gbm: use the loader util lib
[mesa.git] / src / mesa / main /
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Ilia Mirkinmesa: fix GL_COLOR_SUM enum for drivers without ARB_ver...
2014-01-16 Aaron Watrymesa/main: Free ctx->DrawIndirectBuffer during teardown
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::Scissor
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::DepthRange
2014-01-15 Ian Romanickmesa: Eliminate parameters to dd_function_table::Viewport
2014-01-15 Ian Romanickmesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_T...
2014-01-15 Francisco Jerezmesa: Validate image units when the texture state changes.
2014-01-15 Francisco Jerezmesa: Unbind deleted textures from the shader image...
2014-01-15 Francisco Jerezmesa: Add image parameter queries for ARB_shader_image_...
2014-01-15 Francisco Jerezmesa: Add ARB_shader_image_load_store to the extension...
2014-01-15 Francisco Jerezglapi: Update dispatch XML files for ARB_shader_image_l...
2014-01-15 Francisco Jerezmesa: Implement the GL entry points defined by ARB_shad...
2014-01-15 Francisco Jerezmesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.
2014-01-15 Francisco Jerezmesa: Add MESA_FORMAT_ABGR2101010.
2014-01-15 Francisco Jerezmesa: Add driver interface for ARB_shader_image_load_store.
2014-01-15 Francisco Jerezmesa: Add state data structures required for ARB_shader...
2014-01-15 Francisco Jerezmesa: Define helper function to get the number of textu...
2014-01-15 Emil Velikovmesa: use signed temporary variable to store _ColorDraw...
2014-01-13 Marek Olšákmesa: handle GL_NONE draw buffers correctly in glClear
2014-01-11 Ian Romanickmesa: Set the correct error in _mesa_BeginConditionalRender
2014-01-10 Paul Berryi965: Fix clears of layered framebuffers with mismatche...
2014-01-10 Paul Berrymain: check texture target when validating layered...
2014-01-09 Brian Paulmesa: add missing SNORM formats in _mesa_base_fbo_format()
2014-01-09 Brian Paulmesa: remove dead geom shader code
2014-01-09 Brian Paulmesa: check bits per channel for GL_RGBA_SIGNED_COMPONE...
2014-01-09 Brian Paulmesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_f...
2014-01-09 Paul Berrymain: Change init_program_limits() to use gl_shader_stage.
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Remove _mesa_progshader_enum_to_string(), which...
2014-01-08 Paul Berryglsl: Change _mesa_glsl_parse_state ctor to use gl_shad...
2014-01-08 Paul Berrymesa: Use gl_shader::Stage instead of gl_shader::Type...
2014-01-08 Paul Berrymesa: Store gl_shader_stage enum in gl_shader objects.
2014-01-08 Paul Berrymesa: Move declaration of gl_shader_stage earlier in...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2014-01-07 Kenneth Graunkemesa: Use get_local_param_pointer in glProgramLocalPara...
2014-01-06 Maxence Le Dorémesa: enable AMD_shader_trinary_minmax
2014-01-06 Maxence Le Doréglsl: Add extension tracking for AMD_shader_trinary_minmax
2014-01-06 Brian Paulmesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS...
2013-12-30 Paul Berrymain: Remove unused function _mesa_shader_index_to_type().
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-12-21 Ian Romanickmesa: It is not possible to have GLSL < 1.20
2013-12-21 Ian Romanickmesa: Clean up bad code formatting left from previous...
2013-12-21 Ian Romanickmesa: GL_EXT_packed_depth_stencil is not optional
2013-12-19 Juha-Pekka Heikkilamesa: Assert variable coming from get_variable() in...
2013-12-19 Juha-Pekka Heikkilamesa: Add asserts into emit_fog_instructions
2013-12-18 Juha-Pekka Heikkilamesa: add asserts in load_texunit_bumpmap
2013-12-18 Brian Paulmesa: minor simplification in _mesa_es3_error_check_for...
2013-12-18 Juha-Pekka Heikkilamesa: Verify memory allocations success in _mesa_PushAttrib
2013-12-18 Juha-Pekka Heikkilamesa: Verify memory allocations success in _mesa_PushCl...
2013-12-18 Juha-Pekka Heikkilamesa: Change save_attrib_data() to return boolean
2013-12-18 Brian Paulmesa: add API/extension checks for 3-component texture...
2013-12-18 Brian Paulmesa: 78-column wrapping in extensions.c
2013-12-18 Pi Tabredmesa: Cleanup mesa/main/bufferobj.h
2013-12-18 Pi TabredAdd ARB_clear_buffer_object to list of supported extensions
2013-12-18 Pi Tabredmesa: Implement functions for clear_buffer_object exten...
2013-12-18 Pi Tabredmesa: Modify get_buffer() to allow for a variable error...
2013-12-18 Pi Tabredmesa: Add bufferobj_range_mapped function
2013-12-18 Pi Tabredmesa: get_texbuffer_format(): differentiate between...
2013-12-18 Pi Tabredmesa: Modify format validation to check for extension...
2013-12-18 Pi Tabredmesa: Make validate_texbuffer_format function available...
2013-12-18 Pi Tabredmesa: Add infrastructure for GL_ARB_clear_buffer_object
2013-12-17 Paul Berrymain: Move MESA_SHADER_TYPES outside of gl_shader_type...
2013-12-17 Paul Berryglsl: Don't return bad values from _mesa_shader_type_to...
2013-12-14 Chris Forbesmesa: fix texture view use of _mesa_get_tex_image()
2013-12-14 Chris Forbesmesa: add SYSTEM_VALUE_SAMPLE_MASK_IN
2013-12-14 Brian Paulmesa: document _mesa_texstore() return value
2013-12-13 Brian Paulmesa: s/uint/GLuint/ to fix MSVC error
2013-12-13 Courtney Goeltzenl... mesa: Update TexStorage to support ARB_texture_view
2013-12-13 Courtney Goeltzenl... mesa: add texture_view helper function for TexStorage
2013-12-13 Courtney Goeltzenl... mesa: Fill out ARB_texture_view entry points
2013-12-13 Courtney Goeltzenl... mesa: consolidate multiple next_mipmap_level_size
2013-12-13 Courtney Goeltzenl... mesa: Add driver entry point for ARB_texture_view
2013-12-13 Courtney Goeltzenl... mesa: ARB_texture_view get parameters
2013-12-13 Courtney Goeltzenl... mesa: update texture object for ARB_texture_view
2013-12-13 Courtney Goeltzenl... mesa: Tracking for ARB_texture_view extension
2013-12-13 Courtney Goeltzenl... mesa: Add API definitions for ARB_texture_view
2013-12-13 Anuj Phogatmesa: Fix error code generation in glBeginConditionalRe...
2013-12-12 Marek Olšákmesa: fix interpretation of glClearBuffer(drawbuffer)
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part I
2013-12-12 Tapani Pällimesa: fix a typo in glDetachShader error message
2013-12-07 Chris Forbesmesa: add IsSample bitfield to gl_fragment_program
2013-12-05 Ian Romanickmesa: Remove support for GL_MESA_texture_array
2013-12-05 Ian Romanickmesa: Use a single enable for GL_EXT_texture_array...
2013-12-05 Ian Romanickmesa: Minor clean-up of target_enum_to_index
2013-12-05 Ian Romanickmesa: Silence GCC warning in count_tex_size
2013-12-05 Ian Romanickmesa: Silence GCC warning in _mesa_test_texobj_completeness
2013-12-05 Ian Romanickmesa: Add missing API check for GL_TEXTURE_3D
2013-12-05 Ian Romanickmesa: Add missing checks for GL_TEXTURE_CUBE_MAP_ARRAY
2013-12-04 Brian Paulmesa: reduce memory used for short display lists
2013-12-04 Brian Paulmesa: update/remove display list comments
2013-12-04 Brian Paulmesa: remove gl_dlist_node::next pointer to reduce...
2013-12-04 Brian Paulmesa: begin reducing memory used by display lists
2013-12-04 Siavash Eliasimesa: modified _mesa_align_free() to accept NULL pointer
2013-12-04 Ilia Mirkinmesa: don't leak performance monitors on context destroy
2013-12-03 Emil Velikovmesa: resolve typo DTXn/DXTn
2013-12-03 Marek Olšákmesa: expose AMD_vertex_shader_layer in the core profil...
2013-12-01 Kenneth Graunkeglsl: Simplify the built-in function linking code.
2013-11-29 Brian Paulmesa: fix mem leak of glPixelMap data in display list
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