mesa/main: add ARB_clear_texture entrypoints
[mesa.git] / src / mesa / main / mtypes.h
2014-07-23 Ilia Mirkinmesa/main: add ARB_clear_texture entrypoints
2014-07-17 Marek Olšákglsl: add a mechanism to allow #extension directives...
2014-07-11 Marek Olšákmesa: fix crash in st/mesa after deleting a VAO
2014-07-03 Ilia Mirkinmesa: add support for AMD_vertex_shader_viewport_index
2014-07-01 Brian Paulmesa: update comment for UniformBufferSize to indicate...
2014-06-30 Jason EkstrandRemove the ATI_envmap_bumpmap extension
2014-06-30 Iago Toral Quirogamesa: Enable simultaneous queries on different streams.
2014-06-30 Iago Toral Quirogamesa: Include stream information in indexed queries.
2014-06-30 Iago Toral Quirogaglsl: Store info about geometry shaders that emit verti...
2014-06-30 Iago Toral Quirogamesa: add StreamId information to transform feedback...
2014-06-23 Iago Toral Quirogamesa: Make Geom.UsesEndPrimitive a bool instead of...
2014-06-22 Chris Forbesmesa: Add extension plumbing for ARB_fragment_layer_vie...
2014-06-16 Tapani Pällimesa: add new enum MAX_UNIFORM_LOCATIONS
2014-06-16 Tapani Pällimesa: add enable bit for ARB_explicit_uniform_location
2014-06-09 Chris Forbesmesa: Add new pixel pack/unpack state for
2014-05-02 Petri Latvalamesa: Add core support for the GL_INTEL_performance_que...
2014-05-02 Ian Romanickmesa: Eliminate gl_shader_program::InternalSeparateShader
2014-05-02 Ian Romanickmesa: Remove support for desktop OpenGL GL_EXT_separate...
2014-05-02 Ian Romanickmesa/sso: Enable GL_ARB_separate_shader_objects by...
2014-05-02 Fredrik Höglundmesa: Add a _BoundTextures field in gl_texture_unit
2014-05-02 Fredrik Höglundmesa: Store the target index in gl_texture_object
2014-05-01 Anuj Phogatmesa: Add entry for extension ARB_texture_stencil8
2014-05-01 Anuj Phogatglsl: Apply the link error conditions to GL_ARB_fragmen...
2014-05-01 Anuj Phogatglsl: Link error if fs defines conflicting qualifiers...
2014-04-30 Eric Anholtmesa: Track maximum CurrentTexUnit to reduce glDeleteTe...
2014-04-30 Eric Anholtmesa: Finish removing the _ReallyEnabled field.
2014-04-30 Eric Anholtmesa: Drop _EnabledUnits.
2014-04-27 Chia-I Wumesa: use accessors for struct gl_debug_state
2014-04-20 Chris Forbesmesa: Track max enabled tex image unit
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-04-01 Chia-I Wuglsl: remove UBO fields from _mesa_glsl_parse_state
2014-03-25 Gregory Hainautmesa/sso: Implement ValidateProgramPipeline
2014-03-25 Gregory Hainautmesa/sso: Add gl_pipeline_object::InfoLog support
2014-03-25 Gregory Hainautmesa/sso: replace Shader binding point with _Shader
2014-03-12 Neil RobertsAdd the EGL_MESA_configless_context extension
2014-03-10 Tapani Pällimesa/glsl: introduce a remap table for uniform locations
2014-03-08 Timothy Arcerimesa: make ARB_debug_output functions an alias of
2014-03-05 Kenneth Graunkemesa: Add core API support for GL_ARB_stencil_texturing...
2014-03-03 Brian Paulmesa: switch to c11 mutex functions
2014-02-25 Marek Olšákmesa: allow buffers to be mapped multiple times
2014-02-25 Marek Olšákmesa: implement glBufferStorage, immutable buffers...
2014-02-25 Marek Olšákmesa: add storage flags parameter to Driver.BufferData
2014-02-21 Gregory Hainautmesa/sso: Add support for GL_PROGRAM_SEPARABLE query
2014-02-21 Gregory Hainautmesa/sso: Implement _mesa_IsProgramPipeline
2014-02-21 Gregory Hainautmesa/sso: Add pipeline container/state
2014-02-21 Gregory Hainautmesa: Add a mutex and refcounting to gl_shader_state
2014-02-21 Ian Romanickmesa/sso: Add extension tracking for ARB_separate_shade...
2014-02-20 Jordan Justenglsl: add gl_InvocationID variable for ARB_gpu_shader5
2014-02-20 Jordan Justenmesa: initialize gl_geometry_program Invocations field
2014-02-20 Jordan Justenglsl/linker: produce gl_shader_program Geom.Invocations
2014-02-11 Ian Romanickmesa: GL_ARB_half_float_pixel is not optional
2014-02-08 Brian Paulmesa: allocate gl_debug_state on demand
2014-02-07 Jordan Justenmain/get: support ARB_gpu_shader5
2014-02-05 Paul Berrymesa/cs: Handle compute shader local size during linking.
2014-02-05 Paul Berryglsl/cs: Handle compute shader local_size_{x,y,z} decla...
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS...
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
2014-02-05 Paul Berrymesa/cs: Create the gl_compute_program struct, and...
2014-02-05 Paul Berrymesa/cs: Add a MESA_SHADER_COMPUTE stage and update...
2014-02-05 Paul Berrymesa/cs: Add extension enable flags for ARB_compute_shader.
2014-02-04 Brian Paulmesa: remove stray bits of GL_EXT_cull_vertex
2014-02-03 Kenneth Graunkemesa: Update some comments relating to VAOs.
2014-02-03 Kenneth Graunkemesa: Rename ElementArrayBufferObj to IndexBufferObj.
2014-02-03 Kenneth Graunkemesa: Rename "struct gl_array_object" to gl_vertex_arra...
2014-02-03 Kenneth Graunkemesa: Rename ArrayObj to VAO and DefaultArrayObj to...
2014-01-29 Siavash Eliasimesa: GL_ARB_map_buffer_alignment is not optional
2014-01-27 Mark Muellermesa: change gl_format to mesa_format
2014-01-27 Ian Romanickglcpp: Make sure GL_AMD_shader_trinary_minmax is defined
2014-01-27 Ian Romanickmesa: GL_EXT_framebuffer_blit is not optional
2014-01-23 Paul Berrymesa: Ensure that transform feedback refers to the...
2014-01-23 Timothy Arcerimesa: Add ARB_arrays_of_arrays
2014-01-22 Paul Berrymesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
2014-01-21 Matt Turnermesa: rename PreferDP4 to OptimizeForAOS.
2014-01-20 Ian Romanickmesa: Add varying slot for viewport index
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_context::Viewport to gl_context::Viewp...
2014-01-20 Courtney Goeltzenl... mesa: Converty gl_viewport_attrib::X, ::Y, ::Width...
2014-01-20 Courtney Goeltzenl... mesa: Convert gl_viewport_attrib::Near and ::Far to...
2014-01-20 Courtney Goeltzenl... mesa: Update gl_scissor_attrib to support ARB_viewport_...
2014-01-20 Ian Romanickmesa: Add new constants related to GL_ARB_viewport_array
2014-01-20 Courtney Goeltzenl... mesa: Add extension tracking bit for ARB_viewport_array
2014-01-15 Francisco Jerezmesa: Add ARB_shader_image_load_store to the extension...
2014-01-15 Francisco Jerezmesa: Add state data structures required for ARB_shader...
2014-01-10 Paul Berryi965: Fix clears of layered framebuffers with mismatche...
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Store gl_shader_stage enum in gl_shader objects.
2014-01-08 Paul Berrymesa: Move declaration of gl_shader_stage earlier in...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2014-01-06 Maxence Le Doréglsl: Add extension tracking for AMD_shader_trinary_minmax
2013-12-21 Ian Romanickmesa: GL_EXT_packed_depth_stencil is not optional
2013-12-17 Paul Berrymain: Move MESA_SHADER_TYPES outside of gl_shader_type...
2013-12-14 Chris Forbesmesa: add SYSTEM_VALUE_SAMPLE_MASK_IN
2013-12-13 Courtney Goeltzenl... mesa: update texture object for ARB_texture_view
2013-12-13 Courtney Goeltzenl... mesa: Tracking for ARB_texture_view extension
2013-12-07 Chris Forbesmesa: add IsSample bitfield to gl_fragment_program
2013-12-05 Ian Romanickmesa: Use a single enable for GL_EXT_texture_array...
2013-12-01 Kenneth Graunkeglsl: Simplify the built-in function linking code.
2013-11-25 Chris Forbesmesa: Add binding point for indirect buffer
2013-11-25 Chris Forbesmesa: Add extension scaffolding for ARB_draw_indirect
2013-11-22 Paul Berrymesa: Track number of layers in layered framebuffers.
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