mesa/st: don't advertise NV_vdpau_interop if it doesn't work.
[mesa.git] / src / mesa / state_tracker / st_extensions.c
2014-09-08 Christian Königmesa/st: don't advertise NV_vdpau_interop if it doesn...
2014-09-05 Marek Olšákst/mesa: use 1.0f as boolean true on drivers without...
2014-08-28 Timothy Arcerigallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
2014-08-19 Tobias Klausmannmesa/st: Support ARB_conditional_render_inverted modes
2014-08-15 Ilia Mirkinmesa/st: add support for emitting fine derivative opcodes
2014-08-13 Ilia Mirkinmesa/st: enable ARB_gpu_shader5 if the reported GLSL...
2014-08-12 Ilia Mirkinmesa/st: add BPTC formats, expose ARB_texture_compressi...
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-08-11 Marek Olšákst/mesa: make st_init_limits context-independent
2014-08-11 Marek Olšákmesa: move ShaderCompilerOptions into gl_constants
2014-08-11 Marek Olšákst/mesa: make st_init_extensions context-independent
2014-08-11 Marek Olšákmesa: make _mesa_override_glsl_version context-independent
2014-08-11 Marek Olšákst/mesa: convert the ETC1 format to an uncompressed...
2014-08-11 Marek Olšákst/mesa: advertise ARB_ES3_compatibility if GLSL 3...
2014-07-28 Marek Olšákgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFF...
2014-07-17 Marek Olšákst/mesa,gallium: add a workaround for Unigine Heaven...
2014-07-03 Ilia Mirkingallium: rename PIPE_CAP_TGSI_VS_LAYER to also have...
2014-07-03 Ilia Mirkinmesa/st: enable AMD_vertex_shader_viewport_index
2014-07-03 Ilia Mirkinmesa/st: enable ARB_fragment_layer_viewport
2014-07-01 Christoph Bumillerst/mesa: add support for indirect drawing
2014-07-01 Ilia Mirkingallium: add a cap for max vertex streams
2014-06-18 Marek Olšákgallium: implement ARB_texture_query_levels
2014-06-16 Tapani PälliEnable GL_ARB_explicit_uniform_location in the drivers.
2014-05-05 Ilia Mirkinmesa/st: implement ARB_stencil_texturing
2014-05-02 Ian Romanickmesa: Remove support for desktop OpenGL GL_EXT_separate...
2014-04-26 Ilia Mirkinmesa/st: add support for ARB_sample_shading
2014-04-22 Ilia Mirkinmesa/st: enable EXT_shader_integer_mix when NativeInteg...
2014-04-11 Ilia Mirkinmesa/st: set min/max texture gather offset to driver...
2014-04-07 Dave Airliest/mesa: add support for ARB_texture_query_lod
2014-04-02 Dave Airliemesa/soft/llvmpipe: add fake MSAA support
2014-02-25 Brian Paulst/mesa: add comment to explain _min(), _maxf(), etc...
2014-02-25 Marek Olšákst/mesa: implement ARB_buffer_storage
2014-02-25 Dave Airliest/mesa: add texture gather support. (v2)
2014-02-13 Ilia Mirkinmesa/st: hardcode the viewport bounds range
2014-02-11 Ian Romanickmesa: GL_ARB_half_float_pixel is not optional
2014-02-11 Dave Airliest/mesa: add support for GL_ARB_viewport_array (v0.2)
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-01-29 Siavash Eliasimesa: GL_ARB_map_buffer_alignment is not optional
2014-01-29 Siavash Eliasimesa/st: Unconditionally enable ARB_map_buffer_alignment.
2014-01-27 Ian Romanickmesa: GL_EXT_framebuffer_blit is not optional
2014-01-27 Christoph Bumillermesa/st: expose ARB_texture_rgb10_a2ui if R10G10B10A2_U...
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-09 Brian Paulst/mesa: fix breakage from gl_constant::Program[] change
2013-12-21 Ian Romanickmesa: GL_EXT_packed_depth_stencil is not optional
2013-12-05 Ian Romanickmesa: Use a single enable for GL_EXT_texture_array...
2013-12-03 Marek Olšákgallium: add support for AMD_vertex_shader_layer
2013-11-25 Dave Airliest/mesa: respect higher GLSL levels. (v2)
2013-11-07 Fredrik Höglundst/mesa: Add support for ARB_vertex_type_10f_11f_11f_rev
2013-10-26 Christian Königimplement NV_vdpau_interop v7
2013-10-25 Ilia Mirkinmesa/st: disable ARB_framebuffer_object when no driver...
2013-10-21 Rico Schüllergallium: Enable ARB_texture_mirror_clamp_to_edge.
2013-09-19 Ian Romanickmesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYIN...
2013-07-30 Marek Olšákst/dri: add a new driconf option disable_shader_bit_enc...
2013-07-30 Marek Olšákmesa,glsl,st/dri: add a new driconf option force_glsl_v...
2013-07-30 Marek Olšákst/dri: implement the driconf option force_s3tc_enable...
2013-07-30 Marek Olšákst/dri: support the driconf option disable_blend_func_e...
2013-07-30 Marek Olšákst/mesa: expose EXT_framebuffer_multisample_blit_scaled...
2013-07-18 Kenneth Graunkest/mesa: Enable the ARB_shading_language_420pack extens...
2013-07-02 Marek Olšákmesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimit...
2013-07-02 Marek Olšákst/mesa: disable EXT_separate_shader_objects
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-06-28 Ian Romanickmesa: GL_EXT_shadow_funcs is not optional with GL_ARB_s...
2013-06-28 Ian Romanickmesa: GL_ARB_texture_storage is not optional
2013-06-28 Ian Romanickmesa: GL_ARB_shading_language_100 is not optional
2013-06-28 Ian Romanickmesa: GL_ARB_shader_objects is not optional
2013-06-28 Ian Romanickmesa: GL_NV_blend_square is not optional
2013-06-28 Ian Romanickmesa: GL_EXT_fog_coord is not optional
2013-06-28 Ian Romanickmesa: GL_EXT_secondary_color is not optional
2013-06-28 Ian Romanickmesa: GL_EXT_framebuffer_object is not optional
2013-06-13 Marek Olšákmesa: fix OES_EGL_image_external being partially allowe...
2013-06-04 Brian Paulmesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to...
2013-05-28 Marek Olšákmesa: declare UniformBufferBindings as an array with...
2013-05-14 José Fonsecamesa/st: Temporary workaround for fdo bug 64568.
2013-05-11 Marek Olšákst/mesa: initialize Const.MaxColorAttachments
2013-05-11 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
2013-05-11 Marek Olšákst/mesa: consolidate setting MaxTextureImageUnits
2013-05-11 Marek Olšákst/mesa: initialize all program constants and UBO limits
2013-05-11 Marek Olšákmesa: unify MaxVertexVaryingComponents and MaxGeometryV...
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-05-11 Marek Olšákmesa: consolidate definitions of max texture image...
2013-04-22 Brian Paulst/mesa: minor indentation fixes
2013-04-18 Vadim Girlingallium: handle drirc disable_glsl_line_continuations...
2013-04-11 Dave Airliest/mesa: add support for ARB_texture_multisample (v3)
2013-04-10 Brian Paulst/mesa: remove #include mfeatures.h
2013-04-06 Marek Olšákst/mesa: don't expose ARB_color_buffer_float without...
2013-02-15 Brian Paulst/mesa: fix format query for GL_ARB_texture_rg
2013-02-06 Marek Olšákst/mesa: advertise ARB_shading_language_packing for...
2013-01-30 Christoph Bumillerst/mesa: add support for GL_ARB_texture_buffer_range
2013-01-29 Brian Paulst/mesa: only enable GL_EXT_framebuffer_multisample...
2013-01-29 Brian Paulst/mesa: set ctx->Const.MaxSamples = 0, not 1
2013-01-24 Marek Olšákst/mesa: implement ARB_internalformat_query v2
2013-01-24 Marek Olšákst/mesa: advertise OES_depth_texture_cube_map if GLSL...
2013-01-24 Ian Romanickmesa: Use a single flag for the S3TC extensions that...
2013-01-12 Fredrik Höglundst/mesa: set ctx->Const.UniformBufferOffsetAlignment
2012-12-20 José Fonsecamesa/st: Implement GL_TIME_ELAPSED w/ PIPE_QUERY_TIMESTAMP.
2012-12-20 José Fonsecagallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELA...
2012-12-15 Dave Airliest/mesa: add texture buffer object rgb32 support.
2012-12-14 Paul Berrygallium: Disable varying packing on hardware with ...
2012-12-12 Marek Olšákmesa: disallow creation of GL 3.1 compatibility contexts
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