svga: add missing fallthrough comments
[mesa.git] / src / mesa / main / draw.c
2020-04-27 Marek Olšákmesa: remove exec="dynamic" from Draw functions that...
2020-04-21 Dylan BakerReplace IS_INF_OR_NAN with util_is_inf_or_nan
2020-04-06 Marek Olšákmesa: remove no longer needed _mesa_is_bufferobj function
2020-04-06 Marek Olšákmesa: don't ever bind NullBufferObj for glBindBuffer...
2020-04-06 Marek Olšákmesa: don't ever set NullBufferObj in gl_vertex_array_b...
2020-03-11 Marek Olšákmesa: don't unroll glMultiDrawElements with user indice...
2020-03-05 Marek Olšákmesa: deduplicate draw indirect functions
2020-03-05 Marek Olšákmesa: optimize get_index_size
2020-03-05 Marek Olšákmesa: remove _mesa_index_buffer::index_size in favor...
2020-03-05 Marek Olšákmesa: replace some index_size multiplications and divis...
2020-03-05 Marek Olšákmesa: add index_size_shift = log2(index_size) into...
2020-02-28 Marek Olšákmesa: fix incorrect prim.begin/end for glMultiDrawElements
2020-02-28 Marek Olšákmesa: optimize glMultiDrawArrays, call Draw only once...
2020-02-28 Marek Olšákmesa: don't unroll glMultiDrawElements if one count...
2020-02-28 Marek Olšákmesa: clean up glMultiDrawElements code, use alloca...
2020-02-28 Marek Olšákmesa: move num_instances and base_instance out of _mesa...
2020-02-28 Marek Olšákmesa: remove redundant _mesa_prim::is_indexed
2020-02-28 Marek Olšákmesa: remove unused "indirect" parameter from Driver...
2020-02-19 Ian Romanickmesa/draw: Make sure all the unused fields are initiali...
2020-02-18 Marek Olšákmesa: don't use memset in glDrawArrays
2020-02-14 Marek Olšákmesa: remove unused _mesa_draw_indirect
2020-02-11 Marek Olšákmesa: don't use bitfields in _mesa_prim
2020-02-11 Marek Olšákmesa: remove unused _mesa_prim::is_indirect
2019-08-15 Erik Faye-Lundmesa/main: avoid warning when casting offset to pointer
2019-08-09 Lionel Landwerlinmesa: drop some p_compiler.h types
2019-03-15 Mathias Fröhlichmesa: Use mapping tools in debug prints.
2018-11-21 Mathias Fröhlichmesa: Factor out struct gl_vertex_format.
2018-11-21 Mathias Fröhlichmesa: Use the gl_vertex_array_object::Enabled bitfield.
2018-11-02 Mathias Fröhlichmesa: Remove needless indirection in some draw functions.
2018-11-01 Mathias Fröhlichmesa: Collect all the draw functions in draw.{h,c}.
2018-11-01 Mathias Fröhlichmesa/vbo: Move _vbo_draw_indirect -> _mesa_draw_indirect
2018-11-01 Mathias Fröhlichmesa/vbo: Move src/mesa/vbo/vbo_exec_array.c -> src...