v3d: Only look up the 3rd texture gather offset for non-arrays.
[mesa.git] / src /
2019-04-16 Eric Anholtv3d: Only look up the 3rd texture gather offset for...
2019-04-16 Caio Marcelo de... spirv: Tell which opcode or value is unhandled when...
2019-04-16 Caio Marcelo de... spirv: Add more to_string helpers
2019-04-16 Jason Ekstrandintel/mi_builder: Disable mem_mem tests on IVB
2019-04-16 Kenneth Graunkeiris: Change vendor and renderer strings
2019-04-16 Jason Ekstrandintel/mi_builder: Re-order an initializer
2019-04-16 Jason Ekstrandnir/algebraic: Use a cache to avoid re-emitting structs
2019-04-16 Jason Ekstrandnir/algebraic: Move the template closer to the render...
2019-04-16 Kenneth Graunkeiris: Move iris_debug_recompile calls before uploading.
2019-04-16 Kenneth Graunkeiris: Print the reason for shader recompiles.
2019-04-16 Kenneth Graunkei965: Move program key debugging to the compiler.
2019-04-16 Marek Olšákwinsys/amdgpu: don't set GTT with GDS & OA placements...
2019-04-16 Marek Olšáknir: optimize gl_SampleMaskIn to gl_HelperInvocation...
2019-04-16 suresh guttulast/va/enc: Add support for frame_cropping_flag of VAEnc...
2019-04-16 suresh guttularadeon/vce:Add support for frame_cropping_flag of VAEnc...
2019-04-16 suresh guttulavl: Add cropping flags for H264
2019-04-16 Tapani Pällicompiler/glsl: handle case where we have multiple users...
2019-04-16 Danylo Piliaievintel/compiler: Do not reswizzle dst if instruction...
2019-04-16 Samuel Pitoisetradv: sort the shader capabilities alphabetically
2019-04-16 Kenneth Graunkeiris: Make shader_perf_log print to stderr if INTEL_DEB...
2019-04-16 Samuel Pitoisetradv: enable shaderInt8 on SI and CIK
2019-04-15 Chia-I Wuvirgl: fix fence fd version check
2019-04-15 Chia-I Wuvirgl: introduce virgl_drm_fence
2019-04-15 Chia-I Wuvirgl: hide fence internals from the driver
2019-04-15 Chia-I Wuvirgl: handle fence_server_sync in winsys
2019-04-15 Roland Scheideggergallivm: fix bogus assert in get_indirect_index
2019-04-15 Andres Gomezglsl/linker: always validate explicit locations for...
2019-04-15 Rhys Perryvc4: fix build
2019-04-15 Kenneth Graunkeiris: Fix FLUSH_EXPLICIT handling with staging buffers.
2019-04-15 Kenneth Graunkeiris: Preserve all PIPE_TRANSFER flags in xfer->usage
2019-04-15 Kenneth Graunkeiris: Actually mark blorp_copy_buffer destinations...
2019-04-15 grmatdrirc: add Spectacle, Falkon to a-sync blacklist
2019-04-15 davidbepodrirc: add Waterfox to adaptive-sync blacklist
2019-04-15 El Christianitodrirc: add Budgie WM to adaptive-sync blacklist
2019-04-15 Dylan BakerDelete autotools
2019-04-15 Marek Olšákradeonsi: enable GL_EXT_shader_image_load_formatted
2019-04-15 Rhys Perryst/mesa: add support for EXT_shader_image_load_formatted
2019-04-15 Rhys Perrymesa, glsl: add support for EXT_shader_image_load_formatted
2019-04-15 Rhys Perrygallium: add support for formatted image loads
2019-04-15 Samuel Pitoisetradv: set ACCESS_NON_READABLE on stores for copy/fill...
2019-04-15 Bas Nieuwenhuizenradv: Use local buffers for the global bo list.
2019-04-15 Bas Nieuwenhuizenac: Move has_local_buffers disable to radeonsi.
2019-04-15 Bas Nieuwenhuizenradv: Add bolist RADV_PERFTEST flag.
2019-04-15 Marek Olšákac: fix incorrect bindless atomic code in visit_image_a...
2019-04-15 Rhys Perrynir,ac/nir: fix cube_face_coord
2019-04-15 Jason Ekstrandanv: Update to use the new features struct names
2019-04-15 Jason Ekstrandvulkan: Update the XML and headers to 1.1.106
2019-04-15 Timothy Arcerinir: fix packing components with arrays
2019-04-15 Samuel Pitoisetradv: enable VK_KHR_shader_float16_int8
2019-04-15 Samuel Pitoisetspirv: add SpvCapabilityFloat16 support
2019-04-15 Kenneth Graunkeintel: Emit 3DSTATE_VF_STATISTICS dynamically
2019-04-14 Jason Ekstrandnir/validate: Require unused bits of nir_const_value...
2019-04-14 Jason Ekstrandnir/load_const_to_scalar: Get rid of a bit size switch...
2019-04-14 Jason Ekstrandspirv: Drop some unneeded bit size switch statements
2019-04-14 Jason Ekstrandnir/constant_folding: Get rid of a bit size switch...
2019-04-14 Karol Herbstnir: make nir_const_value scalar
2019-04-14 Karol Herbstspirv: reduce array size in vtn_handle_constant
2019-04-14 Karol Herbstnir/loop_analyze: use nir_const_value.b for boolean...
2019-04-14 Jason Ekstrandnir/print: Use nir_src_as_int for array indices
2019-04-14 Jason Ekstrandnir/builder: Add a nir_imm_zero helper
2019-04-14 Karol Herbstnir/builder: Move nir_imm_vec2 from blorp into the...
2019-04-14 Karol Herbstlima: use nir_src_as_float
2019-04-14 Karol Herbstfreedreno/ir3: use nir_src_as_uint in a few places
2019-04-14 Karol Herbstintel/nir: use nir_src_is_const and nir_src_as_uint
2019-04-14 Jason Ekstrandintel/nir: Take a nir_tex_instr and src index in brw_te...
2019-04-14 Karol Herbstradv: use nir constant helpers
2019-04-14 Karol Herbstamd/nir: some cleanups
2019-04-14 Alyssa Rosenzweigpanfrost/midgard: Use shared nir_lower_viewport_transform
2019-04-14 Alyssa Rosenzweignir: Add nir_lower_viewport_transform
2019-04-14 Alyssa Rosenzweigpanfrost: Cleanup indexed draw handling
2019-04-14 Alyssa Rosenzweigpanfrost/midgard: Drop dependence on mesa/st
2019-04-14 Mauro Rossidraw: fix building error in draw_gs_init()
2019-04-14 Qiang Yulima/gpir: fix alu check miss last store slot
2019-04-14 Qiang Yulima/gpir: fix compile fail when two slot node
2019-04-14 Vasily Khoruzhicklima: add support for depth/stencil fbo attachments...
2019-04-14 Vasily Khoruzhicklima: use individual tile heap for each GP job.
2019-04-13 Christian Gmeinernir: add lower_ftrunc
2019-04-13 Lionel Landwerlinanv: leave the top 4Gb of the high heap VMA unused
2019-04-12 Eric Anholtv3d: Use the new lower_to_scratch implementation for...
2019-04-12 Jason Ekstrandnir: Add a pass for selectively lowering variables...
2019-04-12 Eric Anholtv3d: Detect the correct number of QPUs and use it to...
2019-04-12 Eric Anholtv3d: Add missing dumping for the spill offset/size...
2019-04-12 Eric Anholtv3d: Add missing base offset to CS shared memory accesses.
2019-04-12 Eric Anholtv3d: Add Compute Shader compilation support.
2019-04-12 Eric Anholtv3d: Replace the old shader-db env var output with...
2019-04-12 Eric Anholtv3d: Include the number of max temps used in the shader...
2019-04-12 Eric Anholtv3d: Drop a note for the future about PIPE_CAP_PACKED_U...
2019-04-12 Eric Anholtv3d: Add and use a define for the number of channels...
2019-04-12 Eric Anholtnir: Add a comment about how intrinsic definitions...
2019-04-12 Eric Anholtnir: Drop remaining references to const_index in favor...
2019-04-12 Eric Anholtnir: Drop comments about the constant_index slots for...
2019-04-12 Sagar Ghugeintel/fs: Remove unused condition from opt_algebraic...
2019-04-12 Kenneth Graunkeglsl: Set location on structure-split sampler uniform...
2019-04-12 Mateusz Krzakpanfrost: use os_mmap and os_munmap
2019-04-12 Mateusz Krzakpanfrost: cast bo_handles pointer to uintptr_t first
2019-04-12 Jason Ekstrandanv/pipeline: Fix MEDIA_VFE_STATE::PerThreadScratchSpac...
2019-04-12 Marek Olšákac: use the common helper ac_apply_fmask_to_sample
2019-04-12 Marek Olšákradeonsi: set AC_FUNC_ATTR_READNONE for image opcodes...
2019-04-12 Marek Olšákmesa: don't overwrite existing shader files with MESA_S...
2019-04-12 Marek Olšákglsl: allow the #extension directive within code blocks...
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