2020-07-08 |
Marek Olšák | glsl: lower mediump temporaries to 16 bits except struc... |
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2020-06-23 |
Marek Olšák | glsl,driconf: add allow_glsl_120_subset_in_110 for... |
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2020-06-22 |
Neil Roberts | mesa: Add PrimitiveRestartFixedIndex to gl_constants |
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2020-06-02 |
Marek Olšák | glsl: lower mediump partial derivatives |
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2020-06-02 |
Marek Olšák | glsl: lower mediump integer types to int16 and uint16 |
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2020-05-05 |
Pierre-Eric Pellou... | gallium: add a new cap PIPE_CAP_GLSL_ZERO_INIT |
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2020-05-05 |
Pierre-Eric Pellou... | mesa: extend GLSLZeroInit semantics |
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2020-05-05 |
Erik Faye-Lund | compiler/glsl: explicitly store NumUniformBlocks |
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2020-05-05 |
Pierre-Eric Pellou... | mesa: add gl_coontext::ForceIntegerTexNearest |
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2020-04-30 |
Marek Olšák | mesa: inline vbo_context inside gl_context to remove... |
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2020-04-30 |
Marek Olšák | mesa,st/mesa: add a fast path for non-static VAOs |
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2020-04-30 |
Marek Olšák | mesa: don't update shaders on fixed-func state changes... |
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2020-04-30 |
Mathias Fröhlich | st/mesa: Move _NEW_FRAG_CLAMP to NewFragClamp driver... |
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2020-04-30 |
Marek Olšák | mesa: optimize glPush/PopClientAttrib by removing mallo... |
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2020-04-27 |
Erik Faye-Lund | mesa/main: do not store unrecognized extensions in... |
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2020-04-27 |
Marek Olšák | mesa: add Const.BufferCreateMapUnsynchronizedThreadSafe... |
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2020-04-27 |
Marek Olšák | mesa: replace _NEW_EVAL with vbo_exec_update_eval_maps |
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2020-04-23 |
Indrajit Kumar Das | mesa: add support for AlphaToCoverageDitherControlNV |
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2020-04-22 |
Jason Ekstrand | meta,i965: Rip GL_EXT_texture_multisample_blit_scaled... |
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2020-04-16 |
Ilia Mirkin | mesa: add NV_viewport_array2 enable, attach to glsl |
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2020-04-16 |
Ilia Mirkin | glsl: add NV_viewport_array2 support |
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2020-04-16 |
Ilia Mirkin | compiler: add VARYING_SLOT_VIEWPORT_MASK |
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2020-04-12 |
Ilia Mirkin | mesa: add GL_NV_viewport_swizzle support |
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2020-04-06 |
Marek Olšák | mesa: precompute _mesa_primitive_restart_index during... |
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2020-04-06 |
Marek Olšák | mesa: remove NullBufferObj |
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2020-04-06 |
Marek Olšák | mesa: optimize initialization of new VAOs |
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2020-03-26 |
Marek Olšák | mesa: allow out-of-order drawing to optimize immediate... |
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2020-03-24 |
Neil Roberts | glsl: Add an IR lowering pass to convert mediump operat... |
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2020-03-21 |
Marek Olšák | vbo,gallium: make glBegin/End buffer size configurable... |
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2020-03-21 |
Marek Olšák | mesa: put gl_thread_state inside gl_context to remove... |
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2020-03-19 |
Marek Olšák | mesa: use vbo_attrib_tmp.h to generate display list... |
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2020-03-11 |
Marek Olšák | mesa: don't unroll glMultiDrawElements with user indice... |
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2020-03-03 |
Louis-Francis Ratt... | glsl/linker: add xfb workaround for modified built... |
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2020-03-03 |
Louis-Francis Ratt... | glsl/linker: add DisableTransformFeedbackPacking workaround |
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2020-02-26 |
Tapani Pälli | mesa: introduce boolean toggle for EXT_texture_norm16 |
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2020-02-24 |
Indrajit Kumar Das | glapi/copyimage: Implement CopyImageSubDataNV |
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2020-02-14 |
Marek Olšák | st/mesa: simplify determination whether a draw needs... |
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2020-02-14 |
Marek Olšák | mesa: translate into gallium vertex formats in mesa... |
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2020-02-13 |
Lionel Landwerlin | mesa: add INTEL_blackhole_render |
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2020-02-11 |
Marek Olšák | mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling |
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2020-01-23 |
Ian Romanick | mesa: Extension boilerplate for INTEL_shader_integer_fu... |
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2020-01-13 |
Gurchetan Singh | glapi / teximage: implement EGLImageTargetTexStorageEXT |
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2020-01-07 |
Tapani Pälli | mesa/st/i965: add a ProgramResourceHash for quicker... |
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2020-01-06 |
Timothy Arceri | mesa: add new UseNIRGLSLLinker constant |
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2019-11-27 |
Kenneth Graunke | driconf, glsl: Add a vs_position_always_invariant option |
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2019-11-20 |
Timothy Arceri | mesa: add ARB_shading_language_include infrastructure... |
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2019-10-18 |
Hal Gentz | Revert "egl: Fixes transparency with EGL and X11." |
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2019-10-11 |
Hal Gentz | egl: Fixes transparency with EGL and X11. |
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2019-10-09 |
Erik Faye-Lund | mesa/main: prefer R8-textures instead of A8 for glBitma... |
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2019-09-30 |
Caio Marcelo de... | mesa: Extension boilerplate for EXT_demote_to_helper_in... |
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2019-09-09 |
Adam Jackson | mesa: Eliminate gl_config::rgbMode |
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2019-09-09 |
Adam Jackson | mesa: Eliminate gl_config::have{Accum,Depth,Stencil... |
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2019-09-09 |
Adam Jackson | mesa: Remove unused gl_config::indexBits |
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2019-09-05 |
Connor Abbott | gallium: Plumb through a way to disable GLSL const... |
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2019-08-21 |
Kevin Strasser | dri: Add config attributes for color channel shift |
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2019-08-21 |
Lionel Landwerlin | mesa/compiler: rework tear down of builtin/types |
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2019-08-07 |
Timothy Arceri | mesa/gallium: add dric option to allow overriding GL... |
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2019-08-06 |
Pierre-Eric Pellou... | glapi: add EXT_shader_image_load_store |
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2019-07-30 |
Paulo Zanoni | mesa: extension boilerplate for EXT_texture_shadow_lod |
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2019-07-18 |
Andreas Baierl | glsl: Optionally declare gl_PointCoord as a system... |
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2019-07-17 |
Alejandro Piñeiro | spirv_extensions: add spirv_supported_extensions on... |
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2019-07-17 |
Alejandro Piñeiro | spirv_extensions: add GL_ARB_spirv_extensions boilerplate |
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2019-07-11 |
Kenneth Graunke | compiler: Save a single copy of the softfp64 shader... |
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2019-05-30 |
Marek Olšák | Change a few frequented uses of DEBUG to !NDEBUG |
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2019-05-13 |
Eric Anholt | mesa: Replace MaxTextureLevels with MaxTextureSize. |
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2019-05-09 |
Pierre-Eric Pellou... | mesa: fix GL_PROGRAM_BINARY_RETRIEVABLE_HINT handling |
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2019-05-04 |
Mathias Fröhlich | mesa: Remove the now unused _NEW_ARRAY state change... |
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2019-05-04 |
Mathias Fröhlich | mesa: Rip out now unused gl_context::aelt_context. |
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2019-04-25 |
Marek Olšák | glsl: handle interactions between EXT_gpu_shader4 and... |
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2019-04-23 |
Jonathan Marek | mesa: add GL_AMD_compressed_ATC_texture support |
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2019-04-15 |
Rhys Perry | mesa, glsl: add support for EXT_shader_image_load_formatted |
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2019-04-09 |
Caio Marcelo de... | glsl: Parse and propagate derivative_group to shader_info |
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2019-04-09 |
Caio Marcelo de... | mesa: Extension boilerplate for NV_compute_shader_deriv... |
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2019-04-04 |
Marek Olšák | glsl: remember which SSBOs are not read-only and pass... |
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2019-04-01 |
Marek Olšák | mesa: implement ARB/KHR_parallel_shader_compile |
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2019-03-04 |
Mathias Fröhlich | mesa: Track buffer object use also for VAO usage. |
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2019-02-21 |
Alejandro Piñeiro | nir, glsl: move pixel_center_integer/origin_upper_left... |
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2019-02-18 |
Ilia Mirkin | mesa: add explicit enable for EXT_float_blend, and... |
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2019-02-01 |
Gurchetan Singh | mesa/main: Expose EXT_texture_compression_s3tc_srgb |
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2019-01-28 |
Gert Wollny | mesa:main: Add flag for EXT_sRGB to gl_extensions |
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2019-01-18 |
Timothy Arceri | glsl: don't skip GLSL IR opts on first-time compiles |
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2019-01-16 |
Kenneth Graunke | st/mesa: Optionally override RGB/RGBX dst alpha blend... |
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2018-12-07 |
Kristian H. Kristensen | mesa: Add core support for EXT_multisampled_render_to_t... |
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2018-12-03 |
Matt Turner | mesa: Revert INTEL_fragment_shader_ordering support |
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2018-11-21 |
Mathias Fröhlich | mesa: Remove unneeded bitfield widths from the VAO. |
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2018-11-21 |
Mathias Fröhlich | mesa: Factor out struct gl_vertex_format. |
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2018-11-21 |
Mathias Fröhlich | mesa: Remove gl_array_attributes::Enabled. |
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2018-11-21 |
Mathias Fröhlich | mesa: Rename gl_vertex_array_object::_Enabled -> Enabled. |
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2018-11-02 |
Gert Wollny | mesa/core: Add definitions and translations for EXT_tex... |
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2018-09-06 |
Jason Ekstrand | compiler: Move double_inputs to gl_program::DualSlotInputs |
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2018-08-29 |
Timothy Arceri | glsl: add a mechanism to allow layout qualifiers on... |
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2018-08-29 |
Jason Ekstrand | glsl/link,i965: Make ImageAccess four-state |
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2018-08-28 |
Sagar Ghuge | mesa: Add support for AMD_depth_clamp_separate |
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2018-08-28 |
Sagar Ghuge | mesa: Add types for AMD_depth_clamp_separate. |
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2018-08-28 |
Kevin Rogovin | mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_or... |
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2018-08-23 |
Marek Olšák | mesa: make MaxCombinedUniformComponents 64-bit to allow... |
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2018-08-23 |
Marek Olšák | mesa: add ctx->Const.MaxGeometryShaderInvocations |
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2018-08-23 |
Ian Romanick | mesa: Extension boilerplate for INTEL_shader_atomic_flo... |
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2018-08-23 |
Ian Romanick | mesa: Extension boilerplate for NV_shader_atomic_float |
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2018-08-13 |
Tapani Pälli | mesa: enable EXT_render_snorm extension |
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