replace malloc macros in imports.h with u_memory.h versions
[mesa.git] / src / mesa / main / uniforms.c
2012-07-31 Eric Anholtmesa: Add support for GL_ARB_ubo's glGetActiveUniformNa...
2012-07-31 Eric Anholtmesa: Add support for most of the other pnames of glGet...
2012-07-31 Eric Anholtmesa: Add support for getting active uniform block...
2012-07-31 Eric Anholtmesa: Add support for glUniformBlockBinding() and the...
2012-07-20 Eric Anholtmesa: Add implementation of glGetUniformBlockIndex().
2012-07-20 Eric Anholtmesa: Add support for glGetActiveUniformsiv on non...
2012-07-20 Eric Anholtmesa: Add support for glGetUniformIndices().
2012-07-20 Eric Anholtmesa: Move the _mesa_uniform_merge_location_offset...
2012-05-23 Ian Romanickglsl: Initialize samplers to 0, propagate sampler value...
2012-03-13 Dylan Noblesmithmesa: add back glGetnUniform*v() overflow error reporting
2012-01-11 Ian Romanicklinker: Calculate the sampler to texture target mapping...
2011-11-07 Ian Romanickmesa: Rewrite the way uniforms are tracked and handled
2011-11-07 Ian Romanickmesa: Add _mesa_uniform_{attach,detach_all}_driver_stor...
2011-11-07 Ian Romanickmesa: Move most of uniforms.c to uniform_query.cpp
2011-11-07 Ian Romanickmesa: Refactor parameter validate for GetUniform, Unifo...
2011-11-07 Ian Romanickmesa: Move {split,merge}_location_offset to uniforms.h
2011-11-07 Ian Romanickmesa: Make get_uniform available outside compilation...
2011-11-07 Ian Romanickmesa: Move the link check from _mesa_get_uniform_locati...
2011-11-03 Chia-I Wumesa: add support for GL_OES_EGL_image_external
2011-10-19 Ian Romanickmesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
2011-10-07 Ian Romanickmesa: Silence several 'warning: unused parameter' in...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-10-07 Ian Romanickmesa: Use gl_shader_program::_LinkedShaders instead...
2011-09-15 Dave Airlieuniforms: accept all int/unsigned int sampler types...
2011-09-06 Bryan Cainmesa: add a UniformBooleanTrue option
2011-08-30 Eric Anholtmesa: Fix glGetUniform() type conversions.
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-25 Brian PaulMerge branch 'kasanen-post-process-v2'
2011-08-20 Kenneth Graunkemesa, glsl_to_tgsi: Add new gl_context::NativeIntegers...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-01 Bryan Cainmesa, glsl_to_tgsi: add native support for integers...
2011-08-01 Bryan Cainmesa: support boolean and integer-based parameters...
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-11 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-07-07 Henri Verbeetmesa: Allow sampling from units >= MAX_TEXTURE_UNITS...
2011-06-09 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-08 Brian Paulmesa: remove old comment
2011-06-08 Brian Paulmesa: add more sampler types to is_sampler_type()
2011-06-04 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-06-03 Brian Paulmesa: fix typo (s/GLGL/GLSL/)
2011-06-03 Brian Paulmesa: 80-column wrapping
2011-06-03 Brian Paulmesa: consolidate glGetUniform code
2011-06-03 Brian Paulmesa: refactor/consolidate uniform lookup code
2011-06-01 Marek Olšákmesa: UseShaderProgramEXT and Uniform* shouldn't be...
2011-05-07 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-04-26 Brian PaulSquashed commit of the following:
2011-04-23 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-29 Ian Romanickglsl: Move _mesa_builtin_uniform_desc from uniforms...
2011-03-19 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-03-11 Eric Anholtmesa: Add gl_MESAFogParamsOptimized for our special...
2011-03-11 Eric Anholtmesa: Add a builtin uniform for the ATI_envmap_bumpmap...
2011-02-24 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-02-01 Ian Romanickmesa: glGetUniform only returns a single element of...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-07 Jian Zhaomesa: fix an error in uniform arrays in row calculating.
2011-01-07 Vinson Leemesa: Directly include mfeatures.h in files that perfor...
2011-01-06 Vinson Leemesa: Include mtypes.h in files that use gl_context...
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-10-29 Chia-I WuMerge branch 'glapi-reorg'
2010-10-29 Brian Paulmesa: add glGetUniformuiv(), plug in uint glUniform...
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-27 Ian Romanickmesa: Track an ActiveProgram distinct from CurrentProgram
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-30 Eric Anholtmesa: Don't reference a W component in setting up a...
2010-09-28 Eric Anholtmesa: Move the list of builtin uniform info from ir_to_...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-24 Eric Anholtglsl: Set up uniform initializers by walking the shader...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-14 Zack RusinMerge branch 'mesa-2d-registers'
2010-07-10 Zack Rusinmesa: make uniform work with geometry shaders
2010-07-03 Chia-I Wumesa: Fix OpenGL ES-only builds.
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-28 Jakob BornecrantzMerge branch 'gallium-drm-driver-drescriptor'
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-11 Brian Paulmesa: rename src/mesa/shader/ to src/mesa/program/
2010-06-11 Brian Paulmesa: move uniforms.c to main/