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st/mesa: fix lowered IO - don't call st_nir_assign_vs_in_locations twice
[mesa.git]
/
src
/
mesa
/
state_tracker
/
st_draw.c
2020-04-21
Dylan Baker
remove final imports.h and imports.c bits
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2020-04-06
Marek Olšák
mesa: precompute _mesa_primitive_restart_index during...
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2020-04-06
Marek Olšák
mesa: remove no longer needed _mesa_is_bufferobj function
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2020-03-27
Marek Olšák
Move compiler.h and imports.h/c from src/mesa/main...
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2020-03-05
Marek Olšák
mesa: remove _mesa_index_buffer::index_size in favor...
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2020-03-05
Marek Olšák
mesa: replace some index_size multiplications and divis...
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2020-02-28
Marek Olšák
mesa: move num_instances and base_instance out of _mesa...
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2020-02-28
Marek Olšák
mesa: remove unused "indirect" parameter from Driver...
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2019-11-14
Eric Anholt
util: Move gallium's PIPE_FORMAT utils to /util/format/
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2019-05-16
Marek Olšák
ac: rename SI-CIK-VI to GFX6-GFX7-GFX8
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2019-04-29
Erik Faye-Lund
mesa/st: remove always-false state
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2019-03-12
Brian Paul
st/mesa: move utility functions, macros into new st_uti...
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2018-12-27
Ilia Mirkin
st/mesa: allow glDrawElements to work with GL_SELECT...
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2018-12-01
Mauro Rossi
android: st/mesa: fix building error due to sched_getcpu()
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2018-11-21
Marek Olšák
st/mesa: regularly re-pin driver threads to the CCX...
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2018-07-18
Marek Olšák
st/mesa: notify u_vbuf/driver that draw index bounds...
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2018-07-05
Gert Wollny
mesa/st: draw_vbo: initialize restart_index too
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2018-05-13
Marek Olšák
gallium: remove aux_vertex_buffer_slot code
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2018-05-10
Mathias Fröhlich
st/mesa: Remove the now unused gl_vertex_array.
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2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2018-04-02
Marek Olšák
st/mesa: don't draw if the bound element array buffer...
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2018-03-31
Mathias Fröhlich
gallium: Push down the gl_vertex_array inputs into...
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2018-02-08
Brian Paul
st/mesa: rename some vars related to indirect draw...
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2017-09-07
Marek Olšák
st/mesa: skip draw calls with pipe_draw_info::count...
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2017-05-18
Marek Olšák
st/mesa: silence a valgrind warning in u_threaded_conte...
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2017-05-10
Marek Olšák
st/mesa: move the logic of all_varyings_in_vbos into...
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2017-05-10
Marek Olšák
st/mesa: unify common code in st_draw_vbo functions
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2017-05-10
Marek Olšák
st/mesa: make st_draw_vbo static
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2017-05-10
Marek Olšák
st/mesa: don't call util_draw_init_info in st_draw_vbo
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2017-05-10
Marek Olšák
gallium: remove pipe_index_buffer and set_index_buffer
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2017-05-10
Marek Olšák
gallium: separate indirect stuff from pipe_draw_info...
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2017-05-10
Marek Olšák
gallium: decrease the size of pipe_vertex_buffer -...
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2017-04-28
Marek Olšák
st/mesa: use min_index and max_index directly from vbo
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2017-04-22
Marek Olšák
mesa: replace _mesa_index_buffer::type with index_size
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2017-04-20
Marek Olšák
st/mesa: check in advance in st_draw_vbo whether the...
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2017-04-20
Marek Olšák
st/mesa: invalidate the readpix cache in st_indirect_dr...
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2017-04-20
Marek Olšák
gallium: fold u_trim_pipe_prim call from st/mesa to...
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2017-02-24
Marek Olšák
st/mesa: assume all drivers support user index buffers
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2017-02-14
Marek Olšák
st/mesa: use the common uploader (v2)
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2016-10-28
Brian Paul
mesa: rename gl_client_array -> gl_vertex_array
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2016-10-24
Nicolai Hähnle
st/mesa: cleanup and fix primitive restart for indirect...
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2016-10-20
Nicolai Hähnle
st/mesa: only set primitive_restart when the restart...
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2016-08-04
Eric Anholt
state_tracker: Initialize the draw context only when...
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2016-07-30
Marek Olšák
st/mesa: remove excessive shader state dirtying
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2016-07-30
Marek Olšák
st/mesa: completely rewrite state atoms
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2016-06-21
Nicolai Hähnle
st/mesa: invalidate readpixels cache
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-28
Timothy Arceri
mesa: remove initialized field from uniform storage
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-11
Marek Olšák
st/mesa: remove ST_NEW_MESA flag (v2)
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-16
Brian Paul
st/mesa: consolidate quad drawing code
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2016-02-16
Brian Paul
st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
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2016-02-13
Samuel Pitoiset
st/mesa: add a second pipeline for compute
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
glsl: move to compiler/
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2016-01-21
Kristian Høgsberg...
Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
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2016-01-09
Kristian Høgsberg...
Merge ../mesa into vulkan
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2016-01-07
Ilia Mirkin
st/mesa: add support for new mesa indirect draw interface
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2016-01-06
Brian Paul
st/mesa: move bitmap cache flushing out of state validation
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2016-01-02
Marek Olšák
u_upload_mgr: pass alignment to u_upload_data manually
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2015-12-30
Ilia Mirkin
st/mesa: add GL_ARB_shader_draw_parameters support
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2015-10-02
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-10-01
Brian Paul
st/mesa: clean up #includes in st_draw.c
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2015-09-03
Marek Olšák
u_upload_mgr: remove the return value from u_upload_data
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-08-06
Marek Olšák
st/mesa: implement DrawTransformFeedbackStream
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2015-08-06
Marek Olšák
vbo: pass the stream from DrawTransformFeedbackStream...
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2015-07-30
Dave Airlie
st/mesa: don't draw instead of asserting in transform...
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2015-07-22
Ilia Mirkin
st/mesa: set vertices_per_patch when drawing
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2015-06-26
Connor Abbott
Merge branch 'wip/nir-vtn' into vulkan
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2015-06-24
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-06-04
Martin Peres
mesa: reference built-in uniforms into gl_uniform_storage
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2015-01-21
Jan Vesely
mesa: Fix some signed-unsigned comparison warnings
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2015-01-07
Marek Olšák
st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
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2014-07-01
Christoph Bumiller
st/mesa: add support for indirect drawing
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2014-03-25
Gregory Hainaut
mesa/sso: rename Shader to the pointer _Shader
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2014-03-20
Marek Olšák
st/mesa: drop the lowering of quad strips to triangle...
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2014-01-22
Paul Berry
mesa: Remove ad-hoc arrays of gl_shader_program.
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2014-01-22
Paul Berry
mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geome...
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2014-01-17
José Fonseca
s/Tungsten Graphics/VMware/
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2013-11-25
Christoph Bumiller
mesa: add indirect drawing buffer parameter to draw...
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2013-10-29
Brian Paul
st/mesa: move out of memory check in st_draw_vbo()
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2013-10-22
Brian Paul
st/mesa: minor whitespace, comment changes in st_draw.c
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2013-05-29
Kenneth Graunke
st/mesa: Go back to using ctx->Array.RestartIndex,...
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2013-05-09
Brian Paul
st/mesa: generate GL_OUT_OF_MEMORY if we can't create...
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2013-04-10
Brian Paul
st/mesa: remove #include mfeatures.h
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2013-02-22
Brian Paul
st/mesa: fix trimming of GL_QUAD_STRIP
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2013-01-25
Brian Paul
st/mesa: do proper error checking for u_upload_alloc...
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2013-01-15
Brian Paul
st/mesa: add some simple buffer/draw debug code
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2013-01-11
Ian Romanick
mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX
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2012-09-15
Oliver McFadden
mesa: remove FEATURE_feedback define.
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2012-07-27
Brian Paul
st/mesa: use STATIC_ASSERT in a few places
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2012-06-19
Fredrik Höglund
st/mesa: Add support for GL_ARB_base_instance
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2012-06-15
Marek Olšák
st/mesa: atomize vertex array state
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2012-05-19
Brian Paul
st/mesa: remove unused pipe variable
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2012-05-17
Jordan Justen
state_tracker: remove software handling of primitive...
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2012-05-11
Marek Olšák
Merge branch 'master' of ssh://git.freedesktop.org...
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2012-05-11
Marek Olšák
Merge branch 'gallium-userbuf'
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