vc4: Introduce XML-based packet header generation like Intel's.
[mesa.git] / src / mesa / state_tracker /
2017-06-26 Marek Olšákmesa/glthread: add glthread "perf" counters and pass...
2017-06-21 Marek Olšákst/mesa: don't set the border color if it's unused
2017-06-21 Marek Olšákst/mesa: don't set 16 scissors and 16 viewports if...
2017-06-21 Marek Olšákst/mesa: fix pipe_rasterizer_state::scissor with multip...
2017-06-21 Marek Olšákst/mesa: simplify st_update_viewport
2017-06-21 Marek Olšákst/mesa: remove redundant sample_mask checking
2017-06-21 Marek Olšákst/mesa: use precomputed st_fb_orientation
2017-06-21 Marek Olšákst/mesa: set st_context::...num_samplers to 0 when...
2017-06-21 Marek Olšákst/mesa: unify fail paths for update_single_texture
2017-06-21 Marek Olšákst/mesa: don't call u_sampler_view_default_template...
2017-06-21 Marek Olšákst/mesa: always set sampler swizzle according to the...
2017-06-21 Marek Olšákst/mesa: samplers only need to track whether GLSL ...
2017-06-21 Marek Olšákst/mesa: simplify get_texture_format_swizzle
2017-06-21 Marek Olšákst/mesa: add an entirely separate codepath for setting...
2017-06-21 Marek Olšákst/mesa: don't return an error from update_single_texture
2017-06-21 Marek Olšákst/mesa: clean up trivial dereferences in update_textures
2017-06-21 Marek Olšákst/mesa: don't check MaxTextureImageUnits in update_tex...
2017-06-21 Marek Olšákst/mesa: don't call st_shader_stage_to_ptarget in updat...
2017-06-21 Marek Olšákst/mesa: sink and simplify texBaseFormat getting for...
2017-06-21 Marek Olšákst/mesa: don't set sampler states for TBOs
2017-06-21 Marek Olšákst/mesa: optimize sampler state translation code
2017-06-21 Marek Olšákst/mesa: sink code needed for apply_texture_swizzle_to_...
2017-06-21 Marek Olšákst/mesa: simplify update_shader_samplers
2017-06-21 Marek Olšákst/mesa: when binding sampler states, don't check the...
2017-06-21 Marek Olšákst/mesa: don't unbind sampler states if none are used
2017-06-21 Marek Olšákst/mesa: unify update_gp/tcp/tep code
2017-06-21 Marek Olšákst/mesa: don't search through shader variants if there...
2017-06-21 Marek Olšákst/mesa: don't track shader variants in st_context
2017-06-21 Marek Olšákst/mesa: move blend color into its own state atom
2017-06-21 Marek Olšákst/mesa: check correctly if multisampling is enabled
2017-06-21 Marek Olšákst/mesa: don't invoke st_finalize_texture & st_convert_...
2017-06-21 Marek Olšákmesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL progra...
2017-06-21 Marek Olšákmesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL...
2017-06-21 Marek Olšákmesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_LINE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_POLYGON for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_TRANSFORM for st/mesa if possible
2017-06-21 Marek Olšákmesa: don't flag _NEW_VIEWPORT for st/mesa if possible
2017-06-21 Marek Olšákmesa: don't flag _NEW_MULTISAMPLE for st/mesa
2017-06-21 Marek Olšákmesa: don't flag _NEW_COLOR for st/mesa if possible
2017-06-21 Marek Olšákmesa: use DriverFlags.NewAlphaTest to communicate alpha...
2017-06-21 Marek Olšákmesa: don't flag _NEW_DEPTH for st/mesa
2017-06-21 Marek Olšákmesa: replace VP/FP/ATIfs _Enabled flags with helper...
2017-06-21 Marek Olšákmesa: don't update draw buffer bounds in _mesa_update_state
2017-06-21 Marek Olšákmesa: replace ctx->VertexProgram._TwoSideEnabled with...
2017-06-21 Marek Olšákmesa: stop using _NEW_STENCIL with st/mesa, use DriverF...
2017-06-21 Marek Olšákmesa: replace _mesa_update_stencil() with helper functions
2017-06-20 Dave Airliest/mesa: fix assert to be simpler
2017-06-19 Marek Olšákst/mesa: simplify returning GL_VENDOR
2017-06-19 Marek Olšákst/mesa: remove the "Gallium 0.4 on" prefix from GL_REN...
2017-06-19 Marek Olšákst/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB
2017-06-19 Nicolai Hähnlest/glsl_to_tgsi: use correct writemask when converting...
2017-06-14 Samuel Pitoisetst/mesa: enable ARB_bindless_texture
2017-06-14 Samuel Pitoisetst/mesa: disable per-context seamless cubemap when...
2017-06-14 Samuel Pitoisetst/mesa: make bindless samplers/images bound to units...
2017-06-14 Samuel Pitoisetst/mesa: add infrastructure for storing bound texture...
2017-06-14 Samuel Pitoisetst/mesa: add st_create_{texture,image}_handle_from_unit...
2017-06-14 Samuel Pitoisetst/mesa: add st_convert_image_from_unit() helper
2017-06-14 Samuel Pitoisetst/mesa: make convert_sampler_from_unit() non-static
2017-06-14 Samuel Pitoisetst/mesa: make update_single_texture() non-static
2017-06-14 Samuel Pitoisetst/mesa: implement ARB_bindless_texture
2017-06-14 Samuel Pitoisetst/glsl_to_tgsi: teach rename_temp_registers() about...
2017-06-14 Samuel Pitoisetst/glsl_to_tgsi: teach the DCE pass about bindless...
2017-06-14 Samuel Pitoisetst/glsl_to_tgsi: add support for bindless pack/unpack...
2017-06-14 Samuel Pitoisetst/glsl_to_tgsi: add support for bindless images
2017-06-14 Samuel Pitoisetst/glsl_to_tgsi: add support for bindless samplers
2017-06-14 Samuel Pitoisetmesa: pass gl_program to _mesa_associate_uniform_storage()
2017-06-13 Brian Paulst/mesa: unmap the stream_uploader buffer before drawing
2017-06-13 Samuel Pitoisetst_glsl_to_tgsi: init index to 0 before get_deref_offsets()
2017-06-13 Timothy Arcerist/mesa: skip texture validation logic when nothing...
2017-06-12 Dave Airliest_glsl_to_tgsi: don't try and pass 32-bit values to...
2017-06-12 Marek Olšákst/mesa: call check_program_state only when needed
2017-06-09 Samuel Pitoisetmesa: make use of NewScissorTest driver flags
2017-06-09 Samuel Pitoisetmesa: make use of NewScissorRect driver flags
2017-06-08 Timothy Arcerimesa: inline vbo_exec_invalidate_state() and call from...
2017-06-08 Timothy Arcerimesa: stop passing state bitfield to UpdateState()
2017-06-08 Timothy Arcerist/mesa: add st_invalidate_buffers() helper
2017-06-08 Rob Herringglsl: Fix gl_shader_stage enum unsigned comparison
2017-06-08 Dave Airliest_glsl_to_tgsi: cleanup variable storage search.
2017-06-07 Dave Airliest_glsl_to_tgsi: replace variables tracking list with...
2017-06-07 Dave Airliest_glsl_to_tgsi: rewrite rename registers to use array...
2017-06-07 Dave Airliest_glsl_to_tgsi: bump index back up to 32-bit
2017-06-07 Marek Olšákst/mesa: don't keep framebuffer state in st_context
2017-06-07 Marek Olšákst/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB...
2017-06-07 Marek Olšákst/mesa: use gl_driver_flags::NewFramebufferSRGB
2017-06-06 Samuel Pitoisetmesa: make use of NewWindowRectangles driver flags
2017-06-05 Marek Olšákst/mesa: don't load cached TGSI shaders on demand
2017-06-03 Lyudest/mesa: Add support for ARB_post_depth_coverage
2017-05-31 Timothy Arcerimesa/st: indentation tidy-up
2017-05-22 Ian Romanickmesa: GL_ARB_shader_subroutine is not optional in core...
2017-05-20 John Brooksdriconf: Add allow_glsl_builtin_variable_redeclaration...
2017-05-19 Timothy Arcerist/mesa: don't mark the program as in cache_fallback...
2017-05-19 Timothy Arcerimesa: add an env var to force cache fallback
2017-05-19 Timothy Arcerist/mesa: improve shader cache debug info
2017-05-18 Marek Olšákst/mesa: silence a valgrind warning in u_threaded_conte...
2017-05-18 Marek Olšákglsl_to_tgsi: declare all SSBOs and atomics when indire...
2017-05-18 Samuel Pitoisettgsi: store the sampler view type directly in the instr...
2017-05-18 Nicolai Hähnlest/mesa: remove an incorrect assertion
2017-05-17 Marek Olšákmesa: add gl_constants::AllowMappedBuffersDuringExecution
2017-05-16 Rob Clarkmesa/st: fix yuv EGLImage's
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