docs: update calendar and link releases notes for 20.1.3
[mesa.git] / src /
2020-07-09 Pierre-Eric Pellou... glsl: only allow 32 bits atomic operations on images
2020-07-09 Pierre-Eric Pellou... glsl: don't expose imageAtomicIncWrap for signed image
2020-07-09 Pierre-Eric Pellou... ac/llvm: remove the -1 hack from ac_atomic_inc_wrap
2020-07-09 Pierre-Eric Pellou... glsl: reject size1x8 for image variable with floating...
2020-07-09 Samuel Pitoisetradv: compute prim_vertex_count at draw time
2020-07-09 Samuel Pitoisetradv: adjust IA_MULTI_VGT_PARAM.PARTIAL_VS_WAVE at...
2020-07-09 Samuel Pitoisetradv: adjust IA_MULTI_VGT_PARAM.WD_SWITCH_ON_EOP at...
2020-07-09 Samuel Pitoisetradv: store the primitive topology hardware value in...
2020-07-09 Samuel Pitoisetradv: implement missing VK_ACCESS_MEMORY_{READ,WRITE...
2020-07-09 Karol Herbstnv50/ir: fix memset on non trivial types warning
2020-07-09 Timothy Arcerinine: remove unused var
2020-07-09 Timothy Arcerizink: fix missing fallthrough comment
2020-07-09 Timothy Arceriv3d: remove redefine of VG(x)
2020-07-09 Timothy Arcerifreedreno: fix missing fallthrough comments
2020-07-08 Bas Nieuwenhuizenamd/llvm: Mark pointer function arguments as 32-byte...
2020-07-08 Marek Olšákglsl: don't validate array types in ir_dereference_variable
2020-07-08 Simon Serradv: use bitshifts for debug enum values
2020-07-08 Jonathan Marekfreedreno/layout: layout simplifications and pitch...
2020-07-08 Jonathan Marekfreedreno: add a fd_resource_pitch helper
2020-07-08 Jonathan Marekfreedreno/a2xx: fix compressed textures
2020-07-08 Jason Ekstrandnir/validate: Don't abort() until after the shader...
2020-07-08 Marek OlšákRevert "ac/surface: require that gfx8 doesn't have...
2020-07-08 Mike Blumenkrantzzink: translate gl_FragColor to gl_FragData before...
2020-07-08 Mike Blumenkrantznir: add lowering pass for fragcolor -> fragdata
2020-07-08 Erik Faye-Lundzink: expose depth-clip if supported
2020-07-08 Bas Nieuwenhuizenradv: Use correct semaphore handle type for Android...
2020-07-08 Samuel Pitoisetradv: set depth/stencil enable values correctly for...
2020-07-08 Jonathan Marekfreedreno/regs: document CS shared storage size bit
2020-07-08 Neil Robertsv3d/compiler: Fix sorting the gs and fs inputs
2020-07-08 Timothy Arceripanfrost: add some missing fallthrough comments to...
2020-07-08 Timothy Arceripanfrost: hide more unused code in bi_lower_combine.c
2020-07-08 Timothy Arceripanfrost: add some missing fallthrough comments
2020-07-08 Timothy Arcerinouveau/nvc0: silence maybe-uninitialized warning
2020-07-08 Timothy Arceriiris: silence maybe-uninitialized for stc_dst_aux_usage...
2020-07-08 Timothy Arceriiris: fix maybe-uninitialized warning for initial_state...
2020-07-08 Timothy Arceriradeonsi: fix SI_NUM_ATOMS
2020-07-08 Timothy Arcerir600/radeonsi: silence zero-length-bounds gcc warnings
2020-07-08 Jonathan Marekfreedreno/ir3: add support for a650 tess shared storage
2020-07-08 Marek Olšákgallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for Lower...
2020-07-08 Marek Olšákglsl: lower mediump temporaries to 16 bits except struc...
2020-07-08 Alyssa Rosenzweigglsl: Handle 16-bit types in loop analysis
2020-07-08 Marek Olšákglsl: add capability to lower mediump array types
2020-07-08 Marek Olšákglsl: lower builtins to mediump that always return...
2020-07-08 Marek Olšákglsl: lower builtins to mediump that ignore precision...
2020-07-08 Marek Olšákglsl: don't lower builtins to mediump that don't allow it
2020-07-08 Marek Olšákglsl: don't lower precision of textureSize
2020-07-08 Marek Olšákglsl: flatten a tautological conditional in lower_precision
2020-07-08 Marek Olšákglsl: cleanups in lower_precision
2020-07-08 Marek Olšákglsl: remove the return type from lower_precision
2020-07-08 Marek Olšákglsl: convert reusable lower_precision util code into...
2020-07-08 Marek Olšákglsl: validate more stuff
2020-07-08 Marek Olšákglsl: run validate_ir_tree if GLSL_VALIDATE=1 regardles...
2020-07-08 Marek Olšákglsl: fix evaluating float16 constant expression matrices
2020-07-08 Marek Olšákglsl: fix the type of ir_constant_data::u16
2020-07-08 Marek Olšákglsl: print constant initializers
2020-07-08 Marek Olšákglsl: print precision qualifiers in IR dumps
2020-07-08 Marek Olšákglsl: make print_type non-static for debugging
2020-07-07 Jason Ekstrandanv: Handle clamping of inverted depth ranges
2020-07-07 Dave Airliellvmpipe: add ARB_post_depth_coverage support.
2020-07-07 Dave Airliedraw/gs: use mask to limit vertex emission.
2020-07-07 Dave Airliedraw: free vertex info from geometry streams.
2020-07-07 Dave Airliedraw: use common exit path in pipeline finish.
2020-07-07 Dave Airliedraw/gs: reverse the polarity of the invocation/prims...
2020-07-07 Dave Airliedraw: account primitive lengths for all streams.
2020-07-07 Dave Airliegallivm/nir: end primitive for all streams.
2020-07-07 Dave Airliegallivm/nir: don't access stream var outside bounds
2020-07-07 Dave Airliegallivm/gs_iface: pass stream into end primitive interface.
2020-07-07 Dave Airliedraw/gs: only allocate memory for streams needed.
2020-07-07 Dave Airliegallivm/draw/gs: pass vertex stream count into shader...
2020-07-07 Dave Airliedraw/gs: fix up current verts in output fetching.
2020-07-07 Dave Airliedraw: emit so primitives before ending empty pipeline.
2020-07-07 Dave Airliegallivm/nir: call end prim at end on all GS streams.
2020-07-07 Neil Robertsbroadcom/qpu: set VC5_QPU_RADDR_A out of the switch...
2020-07-07 Rhys Perryaco: use VOP2 version of v_mbcnt_hi_u32_b32 on GFX6/7
2020-07-07 Eric Anholtutil: Share a single function pointer for the 4-byte...
2020-07-07 Eric Anholtutil: Remove the stub pack/unpack functions for YUV...
2020-07-07 Eric Anholtllvmpipe: Generalize "could llvmpipe fetch this format...
2020-07-07 Eric Anholtutil: Use designated initializers to clean up the forma...
2020-07-07 Eric Anholtutil: Merge util_format_read_4* functions.
2020-07-07 Eric Anholtutil: Merge util_format_write_4* functions.
2020-07-07 Eric Anholtsvga: Reuse util_format_unpack_rgba().
2020-07-07 Eric Anholtgallium/util: Move the Z/S handling to the outside...
2020-07-07 Eric Anholtgallium/util: Clean up the Z/S tile write path.
2020-07-07 Eric Anholtgallium/util: Fix location of the comment about S8_UINT...
2020-07-07 Eric Anholtetnaviv: Use the util_pack_color_union() helper.
2020-07-07 Eric Anholtutil: Remove unused util_format_planar_is_supported().
2020-07-07 Eric Anholtsoftpipe: Clean up softpipe's SSBO load/store interpret...
2020-07-07 Eric Anholtutil: Mark util_format_description() as a const function.
2020-07-07 Daniel Schürmannnir: refactor nir_can_move_instr
2020-07-07 Daniel Schürmannnir: also move vecN in case of nir_move_copies
2020-07-07 Jonathan Marekturnip: use global bo for clear blit shaders
2020-07-07 Daniel Schürmannaco: remove superflous (bool & exec) if the result...
2020-07-07 Rhys Perryradv: enable zerovram for Quantic Dream games
2020-07-07 Karol Herbstnv50/ir/nir: fix cache mode conversion
2020-07-07 Karol Herbstgv100/ir: fix coherent and volatile memory access
2020-07-07 Karol Herbstgv100/ir: implement sample shading
2020-07-07 Karol Herbstnv50/ir/nir: fix interpolation on explicit operations
2020-07-07 Danylo Piliaieviris: Fix fast-clearing of depth via glClearTex(Sub...
2020-07-07 Erik Faye-Lundmerge gallium docs into main docs
2020-07-07 Connor Abbottfreedreno: Sync registers with envytools
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