glsl: lower mediump temporaries to 16 bits except structures (v2)
[mesa.git] / src / mesa / main / mtypes.h
2020-07-08 Marek Olšákglsl: lower mediump temporaries to 16 bits except struc...
2020-06-23 Marek Olšákglsl,driconf: add allow_glsl_120_subset_in_110 for...
2020-06-22 Neil Robertsmesa: Add PrimitiveRestartFixedIndex to gl_constants
2020-06-02 Marek Olšákglsl: lower mediump partial derivatives
2020-06-02 Marek Olšákglsl: lower mediump integer types to int16 and uint16
2020-05-05 Pierre-Eric Pellou... gallium: add a new cap PIPE_CAP_GLSL_ZERO_INIT
2020-05-05 Pierre-Eric Pellou... mesa: extend GLSLZeroInit semantics
2020-05-05 Erik Faye-Lundcompiler/glsl: explicitly store NumUniformBlocks
2020-05-05 Pierre-Eric Pellou... mesa: add gl_coontext::ForceIntegerTexNearest
2020-04-30 Marek Olšákmesa: inline vbo_context inside gl_context to remove...
2020-04-30 Marek Olšákmesa,st/mesa: add a fast path for non-static VAOs
2020-04-30 Marek Olšákmesa: don't update shaders on fixed-func state changes...
2020-04-30 Mathias Fröhlichst/mesa: Move _NEW_FRAG_CLAMP to NewFragClamp driver...
2020-04-30 Marek Olšákmesa: optimize glPush/PopClientAttrib by removing mallo...
2020-04-27 Erik Faye-Lundmesa/main: do not store unrecognized extensions in...
2020-04-27 Marek Olšákmesa: add Const.BufferCreateMapUnsynchronizedThreadSafe...
2020-04-27 Marek Olšákmesa: replace _NEW_EVAL with vbo_exec_update_eval_maps
2020-04-23 Indrajit Kumar Dasmesa: add support for AlphaToCoverageDitherControlNV
2020-04-22 Jason Ekstrandmeta,i965: Rip GL_EXT_texture_multisample_blit_scaled...
2020-04-16 Ilia Mirkinmesa: add NV_viewport_array2 enable, attach to glsl
2020-04-16 Ilia Mirkinglsl: add NV_viewport_array2 support
2020-04-16 Ilia Mirkincompiler: add VARYING_SLOT_VIEWPORT_MASK
2020-04-12 Ilia Mirkinmesa: add GL_NV_viewport_swizzle support
2020-04-06 Marek Olšákmesa: precompute _mesa_primitive_restart_index during...
2020-04-06 Marek Olšákmesa: remove NullBufferObj
2020-04-06 Marek Olšákmesa: optimize initialization of new VAOs
2020-03-26 Marek Olšákmesa: allow out-of-order drawing to optimize immediate...
2020-03-24 Neil Robertsglsl: Add an IR lowering pass to convert mediump operat...
2020-03-21 Marek Olšákvbo,gallium: make glBegin/End buffer size configurable...
2020-03-21 Marek Olšákmesa: put gl_thread_state inside gl_context to remove...
2020-03-19 Marek Olšákmesa: use vbo_attrib_tmp.h to generate display list...
2020-03-11 Marek Olšákmesa: don't unroll glMultiDrawElements with user indice...
2020-03-03 Louis-Francis Ratt... glsl/linker: add xfb workaround for modified built...
2020-03-03 Louis-Francis Ratt... glsl/linker: add DisableTransformFeedbackPacking workaround
2020-02-26 Tapani Pällimesa: introduce boolean toggle for EXT_texture_norm16
2020-02-24 Indrajit Kumar Dasglapi/copyimage: Implement CopyImageSubDataNV
2020-02-14 Marek Olšákst/mesa: simplify determination whether a draw needs...
2020-02-14 Marek Olšákmesa: translate into gallium vertex formats in mesa...
2020-02-13 Lionel Landwerlinmesa: add INTEL_blackhole_render
2020-02-11 Marek Olšákmesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling
2020-01-23 Ian Romanickmesa: Extension boilerplate for INTEL_shader_integer_fu...
2020-01-13 Gurchetan Singhglapi / teximage: implement EGLImageTargetTexStorageEXT
2020-01-07 Tapani Pällimesa/st/i965: add a ProgramResourceHash for quicker...
2020-01-06 Timothy Arcerimesa: add new UseNIRGLSLLinker constant
2019-11-27 Kenneth Graunkedriconf, glsl: Add a vs_position_always_invariant option
2019-11-20 Timothy Arcerimesa: add ARB_shading_language_include infrastructure...
2019-10-18 Hal GentzRevert "egl: Fixes transparency with EGL and X11."
2019-10-11 Hal Gentzegl: Fixes transparency with EGL and X11.
2019-10-09 Erik Faye-Lundmesa/main: prefer R8-textures instead of A8 for glBitma...
2019-09-30 Caio Marcelo de... mesa: Extension boilerplate for EXT_demote_to_helper_in...
2019-09-09 Adam Jacksonmesa: Eliminate gl_config::rgbMode
2019-09-09 Adam Jacksonmesa: Eliminate gl_config::have{Accum,Depth,Stencil...
2019-09-09 Adam Jacksonmesa: Remove unused gl_config::indexBits
2019-09-05 Connor Abbottgallium: Plumb through a way to disable GLSL const...
2019-08-21 Kevin Strasserdri: Add config attributes for color channel shift
2019-08-21 Lionel Landwerlinmesa/compiler: rework tear down of builtin/types
2019-08-07 Timothy Arcerimesa/gallium: add dric option to allow overriding GL...
2019-08-06 Pierre-Eric Pellou... glapi: add EXT_shader_image_load_store
2019-07-30 Paulo Zanonimesa: extension boilerplate for EXT_texture_shadow_lod
2019-07-18 Andreas Baierlglsl: Optionally declare gl_PointCoord as a system...
2019-07-17 Alejandro Piñeirospirv_extensions: add spirv_supported_extensions on...
2019-07-17 Alejandro Piñeirospirv_extensions: add GL_ARB_spirv_extensions boilerplate
2019-07-11 Kenneth Graunkecompiler: Save a single copy of the softfp64 shader...
2019-05-30 Marek OlšákChange a few frequented uses of DEBUG to !NDEBUG
2019-05-13 Eric Anholtmesa: Replace MaxTextureLevels with MaxTextureSize.
2019-05-09 Pierre-Eric Pellou... mesa: fix GL_PROGRAM_BINARY_RETRIEVABLE_HINT handling
2019-05-04 Mathias Fröhlichmesa: Remove the now unused _NEW_ARRAY state change...
2019-05-04 Mathias Fröhlichmesa: Rip out now unused gl_context::aelt_context.
2019-04-25 Marek Olšákglsl: handle interactions between EXT_gpu_shader4 and...
2019-04-23 Jonathan Marekmesa: add GL_AMD_compressed_ATC_texture support
2019-04-15 Rhys Perrymesa, glsl: add support for EXT_shader_image_load_formatted
2019-04-09 Caio Marcelo de... glsl: Parse and propagate derivative_group to shader_info
2019-04-09 Caio Marcelo de... mesa: Extension boilerplate for NV_compute_shader_deriv...
2019-04-04 Marek Olšákglsl: remember which SSBOs are not read-only and pass...
2019-04-01 Marek Olšákmesa: implement ARB/KHR_parallel_shader_compile
2019-03-04 Mathias Fröhlichmesa: Track buffer object use also for VAO usage.
2019-02-21 Alejandro Piñeironir, glsl: move pixel_center_integer/origin_upper_left...
2019-02-18 Ilia Mirkinmesa: add explicit enable for EXT_float_blend, and...
2019-02-01 Gurchetan Singhmesa/main: Expose EXT_texture_compression_s3tc_srgb
2019-01-28 Gert Wollnymesa:main: Add flag for EXT_sRGB to gl_extensions
2019-01-18 Timothy Arceriglsl: don't skip GLSL IR opts on first-time compiles
2019-01-16 Kenneth Graunkest/mesa: Optionally override RGB/RGBX dst alpha blend...
2018-12-07 Kristian H. Kristensenmesa: Add core support for EXT_multisampled_render_to_t...
2018-12-03 Matt Turnermesa: Revert INTEL_fragment_shader_ordering support
2018-11-21 Mathias Fröhlichmesa: Remove unneeded bitfield widths from the VAO.
2018-11-21 Mathias Fröhlichmesa: Factor out struct gl_vertex_format.
2018-11-21 Mathias Fröhlichmesa: Remove gl_array_attributes::Enabled.
2018-11-21 Mathias Fröhlichmesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
2018-11-02 Gert Wollnymesa/core: Add definitions and translations for EXT_tex...
2018-09-06 Jason Ekstrandcompiler: Move double_inputs to gl_program::DualSlotInputs
2018-08-29 Timothy Arceriglsl: add a mechanism to allow layout qualifiers on...
2018-08-29 Jason Ekstrandglsl/link,i965: Make ImageAccess four-state
2018-08-28 Sagar Ghugemesa: Add support for AMD_depth_clamp_separate
2018-08-28 Sagar Ghugemesa: Add types for AMD_depth_clamp_separate.
2018-08-28 Kevin Rogovinmesa: Add GL/GLSL plumbing for INTEL_fragment_shader_or...
2018-08-23 Marek Olšákmesa: make MaxCombinedUniformComponents 64-bit to allow...
2018-08-23 Marek Olšákmesa: add ctx->Const.MaxGeometryShaderInvocations
2018-08-23 Ian Romanickmesa: Extension boilerplate for INTEL_shader_atomic_flo...
2018-08-23 Ian Romanickmesa: Extension boilerplate for NV_shader_atomic_float
2018-08-13 Tapani Pällimesa: enable EXT_render_snorm extension
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