glapi / teximage: implement EGLImageTargetTexStorageEXT
[mesa.git] / src / mesa / main / shaderobj.h
2019-01-21 Karol Herbstmesa: add MESA_SHADER_KERNEL
2018-04-12 Marek Olšákmesa: include mtypes.h less
2018-01-17 Brian Paulmesa: remove unneeded #includes of main/compiler.h
2017-11-09 Timothy Arcerimesa: rework how we free gl_shader_program_data
2017-06-08 Rob Herringglsl: Fix gl_shader_stage enum unsigned comparison
2016-12-29 Timothy Arcerimesa/glsl/i965: remove Driver.NewShader()
2016-11-19 Timothy Arcerimesa: create new gl_shader_program_data struct
2016-11-03 Timothy Arcerimesa/glsl: delete previously linked shaders earlier...
2016-06-30 Timothy Arceriglsl/main: remove unused params and make function static
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-16 Jose Fonsecamesa/main: Update _mesa_new_shader.
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-24 Matt Turnermesa: Use unreachable() instead of a default case.
2015-11-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-12 Tapani Pällimesa: validate precision of varyings during ValidatePro...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákmesa: remove Driver.DeleteShaderProgram
2015-10-03 Marek Olšákmesa: remove Driver.NewShaderProgram
2015-10-03 Marek Olšákmesa: remove Driver.DeleteShader
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-23 Dave Airliemesa: add inline conversion functions for ARB_shader_su...
2015-07-22 Fabian Bielermesa: add tessellation shader enums
2015-02-23 Matt Turnermesa: Use assert() instead of ASSERT wrapper.
2015-01-05 Brian Paulmesa: make _mesa_reference_shader_program() an inline...
2014-10-25 Ian Romanickmesa: Make _mesa_init_shader_program static
2014-10-25 Ian Romanickmesa: Remove context parameter from _mesa_init_shader_p...
2014-10-25 Ian Romanickmesa: Silence unused parameter warning in _mesa_clear_s...
2014-09-24 Matt Turnermesa: Remove duplicate _mesa_{init,free}_shader_state...
2014-02-05 Paul Berrymesa/cs: Add a MESA_SHADER_COMPUTE stage and update...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-30 Paul Berrymain: Remove unused function _mesa_shader_index_to_type().
2013-12-17 Paul Berryglsl: Don't return bad values from _mesa_shader_type_to...
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-06-05 Rico Schüllermesa: remove outdated version lines in comments
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-24 Kenneth Graunkemesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
2011-11-09 José Fonsecamesa,glsl,mapi: Put extern "C" { ... } where appropriate.
2011-10-01 Brian Paulmesa: s/INLINE/inline/
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-11-23 Brian Paulmesa: replace #defines with new gl_shader_type enum
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-27 Brian Paulmesa: remove the unused _mesa_is_fragment_shader_active...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-23 Brian Paulmesa: added _mesa_is_fragment_shader_active() helper
2010-10-23 Brian Paulmesa: minor reformatting, clean-ups
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Vinson Leemesa: Add missing header to shaderobj.h.
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-09 Luca Barbierimesa: add PIPE_SHADER_* like constants and conversions...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-26 Eric Anholti965: Start building 965 FS backend.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-11 Brian Paulglsl2: remove stray semicolon
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-11 Brian Paulmesa: refactor shader api / object code