st/vega: More flexible shader selection.
[mesa.git] / src /
2010-12-01 Chia-I Wust/vega: More flexible shader selection.
2010-12-01 Chia-I Wust/vega: Revive mask layer support.
2010-12-01 Chia-I Wust/vega: Add primitive text support.
2010-12-01 Chia-I Wust/vega: Make image_draw take a matrix.
2010-12-01 Chia-I Wust/vega: Make path_render and path_stroke take a matrix.
2010-12-01 Chia-I Wust/vega: Fix image sampler views for alpha-only formats.
2010-12-01 Chia-I Wust/vega: Update to latest headers.
2010-12-01 Chia-I Wust/vega: Get rid of renderer_copy_texture.
2010-12-01 Chia-I Wust/vega: vg_copy_texture and vg_copy_surface should...
2010-12-01 Chia-I Wust/vega: Clean up renderer fields and functions.
2010-12-01 Chia-I Wust/vega: Clean up vg_context fields and functions.
2010-12-01 Chia-I Wust/vega: vg_manager should care about only the color...
2010-12-01 Chia-I Wust/vega: Make shader_bind call into the renderer.
2010-12-01 Chia-I Wust/vega: Move g3d states to renderer.
2010-12-01 Chia-I Wust/vega: Use st_framebuffer for fb width/height.
2010-12-01 Chia-I Wust/vega: Delay fb state update to vg_validate_state.
2010-12-01 Chia-I Wust/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
2010-12-01 Chia-I Wust/vega: Use the renderer for vgMask.
2010-12-01 Chia-I Wust/vega: Add FILTER renderer state for image filtering.
2010-12-01 Chia-I Wust/vega: Add CLEAR renderer state for vgClear.
2010-12-01 Chia-I Wust/vega: Add SCISSOR renderer state.
2010-12-01 Chia-I Wust/vega: Add DRAWTEX renderer state.
2010-12-01 Chia-I Wust/vega: Overhaul renderer with renderer states.
2010-12-01 Chia-I Wullvmpipe: Fix build errors on x86.
2010-11-30 Brian Paulgallivm/llvmpipe: squash merge of the llvm-context...
2010-11-30 Marek Olšákr300g: fix texture border color once again
2010-11-30 Kenneth Graunkeglsl/linker: Free any IR discarded by optimization...
2010-11-30 Kenneth Graunkeglsl: Remove anti-built-in hacks from the print visitor.
2010-11-30 Kenneth Graunkeglsl: Lazily import built-in function prototypes.
2010-11-30 Kenneth Graunkeglsl: Refactor out cloning of function prototypes.
2010-11-30 Aras Pranckeviciusglsl: fix matrix type check in ir_algebraic
2010-11-30 Eric Anholtglsl: Quiet unreachable no-return-from-function warning.
2010-11-30 Zack Rusinscons: add alias for identity
2010-11-30 Eric Anholtglsl: Fix structure and array comparisions.
2010-11-30 Eric Anholtglsl: Add a helper constructor for expressions that...
2010-11-30 Keith Whitwellllvmpipe: shortcircuit some calls to set_scene_state
2010-11-30 Keith Whitwellllvmpipe: remove misleading debug string
2010-11-30 Keith Whitwellllvmpipe: raise dirty flag on transfers to bound constbuf
2010-11-30 José Fonsecawgl: More complete WGL_ARB_pbuffer support.
2010-11-30 José Fonsecawgl: Stub WGL_ARB_pbuffer support.
2010-11-30 José Fonsecascons: Alias for svga
2010-11-30 José Fonsecasvga: Use consistent hexadecimal representation on...
2010-11-30 Marek Olšákutil: rename u_mempool -> u_slab
2010-11-30 Zack Rusingallivm: fix storing of the addr register
2010-11-30 Eric Anholtglsl: Make the symbol table's add_variable just use...
2010-11-30 Eric Anholtglsl: Make the symbol table's add_function just use...
2010-11-30 Eric Anholti965: Fix type of gl_FragData[] dereference for FB...
2010-11-29 Adam Jacksondrivers/x11: unifdef XFree86Server
2010-11-29 Marek Olšákst/mesa: fix texture border color for RED and RG base...
2010-11-29 pontus lidmanmesa: check for posix_memalign() errors
2010-11-29 Dave Airlier600g: it looks like r600 can handle dword offsets...
2010-11-28 Marek Olšáku_blitter: interpolate clear color using a GENERIC...
2010-11-27 Henri Verbeetr600g: Fix the PIPE_FORMAT_A8_UNORM color swap for...
2010-11-27 Henri Verbeetr600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
2010-11-26 Mathias Fröhlichst/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDAT...
2010-11-26 Brian Paulst/mesa: fix mapping of zero-sized buffer objects
2010-11-26 Thomas Hellstromxorg/vmwgfx: Don't clip video to viewport
2010-11-26 Thomas Hellstromxorg/vmwgfx: Flush even if we don't autopaint the color key
2010-11-26 Marek Olšákr300/compiler: move util functions to radeon_compiler_util
2010-11-26 Marek Olšákr300/compiler: add a function for swizzling a mask
2010-11-26 Marek Olšákr300/compiler: remove duplicate function rc_mask_to_swz
2010-11-26 Marek Olšákr300/compiler: fix rc_rewrite_depth_out for it to work...
2010-11-25 Marek Olšáku_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu...
2010-11-25 Xavier Chantrynvfx: reset nvfx->hw_zeta
2010-11-25 Xavier Chantrynvfx: fb->nr_cbufs <= 1 on nv30
2010-11-25 Kenneth Graunkeglsl: Add a virtual as_discard() method.
2010-11-25 Kenneth Graunkeglsl: Use do_common_optimization in the standalone...
2010-11-25 Kenneth Graunkeglsl: Don't inline function prototypes.
2010-11-25 Vinson Leer300/compiler: Move declaration before code.
2010-11-25 Vinson Leer300/compiler: Move declaration before code.
2010-11-25 Chia-I Wust/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.
2010-11-25 Chia-I Wust/vega: No flipping in vg_prepare_blend_surface.
2010-11-25 Chia-I Wust/vega: Masks and surfaces should share orientation.
2010-11-25 Chia-I Wust/vega: Fix a crash with empty paths.
2010-11-25 Chia-I Wuauxiliary: util_blit_pixels_tex should restore the...
2010-11-24 Dave Airlier300g/r600g: bump cache manager timeouts to 1s
2010-11-24 Kenneth Graunkemesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
2010-11-24 Peter Cliftonmeta: Mask Stencil.Clear against stencilMax in _mesa_me...
2010-11-24 Brian Paulx11: remove test_proxy_teximage() function
2010-11-24 Brian Paulmesa: added _mesa_format_image_size64()
2010-11-24 Brian Paulmesa: add assertion and update comment in _mesa_format_...
2010-11-24 Kristian Høgsbergi965: Don't write mrf assignment for pointsize output
2010-11-24 Thomas Hellstromgallium/targets/xorg-vmwgfx: Xv fixes
2010-11-24 Thomas Hellstromst/xorg: Add a function to flush pending rendering...
2010-11-24 Chia-I Wuegl_dri2: Fix one context, multiple surfaces.
2010-11-24 Ian Romanicki915: Disallow alpha, red, RG, and sRGB as render targets
2010-11-24 Brian Paulglsl: start restoring some geometry shader code
2010-11-24 Brian Paulglsl: better handling of linker failures
2010-11-24 Brian Paulmesa: use gl_shader_type enum
2010-11-23 Brian Paulmesa: replace #defines with new gl_shader_type enum
2010-11-23 Brian Paulmesa: _mesa_valid_register_index() to validate register...
2010-11-23 Brian Paulmesa: rename, make _mesa_register_file_name() non-static
2010-11-23 Brian Paulglsl: use gl_register_file in a few places
2010-11-23 Brian Paulglsl: fix off by one in register index assertion
2010-11-23 Alex Deuchergallium/egl: fix r300 vs r600 loading
2010-11-23 Eric Anholti965: Use the new embedded compare in SEL on gen6 for...
2010-11-23 Eric Anholti965: Don't upload line smooth params unless we're...
2010-11-23 Eric Anholti965: Don't upload line stipple pattern unless we're...
2010-11-23 Eric Anholti965: Don't upload polygon stipple unless required.
2010-11-23 Eric Anholti965: Move gen4 blend constant color to the gen4 blendi...
next