kenneth Graunkemesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
2013-05-11 Marek Olšákmesa: remove unused gl_constants::MaxColorTableSize
2013-05-11 Marek Olšákmesa: unify MaxVertexVaryingComponents and MaxGeometryV...
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-05-11 Marek Olšákmesa: consolidate definitions of max texture image...
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-24 Kenneth Graunkemesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
2013-04-22 Brian Paulmesa: Remove extra MapBufferRange in create_beginend_ta...
2013-04-17 Brian Paulmesa: remove #include "mfeatures.h" from numerous sourc...
2013-04-12 Ian Romanickmesa: Don't leak gl_context::BeginEnd at context destru...
2013-04-12 Ian Romanickmesa: Don't leak shared state when context initializati...
2013-03-15 Paul BerryReplace gl_frag_attrib enum with gl_varying_slot.
2013-03-15 Paul BerryReplace gl_geom_result enum with gl_varying_slot.
2013-03-15 Paul BerryReplace gl_geom_attrib enum with gl_varying_slot.
2013-03-15 Paul BerryReplace gl_vert_result enum with gl_varying_slot.
2013-03-13 Matt Turnermesa: Replace MESA_VERSION with PACKAGE_VERSION.
2013-03-01 Chris Forbesmesa: add new max sample count state
2013-02-22 Eric Anholtmesa: Fix setup of ctx->Point.PointSprite for GLES2.
2013-01-30 Christoph Bumillermesa: implement GL_ARB_texture_buffer_range
2013-01-29 Brian Paulmesa: remove ctx->Driver.Error() hook
2013-01-22 Eric Anholtmesa: Delay display list save dispatch setup until...
2013-01-22 Eric Anholtmesa: Make the drivers call a non-code-generated dispat...
2013-01-22 Eric Anholtmesa: Remove the size argument from _mesa_alloc_dispatc...
2013-01-22 Eric Anholtmesa: Install a minimal dispatch table during glBegin...
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