mesa/gallium: automatically lower alpha-testing
[mesa.git] / src / mesa / state_tracker / st_context.h
2019-10-17 Erik Faye-Lundmesa/gallium: automatically lower alpha-testing
2019-10-17 Dave Airliest/mesa: handling lower flatshading for NIR drivers.
2019-10-17 Marek Olšákst/mesa: remove st_compute_program in favor of st_commo...
2019-10-08 Marek Olšákst/mesa: use simple_mtx_t instead of mtx_t
2019-09-11 Kenneth Graunkest/mesa: Only pause queries if there are any active...
2019-08-01 Gert Wollnymesa/st: Tie depth clamp lowering in to the VP code
2019-07-15 Pierre-Eric Pellou... st/mesa: verify that vertex buffer offset isn't negative
2019-07-10 Erik Faye-Lundmesa/st: drop needless has_shader_model3 boolean
2019-04-29 Erik Faye-Lundmesa/st: remove always-false state
2019-03-18 Brian Paulst/mesa: implement "zombie" shaders list
2019-03-18 Brian Paulst/mesa: implement "zombie" sampler views (v2)
2019-03-12 Brian Paulst/mesa: move around some code in st_context.c
2019-03-12 Brian Paulst/mesa: move utility functions, macros into new st_uti...
2019-02-26 Mathias Fröhlichst/mesa: Reduce array updates due to current changes.
2019-01-16 Kenneth Graunkest/mesa: Optionally override RGB/RGBX dst alpha blend...
2019-01-15 Kenneth Graunkegallium: Add the ability to query a single pipeline...
2018-12-21 Kenneth Graunkest/mesa: Combine the DrawPixels and Bitmap passthrough...
2018-12-21 Kenneth Graunkest/mesa: Drop !passColor optimization in drawpixels...
2018-12-21 Kenneth Graunkest/mesa: Drop dead 'passthrough_fs' field.
2018-11-21 Marek Olšákst/mesa: regularly re-pin driver threads to the CCX...
2018-09-07 Marek Olšákst/mesa: throttle texture uploads if their memory usage...
2018-07-31 Marek Olšákst/mesa: implement ASTC 2D LDR fallback for all drivers
2018-06-15 Rhys Perryst/mesa: add support for ARB_sample_locations
2018-05-10 Mathias Fröhlichst/mesa: Remove the now unused gl_vertex_array.
2018-03-31 Mathias Fröhlichgallium: Push down the gl_vertex_array inputs into...
2018-02-09 Marek Olšákst/mesa: generate blend state according to the number...
2018-02-08 Marek Olšákst/mesa: don't store non-fragment sampler states and...
2018-01-25 Brian Paulst/mesa: expand glDrawPixels cache to handle multiple...
2018-01-17 Marek Olšákst/mesa: assume that user constant buffers are always...
2017-11-09 Dave Airliest/mesa: start adding support for hw atomics atom....
2017-08-02 Nicolai Hähnlest/mesa: replace st_shader_stage_to_ptarget
2017-07-14 Grigori Goronzyst/mesa: Add support for KHR_no_error flag
2017-07-12 Charmaine Leest/mesa: add a winsys buffers list in st_context
2017-07-07 Brian Paulst/mesa: remove unused st_framebuffer::Private field
2017-06-21 Marek Olšákst/mesa: don't set 16 scissors and 16 viewports if...
2017-06-21 Marek Olšákst/mesa: remove redundant sample_mask checking
2017-06-21 Marek Olšákst/mesa: don't track shader variants in st_context
2017-06-19 Marek Olšákst/mesa: simplify returning GL_VENDOR
2017-06-19 Marek Olšákst/mesa: remove the "Gallium 0.4 on" prefix from GL_REN...
2017-06-14 Samuel Pitoisetst/mesa: add infrastructure for storing bound texture...
2017-06-08 Timothy Arcerist/mesa: add st_invalidate_buffers() helper
2017-06-08 Rob Herringglsl: Fix gl_shader_stage enum unsigned comparison
2017-06-07 Marek Olšákst/mesa: don't keep framebuffer state in st_context
2017-05-10 Marek Olšákst/mesa: move the logic of all_varyings_in_vbos into...
2017-05-10 Marek Olšákst/mesa: upload zero-stride vertex attributes here
2017-05-08 Marek Olšákst/mesa: unify TCS, TES, GS st_*_program structures
2017-05-08 Marek Olšákst/mesa: remove st_context::vertex_result_to_slot
2017-05-08 Marek Olšákst/mesa: decrease the size of st_vertex_program
2017-04-20 Marek Olšákst/mesa: put the bitmap_cache structure inside st_context
2017-04-20 Marek Olšákst/mesa: inline and optimize st_invalidate_readpix_cache
2017-02-24 Marek Olšákst/mesa: assume all drivers support user index buffers
2017-02-14 Marek Olšákst/mesa: use the common uploader (v2)
2016-11-16 Nicolai Hähnlest/mesa: fix SINT <-> UINT conversion during PBO upload...
2016-10-05 Nicolai Hähnlest/mesa: set a device reset callback when available
2016-08-29 Kai Wasserbächgallium: Use enum pipe_shader_type in set_sampler_views()
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-30 Marek Olšákst/mesa: remove st_tracked_state::name
2016-07-16 Rob Clarkmesa/st: reduce size of state->st bitmask
2016-06-21 Nicolai Hähnlest/mesa: add readpix_cache structure
2016-06-18 Ilia Mirkinst/mesa: add support for GL_EXT_window_rectangles
2016-06-01 Nicolai Hähnlest/mesa: add PBO download enable bit and fragment shaders
2016-06-01 Nicolai Hähnlest/mesa: rename pbo_upload to pbo
2016-05-18 Brian Paulst/mesa: remove unused st_context::default_texture
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-11 Marek Olšákst/mesa: remove ST_NEW_MESA flag (v2)
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-19 Brian Paulst/mesa: implement a simple cache for glDrawPixels
2016-02-18 Brian Paulst/mesa: new st_DrawAtlasBitmaps() function for drawing...
2016-02-16 Brian Paulst/mesa: overhaul vertex setup for clearing, glDrawPixe...
2016-02-16 Ilia Mirkinst/mesa: add an image atom for shader images
2016-02-13 Samuel Pitoisetst/mesa: add compute shader states
2016-02-13 Samuel Pitoisetst/mesa: add a second pipeline for compute
2016-02-11 Jason EkstrandMerge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
2016-02-10 Brian Paulst/mesa: fix bitmap texture target code and simplify...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Marek Olšákst/mesa: unify variants and delete functions for TCS...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-03 Nicolai Hähnlest/mesa: implement PBO upload for multiple layers
2016-02-03 Fredrik Höglundst/mesa: Accelerate PBO uploads
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics
2016-01-30 Ilia Mirkinst/mesa: add atomic counter support
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Ilia Mirkinst/mesa: add support for new mesa indirect draw interface
2016-01-06 Brian Paulst/mesa: use GLbitfield in st_state_flags, add comments
2016-01-06 Brian Pauls/GLuint/GLbitfield/ for st_invalidate_state() parameter
2016-01-03 Ilia Mirkinst/mesa: use PK2H/UP2H when supported
2015-11-23 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-20 Nicolai Hähnlest/mesa: store mapping from perfmon counter to query...
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
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