i965: verify format width in blorp_get_client_bo
[mesa.git] / src / mesa / state_tracker /
2020-09-02 Alyssa Rosenzweigmesa/st: Don't set alpha if ALPHA_TEST is lowered
2020-09-02 Pierre-Eric Pellou... mesa/st: introduce PIPE_CAP_NO_CLIP_ON_COPY_TEX
2020-09-01 Karol Herbstnir: use enum operator helper for nir_variable_mode...
2020-08-26 Marek Olšákst/mesa: remove useless code for lowered IO in st_nir_a...
2020-08-25 Indrajit Kumar Dasmesa: add NV_copy_depth_to_color support for nir
2020-08-25 Woody Chowst/mesa: Fix EGLImageTargetTexture2D for GL_TEXTURE_2D
2020-08-24 Marek Olšákgallium/tgsi: add helper tgsi_get_interp_mode
2020-08-24 Marek Olšákst/mesa: handle lowered IO in st_nir_assign_vs_in_locations
2020-08-24 Marek Olšákst/mesa: don't generate NIR for ARB_vp/fp if NIR is...
2020-08-24 Marek Olšákst/mesa: don't pass NIR to draw module if IO is lowered
2020-08-21 Jesse Natalienir: Add options to nir_lower_compute_system_values...
2020-08-21 Jesse Natalienir: Move compute system value lowering to a separate...
2020-08-21 Charmaine Leest/mesa: increase size of gl_register_file bitfields
2020-08-18 Eduardo Lima Mitevst: Pass TextureTiling option from texture to memory obj
2020-08-17 Jesse Nataliemesa: Move ATTRIBUTE_NOINLINE for glsl_to_tgsi_visitor...
2020-08-17 Louis-Francis Ratt... st/mesa: Enable clip planes lowering for geometry shaders
2020-08-17 Louis-Francis Ratt... st/mesa: factor ucp-lowering logic into helper
2020-08-09 Gert Wollnygallium + mesa/st: Add PIPE_CAP_NIR_ATOMICS_AS_DEREF...
2020-08-06 Danylo Piliaievst/mesa: Treat vertex outputs absent in outputMapping...
2020-08-05 Rob Clarkglsl: remove LowerPrecisionTemporaries
2020-08-05 Rob Clarkgallium: replace 16BIT_TEMPS cap with 16BIT_CONSTS
2020-08-05 Rob Clarkglsl/lower_precision: split out const lowering
2020-08-05 Indrajit Kumar Dasst/mesa: optimize DEPTH_STENCIL copies using fragment...
2020-08-03 Bas Nieuwenhuizenmesa/st: Actually free the driver part of memory object...
2020-07-30 Boris Brezillonnir: Stop passing an options arg to nir_lower_int64()
2020-07-29 Jason Ekstrandnir: Use a single list for all shader variables
2020-07-29 Jason Ekstrandst/nir: Rework fixup_varying_slots
2020-07-29 Jason Ekstrandnir: Take a shader and variable mode in nir_assign_io_v...
2020-07-29 Jason Ekstrandnir: Add a nir_foreach_uniform_variable helper
2020-07-29 Jason Ekstrandnir: Add nir_foreach_shader_in/out_variable helpers
2020-07-28 Marcin Ślusarziris: propagate error from gen_perf_begin_query to...
2020-07-17 Icecream95nir: Add a face_sysval argument to nir_lower_two_sided_...
2020-07-17 Elie Tourniervirgl: Use alpha_src_factor to store blend_equation_adv...
2020-07-17 Elie Tournierglsl_to_ir: do lower_blend_equation if PIPE_CAP_FBFETCH
2020-07-17 Elie Tournierst: expose KHR_blend_equation_advanced if PIPE_CAP_BLEN...
2020-07-17 Elie Tournierglsl_to_tgsi: Set TGSI_PROPERTY_FS_BLEND_EQUATION_ADVANCED
2020-07-17 Erik Faye-Lundmesa: treat Color._AdvancedBlendMode as enum
2020-07-17 Karol Herbstst/mesa: fix st_CopyPixels without support for stencil...
2020-07-16 Indrajit Kumar Dasst/mesa: use fragment shader to copy stencil buffer
2020-07-16 Yevhenii Kharchenkost/mesa: fix corrupted texture levels, when adding...
2020-07-15 Pierre-Eric Pellou... mesa/st: release debug_output after destroying the...
2020-07-15 Pierre-Eric Pellou... mesa: add bool param to _mesa_free_context_data
2020-07-10 Pierre-Eric Pellou... st/mesa: set compressed_data to NULL when freed
2020-07-08 Marek Olšákgallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for Lower...
2020-07-06 Marcin Ślusarzst/mesa: fix reporting of float perf counters max value
2020-07-05 Ilia Mirkinst/mesa: allow R8 to not be exposed as renderable by...
2020-07-03 Mike Blumenkrantzst/program: use nir_lower_clip_disable instead of nir_l...
2020-07-01 Pierre-Eric Pellou... st/mesa: do not clear NewDriverState for inactive states
2020-06-30 Timothy Arcerist/glsl_to_nir: disable st_nir_lower_builtin() when...
2020-06-23 Marek Olšákglsl,driconf: add allow_glsl_120_subset_in_110 for...
2020-06-22 Neil Robertsmesa: Add PrimitiveRestartFixedIndex to gl_constants
2020-06-19 Pierre-Eric Pellou... st/mesa: make texture views inherit compressed_data...
2020-06-18 Karol Herbstst/mesa: lower images when needed
2020-06-18 Danylo Piliaievst/mesa: account for "loose", per-mipmap level textures...
2020-06-17 Timothy Arcerist_glsl_to_nir: fix potential use after free
2020-06-03 Timothy Arcerinir: add callback to nir_remove_dead_variables()
2020-06-02 Marek Olšákgallium: add shader caps INT16 and FP16_DERIVATIVES
2020-06-02 Marek Olšákglsl: lower mediump integer types to int16 and uint16
2020-06-02 Marek Olšákglsl: handle int16 and uint16 types and add instruction...
2020-05-26 Alyssa Rosenzweigmesa: Use SATURATE
2020-05-26 Kristian H. Kristensenmesa/st: Use memset to zero out struct
2020-05-26 Marcin Ślusarzglsl_to_tgsi: add fallthrough comments
2020-05-25 Danylo Piliaievst/mesa: Clear texture's views when texture is removed...
2020-05-13 Marek Olšákgallium: change comments to remove 'state tracker'
2020-05-13 Marek Olšákgallium: rename 'state tracker' to 'frontend'
2020-05-06 Dave Airliedraw: add support for num_samples + sample_stride to...
2020-05-06 Dave Airliedraw: introduce sampler num samples + stride members
2020-05-05 Pierre-Eric Pellou... gallium: add a new cap PIPE_CAP_GLSL_ZERO_INIT
2020-05-05 Pierre-Eric Pellou... mesa: extend GLSLZeroInit semantics
2020-05-05 Erik Faye-Lundmesa/st: consider NumUniformBlocks instead of num_ubos...
2020-05-05 Pierre-Eric Pellou... driconf: add force_integer_tex_nearest option
2020-05-05 Pierre-Eric Pellou... mesa: add gl_coontext::ForceIntegerTexNearest
2020-05-04 Tapani Pällist/mesa: destroy only own program variants when program...
2020-04-30 Marek Olšákmesa: add glInternalBufferSubDataCopyMESA for glthread
2020-04-30 Marek Olšákmesa,st/mesa: add a fast path for non-static VAOs
2020-04-30 Mathias Fröhlichst/mesa: Move _NEW_FRAG_CLAMP to NewFragClamp driver...
2020-04-29 Mike Blumenkrantzgallium: add pipe cap for scissored clears and pass...
2020-04-29 Marek Olšákst/mesa: expose more SPIR-V capabilities
2020-04-27 Erik Faye-Lundmesa/st: call _mesa_initialize() early
2020-04-27 Marek Olšákmesa: replace GLenum target with gl_shader_stage in...
2020-04-27 Marek Olšákmesa: add Const.BufferCreateMapUnsynchronizedThreadSafe...
2020-04-27 Danylo Piliaievst/mesa: Treat vertex inputs absent in inputMapping...
2020-04-25 Connor Abbottst/nir: Fix assigning PointCoord location with !PIPE_CA...
2020-04-23 Indrajit Kumar Dasmesa: add support for AlphaToCoverageDitherControlNV
2020-04-23 Rob Clarkgallium: add # of MRT to blend state
2020-04-23 Rob Clarkmesa/st: avoid u_vbuf for GLES
2020-04-21 Erik Faye-Lundmesa/gallium: do not use enum for bit-allocated member
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-21 Dylan Bakerreplace imports memory functions with utils memory...
2020-04-21 Dylan Bakerreplace malloc macros in imports.h with u_memory.h...
2020-04-21 Dylan Bakerreplace IFLOOR with util_ifloor
2020-04-21 Dylan Bakerreplace _mesa_logbase2 with util_logbase2
2020-04-21 Danylo Piliaievst/mesa: Re-assign vs in locations after updating nir...
2020-04-21 Jason Ekstrandglsl: Hard-code noise to zero in builtin_functions.cpp
2020-04-21 Timothy Arcerist/glsl_to_nir: make use of nir linker for linking...
2020-04-18 Albert Astals CidFix promotion of floats to doubles
2020-04-17 Danylo Piliaievst/mesa: Update shader info of ffvp/ARB_vp after transl...
2020-04-17 Karol Herbstst/mesa: properly guard fallback_copy_texsubimage agins...
2020-04-16 Marek Olšákst/mesa: fix a crash due to passing a draw vertex shade...
2020-04-16 Tapani Pällimesa/st: initialize all winsys_handle fields for memory...
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