st/mesa: fix lowered IO - don't call st_nir_assign_vs_in_locations twice
[mesa.git] / src / mesa / state_tracker / st_atom_storagebuf.c
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-06 Marek Olšákmesa: don't ever bind NullBufferObj to glBindBuffer...
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-01-21 Eric Anholtgallium: Pack the atomic counters just above the SSBOs.
2020-01-21 Eric Anholtmesa: Make atomic lowering put atomics above SSBOs.
2019-04-04 Marek Olšákglsl: remember which SSBOs are not read-only and pass...
2019-04-04 Marek Olšákgallium: add writable_bitmask parameter into set_shader...
2017-11-17 Dave Airliest/mesa: don't move ssbo after atomic buffers if we...
2017-10-10 Dave Airliemesa: rename various buffer bindings to one struct.
2017-05-08 Marek Olšákst/mesa: remove struct st_tracked_state
2017-01-23 Timothy Arcerimesa: use gl_program for CurrentProgram rather than...
2017-01-09 Timothy Arcerist/mesa: pass gl_program to st_bind_ssbos()
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ssbos directly in shader_info
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_shader_buffers()
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-30 Marek Olšákst/mesa: remove st_tracked_state::name
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-13 Samuel Pitoisetst/mesa: add state validation for compute shaders
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-03 Ilia Mirkinst/mesa: fix potential null deref if no shader is passed in
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics