nouveau: include stdio.h and u_inlines.h in all context files since embedded changes
[mesa.git] / src /
2010-02-04 Dave Airlienouveau: include stdio.h and u_inlines.h in all context...
2010-02-03 Brian Paulmesa: increase number of texture units to MAX_COMBINED_...
2010-02-03 Brian Paulmesa: re-dimension RasterTexCoords and CoordReplace
2010-02-03 Brian Paulmesa: added texcoord unit assertion
2010-02-03 Brian Paulmesa: use Elements() instead of MAX_TEXTURE_COORD_UNITS
2010-02-03 Brian Paulmesa: added tex unit assert, use Elements() macro
2010-02-03 Brian Paulmesa: check for invalid texture coord unit in glGet...
2010-02-03 Brian Paulmesa: check/clamp texture/program matrix accesses
2010-02-03 Brian Paulmesa: add error check for querying invalid texture...
2010-02-03 Brian Paulmesa: use Elements() as limit in loops over texture...
2010-02-03 Brian Paulmesa: add out of bounds assertions for accessing textur...
2010-02-03 José Fonsecautil: Cast to match the MSVC intrinsics.
2010-02-03 José Fonsecautil: Don't include system headers inside extern "C...
2010-02-03 José FonsecaMerge branch 'gallium-embedded'
2010-02-03 José Fonsecagallium/docs: Document the OS module.
2010-02-03 Brian Paultgsi: added debugging code to catch divide by zero
2010-02-03 Brian Paultgsi: convert CHECK_INF_OR_NAN to inline function
2010-02-03 Francisco Jerezmesa: Factor out the fb initialization details from...
2010-02-03 José Fonsecaos: Also add the aligned memory prototypes to the embed...
2010-02-03 José Fonsecautil: Reimplement all utility functions in terms of...
2010-02-03 José Fonsecaos: New OS abstraction module.
2010-02-03 Keith Whitwellvbo: fix void * arithmetic warning
2010-02-03 Francisco Jerezvbo: Fix up in-place splitting for non-contiguous/index...
2010-02-03 José Fonsecatrace: Include the appropriate header instead of defini...
2010-02-03 Keith Whitwellsvga: fix TXD and TXL opcode translation
2010-02-03 Keith Whitwellsvga: deriv insns not valid in dynamic flow control...
2010-02-03 Keith Whitwellsvga: texture from lod zero inside dynamic branching
2010-02-03 Keith Whitwellsvga: better method for generating white fs color outputs
2010-02-03 Keith Whitwellmesa/st: bump the gallium version number
2010-02-03 Keith Whitwellst/mesa: remove some floating point divides in viewport...
2010-02-03 José Fonsecagallium-docs: Fix typo.
2010-02-03 Dave Airlier300: fix compiler bugs introduced with MRT changes.
2010-02-03 Chia-I Wuegl: Rename _eglPreloadForEach callbacks.
2010-02-03 Chia-I Wuegl: Fix a potential segfault in driver suffix matching.
2010-02-03 Chia-I Wuegl: Remove unnecessary #ifdef's.
2010-02-03 Chia-I Wuegl: Ignore certain environment variables when setuid...
2010-02-03 Chia-I Wuegl: Add EGL_DRIVERS_PATH environment variable.
2010-02-03 Brian Pauldraw: remove old hard-coded shader length limits
2010-02-03 Brian Paultgsi: added tgsi_alloc_tokens()
2010-02-03 Brian Pauldraw: re-implement free_bit() with ffs()
2010-02-03 Brian Pauldraw: comments and var renaming
2010-02-03 Brian Paultgsi: fix comment
2010-02-03 Brian Pauldraw: add const qualifiers, fix return types
2010-02-03 Brian Paulsoftpipe: remove unnecessary #include
2010-02-03 Brian Pauldraw: new, updated comments
2010-02-03 Brian Paulllvmpipe: fix (potentially) broken AA points, AA lines
2010-02-03 Brian Paulsoftpipe: fix broken AA points, AA lines
2010-02-03 Corbin Simpsongallium/docs: Opcode refs.
2010-02-03 Corbin Simpsongallium/docs: TGSI notes on replication to dst, and...
2010-02-03 Corbin Simpsongallium/docs: Start turning notes into docs.
2010-02-03 Corbin Simpsongallium/docs: Add opcode formatting.
2010-02-02 Brian Paulgallium/docs: default Z texture tuple is (z,z,z,1)...
2010-02-02 Brian Paulgallium/docs: s/convensions/conventions/
2010-02-02 Corbin Simpsonr300g: Texture format cleanups, per docs.
2010-02-02 José Fonsecagallium: Move some compiler portability stuff into...
2010-02-02 Corbin Simpsongallium/docs: Did somebody call for a table?
2010-02-02 Scott MoreauTrack frag shader changes introduced by commit 47695665...
2010-02-02 José Fonsecagallium: Move deprecated pipe/internal/p_winsys_screen...
2010-02-02 Francisco Jerezmesa: Add a BITSET_FFS function.
2010-02-02 José Fonsecagallium: Move p_thread.h and p_atomic.h out of gallium...
2010-02-02 Brian Paulgallium/docs: table of texture formats and (x,y,z,w...
2010-02-02 José Fonsecagallium: Make pipe_atomic a regular int32_t.
2010-02-02 José Fonsecagallium: pipe/p_inlines.h -> util/u_inlines.h
2010-02-02 Corbin Simpsonr300compiler: Add MRT number to debugging output.
2010-02-02 Corbin Simpsonr300compiler, r300 classic, r300g: Add support for...
2010-02-02 Michal Kroltgsi: ureg_DECL_gs_input() accepts shader semantics.
2010-02-02 Igor Oliveiravega: implement tgsi_ureg shaders cache
2010-02-02 Igor Oliveiravega: change tgsi asm by tgsi_ureg
2010-02-02 Pauli Nieminenr200: Fix EXT_fogcoord rendering.
2010-02-02 Corbin Simpsonr300g: Fix funky segfault.
2010-02-02 Chia-I Wust/egl: Wrong context might be used in eglBindTexImage.
2010-02-02 Brian Paulst/mesa: fix texture deallocation bug
2010-02-02 Brian Paulmesa: change _mesa_find_free_register() to find multipl...
2010-02-01 Corbin Simpsonr300g: Inline immediates where possible.
2010-02-01 Keith Whitwellst/mesa: remove duplicate calculation of fp input mapping
2010-02-01 Keith Whitwellst/mesa: remove dead stfp input_map array
2010-02-01 Brian Paulmesa: added _mesa_print_vp/p_inputs() functions (debug...
2010-02-01 Brian Paulglslcompiler: add glapi_nop.o to OBJECTS
2010-02-01 José Fonsecagallium: Use MSVC atomic intrinsics directly instead...
2010-02-01 José Fonsecagallium: Remove unnecessary includes. Add others to...
2010-02-01 José Fonsecamesa: Add missing includes.
2010-02-01 José Fonsecallvmpipe: Add missing includes.
2010-02-01 José Fonsecai915: Add missing includes.
2010-02-01 José Fonsecautil: Add missing includes.
2010-02-01 José Fonsecadraw: Add missing includes.
2010-02-01 José Fonsecagallium: Drop mutex-based pipe_atomic implementation.
2010-02-01 Vinson Leemesa: Remove unnecessary headers.
2010-02-01 Vinson Leeglx: Remove unnecessary headers.
2010-02-01 Vinson Leest/dri: Remove duplicate type qualifier.
2010-02-01 Vinson Leei965g: Add missing va_end.
2010-02-01 Vinson Leer300g: Fix memory leak on memory allocation failure.
2010-02-01 Vinson Leer600: Remove duplicate assignment.
2010-02-01 Vinson Leeegl: Remove unnecessary headers.
2010-02-01 Marcin Kościelnickinv04: Update to new nouveau_class.h
2010-02-01 Marcin Slusarznv50/nv40/nv30: fix small memory leak of nouveau_resour...
2010-02-01 Francisco Jereznv10, nv20: Fix build.
2010-01-31 Chia-I Wuegl: Clean up surface attributes.
2010-01-31 Chia-I Wuegl: Add support for more EGLImage extensions to EGL...
2010-01-31 Vinson Leest/mesa: Remove unnecessary headers.
2010-01-31 Vinson Leemesa: Remove unnecessary headers.
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