Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / state_tracker / st_atom.c
2020-07-01 Pierre-Eric Pellou... st/mesa: do not clear NewDriverState for inactive states
2020-04-16 Ilia Mirkinst/mesa: add support for GL_NV_viewport_array2
2019-12-12 Tomeu Vizosost/mesa: Don't access members of NULL pointers
2019-11-19 Marek Olšákst/mesa: rename st_common_program to st_program
2019-11-19 Marek Olšákst/mesa: trivially merge st_vertex_program into st_comm...
2019-10-18 Marek Olšákst/mesa: merge st_fragment_program into st_common_program
2019-10-17 Marek Olšákst/mesa: remove st_compute_program in favor of st_commo...
2019-03-12 Brian Paulst/mesa: move utility functions, macros into new st_uti...
2018-05-10 Mathias Fröhlichst/mesa: Use _DrawVAO for edgeflag enabled check.
2018-03-10 Mathias Fröhlichmesa: Make gl_vertex_array contain pointers to first...
2018-02-09 Mathias Fröhlichgallium: Mute arrays for several meta like callbacks.
2017-06-21 Marek Olšákst/mesa: don't set 16 scissors and 16 viewports if...
2017-06-12 Marek Olšákst/mesa: call check_program_state only when needed
2017-05-08 Marek Olšákst/mesa: unify TCS, TES, GS st_*_program structures
2017-05-08 Marek Olšákst/mesa: remove struct st_tracked_state
2017-03-01 Nicolai Hähnlest/mesa: inform the driver of framebuffer changes befor...
2017-02-24 Marek Olšákst/mesa: don't update unrelated states in non-draw...
2016-10-28 Brian Paulmesa: rename gl_client_array -> gl_vertex_array
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_compute_program
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_geometry_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_eval_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_ctrl_program
2016-08-12 Marek Olšákst/mesa: don't update atomic, SSBO, UBO and TBO states...
2016-08-12 Marek Olšákst/mesa: when changing shaders, only dirty states that...
2016-08-12 Marek Olšákst/mesa: remove TES/TCS/GS state dirtying optimization
2016-08-12 Marek Olšákst/mesa: don't update clip state on VS changes if it...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: skip updates of states that have no effect
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-30 Marek Olšákst/mesa: remove atom debugging code
2016-06-18 Ilia Mirkinst/mesa: add support for GL_EXT_window_rectangles
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-09 Nicolai Hähnlest/mesa: shader image atoms must be before framebuffer...
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-16 Ilia Mirkinst/mesa: add an image atom for shader images
2016-02-13 Samuel Pitoisetst/mesa: add state validation for compute shaders
2016-02-13 Samuel Pitoisetst/mesa: add compute shader states
2016-02-13 Samuel Pitoisetst/mesa: add a second pipeline for compute
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics
2016-01-30 Ilia Mirkinst/mesa: add atomic counter support
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-06 Brian Paulst/mesa: minor clean-ups in st_atom.c
2016-01-06 Brian Paulst/mesa: move bitmap cache flushing out of state validation
2016-01-06 Brian Paulst/mesa: check state->mesa in early return check in...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-28 Marek Olšákst/mesa: remove st_finalize_textures atom
2015-07-22 Marek Olšákst/mesa: set default tessellation levels
2015-07-22 Ilia Mirkinst/mesa: add texture updates for tessellation programs
2015-07-22 Ilia Mirkinst/mesa: handle constbufs/ubos for tessellation shaders
2015-07-22 Ilia Mirkinst/mesa: add tessellation shader states
2015-04-14 Marius Predutstate_tracker: replace __FUNCTION__ with __func__
2015-03-05 Brian Paulst/mesa: include stdio.h where needed
2015-03-02 Brian Paulst/mesa: replace Elements() with ARRAY_SIZE()
2014-04-26 Ilia Mirkinmesa/st: add support for ARB_sample_shading
2014-03-15 Marek Olšákst/mesa: remove _NEW_POLYGON dependency from vertex...
2014-03-15 Marek Olšákst/mesa: implement zero-stride edge flag by culling...
2014-03-15 Marek Olšákst/mesa: fix per-vertex edge flags and GLSL support...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-10-17 Dave Airliest/mesa: add geometry shader ubo support
2013-04-24 Marek Olšákmesa: remove _NEW_PACKUNPACK
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2012-12-08 Dave Airliemesa/st: add ARB_uniform_buffer_object support (v2)
2012-08-16 Brian Paulst/mesa: add support for GS textures and samplers
2012-06-15 Marek Olšákst/mesa: atomize vertex array state
2012-02-09 Dave Airliest/mesa: fixup NDEBUG vs DEBUG causing debug path to...
2011-06-03 Christian KönigMerge remote-tracking branch 'mareko/r300g-draw-instanc...
2011-05-21 Christian KönigMerge remote-tracking branch 'origin/master' into pipe...
2011-05-18 Dave Airliemesa/st: split updating vertex and fragment shader...
2011-01-15 Brian PaulMerge branch 'draw-instanced'
2011-01-10 Christian KönigMerge remote branch 'vdpau/pipe-video' into pipe-video
2011-01-08 Christian KönigMerge remote branch 'origin/master' into pipe-video
2011-01-06 Marek Olšákst/mesa: do sanity checks on states only in debug builds
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-06-29 Zack Rusinmesa: initial support for ARB_geometry_shader4
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-05-01 Younes MantonMerge branch 'master' of ssh://git.freedesktop.org...
2010-05-21 Roland ScheideggerMerge branch 'gallium-msaa'
2010-05-17 Roland Scheideggermesa/st: adapt to interface changes
2010-04-23 Ian RomanickMerge branch '7.8'
2010-04-23 Jerome GlisseMerge remote branch 'origin/7.8'
2010-04-23 Michel DänzerMerge branch '7.8'
2010-04-22 Brian PaulMerge branch '7.8'
2010-04-20 Dan NicholsonMerge branch '7.8'
2010-04-19 Jesse BarnesMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
2010-04-28 Jakob BornecrantzMerge branch '7.8'
2010-04-28 Brian PaulMerge branch '7.8'
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