Merge branch 'master' into gallium-0.2
[mesa.git] / src / mesa / shader / shader_api.c
2008-09-22 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-22 Brian Paulmesa: fix issues causing warnings on Windows
2008-09-21 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-21 Keith WhitwellMerge branch 'master' into gallium-0.2
2008-09-18 Brian Paulmesa: prefix a bunch of #include lines with "main/".
2008-09-18 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-0.2
2008-09-18 Keith WhitwellMerge commit 'origin/master' into gallium-0.2
2008-09-16 Brian Paulmesa: rework GLSL vertex attribute binding
2008-09-16 Brian Paulmesa: rework GLSL vertex attribute binding
2008-09-16 Brian Paulmesa: fix bug in get_uniform_rows_cols(): sometimes...
2008-09-11 Alan HourihaneMerge branch 'master' of git+ssh://git.freedesktop...
2008-09-11 Keith WhitwellMerge branch 'gallium-0.1' into gallium-0.2
2008-08-11 Brian Paulmesa: glsl: add missing sampler types in sizeof_glsl_ty...
2008-08-11 Brian Paulmesa: glsl: add missing sampler types in sizeof_glsl_ty...
2008-08-08 Eric AnholtMerge branch 'drm-gem'
2008-08-07 Michal Krolmesa: Silence compiler warnings on Windows.
2008-08-06 Brian Paulmesa: glsl: fix a number of glUniform issues
2008-08-06 Brian Paulmesa: glsl: fix glGetUniform for matrix queries
2008-08-06 Brian Paulmesa: glsl: fix error check in get_uniformfv()
2008-07-29 Brian Paulmesa: Silence compiler warnings on Windows.
2008-07-29 Brian Paulmesa: fix issues causing warnings on Windows
2008-07-29 Brian Paulmesa: glsl: only try to link shaders defining main()
2008-07-29 Brian Paulmesa: remove stray debug assertion
2008-07-29 Brianmesa: fix glUniform error checking for samplers
2008-07-29 Brian Paulmesa: fix some issues in _mesa_validate_program()
2008-07-29 Brian Paulmesa: assorted glsl uniform/attribute fixes
2008-07-29 Brian Paulmesa: fix set_program_uniform_matrix(): need to loop...
2008-07-26 Ian RomanickMerge branch 'master' into drm-gem
2008-07-25 Brian Paulmesa: fix issues causing warnings on Windows
2008-07-25 Michal Krolmesa: Mark as XXX unresolved warnings on windows.
2008-07-24 Brian Paulmesa: glsl: only try to link shaders defining main()
2008-07-24 José Fonsecamesa: Prefix main includes with dir to avoid conflicts.
2008-07-22 Brian Paulmesa: remove stray debug assertion
2008-07-22 Brianmesa: fix glUniform error checking for samplers
2008-07-21 Brian Paulmesa: fix some issues in _mesa_validate_program()
2008-07-21 Brian Paulmesa: assorted glsl uniform/attribute fixes
2008-07-18 Brian Paulmesa: fix set_program_uniform_matrix(): need to loop...
2008-07-15 Michal Krolmesa: Silence compiler warnings on Windows.
2008-07-08 Brian Paulmesa: implement glGetUniformiv() with new ctx->Driver...
2008-07-08 Brian Paulmesa: implement glGetUniformiv() with new ctx->Driver...
2008-07-04 Brian Paulmesa: generate GL_INVALID_OPERATION in _mesa_get_unifor...
2008-07-04 Brian Paulmesa: generate GL_INVALID_OPERATION in _mesa_get_unifor...
2008-07-03 Brian Paulmesa: fix various error codes
2008-07-03 Brian Paulmesa: fix various error codes
2008-07-03 Brian Paulmesa: additional error checking, fix error codes
2008-07-02 Brian Paulmesa: fix error codes in _mesa_shader_source(), _mesa_g...
2008-07-02 Brian Paulmesa: fix error codes in _mesa_shader_source(), _mesa_g...
2008-06-28 Brian Pauls/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_u...
2008-06-28 Brian Pauls/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_u...
2008-06-24 José Fonsecamesa: Use appropriate unsigned/signed, float/integer...
2008-06-04 Keith PackardMerge commit 'origin/master' into drm-gem
2008-06-03 Keith WhitwellMerge branch 'gallium-tex-surfaces' into gallium-0.1
2008-05-31 José Fonsecamesa: Apply MSVC portability fixes from Alan Hourihane.
2008-05-28 Dave AirlieMerge branch 'r500-support'
2008-05-23 Jakob BornecrantzMerge branch 'gallium-i915-current' into gallium-0.1
2008-05-19 Zack RusinMerge commit 'origin/gallium-0.1' into gallium-vertex...
2008-05-18 Brian PaulMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-18 Brian PaulMove _mesa_init_glsl_driver_functions() into shader_api.c
2008-05-16 Brian Paulbring in fixes/changes from master
2008-05-16 Brian Paulbring in fixes/changes from gallium-0.1
2008-05-16 Brian PaulFix a program refcounting error, don't share program...
2008-05-16 Brian Paulsilence warning, new assertion
2008-05-16 Brian PaulFix a program refcounting error, don't share program...
2008-05-14 Brian Paulmesa: fix InfoLog memleak, misc sync with master
2008-05-14 Brian PaulUpdated GLSL uniform/sampler handling from gallium...
2008-05-14 Brian Paulmesa: glUniform(location==-1) is not an error
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-14 Brian Paulfix some additional program refcounting bugs
2008-05-09 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-09 Keith WhitwellMerge commit 'origin/gallium-0.1' into gallium-tex...
2008-05-09 Keith WhitwellMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-08 Michel DänzerMerge branch 'gallium-0.1' into gallium-tex-surfaces
2008-05-08 Brian Paulmesa: minor fixes in _mesa_free_shader_program_data...
2008-05-07 Brian Paulgallium: implement full reference counting for vertex...
2008-05-07 Brianimplement full reference counting for vertex/fragment...
2008-05-07 Briangallium: implement full reference counting for vertex...
2008-05-02 Corbin SimpsonMerge branch 'r500test' of git://people.freedesktop...
2008-05-01 Alex DeucherMerge branch 'r500test' of git://people.freedesktop...
2008-04-22 Alan Hourihanesmall cleanups
2008-04-16 Dave AirlieMerge branch 'master' into r500test
2008-04-05 Brianmesa: no longer combine vertex/fragment shader paramete...
2008-03-31 Xiang, Haihaomesa: Free all shader program data before deleting all
2008-03-31 Xiang, HaihaoRevert "mesa: separate shader program object from shade...
2008-03-29 Oliver McFaddenMerge branch 'r300-vertprog-branch' of ssh://people...
2008-03-22 Brianuse ctx->Driver.DeleteProgram() in a few more places
2008-03-22 Brianuse ctx->Driver.DeleteProgram() in a few more places
2008-02-28 Xiang, Haihaomesa: separate shader program object from shader object.
2008-01-01 Bruce MerryConvert to 0/1 when setting boolean uniforms
2008-01-01 Bruce MerryMake use of count in _mesa_uniform_matrix
2008-01-01 Bruce MerryMore fixes to shader_api
2008-01-01 Bruce MerryFix several bugs relating to uniforms and attributes...
2007-12-26 Dan NicholsonMerge branch 'master' into autoconf2
2007-12-20 Brianreturn correct size from glGetActiveUniform (bug 13751)
2007-12-08 BrianMove _mesa_init_glsl_driver_functions() into shader_api.c
2007-10-27 BrianRe-implement GLSL texture sampler variables.
2007-10-26 Zou Nan haiMerge branch '965-glsl'
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