egl: Build surfaceless platform on Android
[mesa.git] / src /
2020-07-13 Roman Stratiienkoegl: Build surfaceless platform on Android
2020-07-13 Samuel Pitoisetradv: advertise VK_EXT_extended_dynamic_state
2020-07-13 Samuel Pitoisetradv: add support for dynamic vertex input binding...
2020-07-13 Samuel Pitoisetradv: add support for dynamic depth/stencil states
2020-07-13 Samuel Pitoisetradv: add support for dynamic and scissor count
2020-07-13 Samuel Pitoisetradv: add support for dynamic primitive topology
2020-07-13 Samuel Pitoisetradv: add support for dynamic cull mode and front face
2020-07-13 Samuel Pitoisetradv: declare new extended dynamic states
2020-07-13 Samuel Pitoisetradv: add VK_EXT_extended_dynamic_state but leave it...
2020-07-13 Samuel Pitoisetradv: rework dynamic viewports/scissors support
2020-07-13 Samuel Pitoisetradv: remove the secure compile support feature
2020-07-13 Dave Airlienouveau: avoid LTO ODR warning (v2)
2020-07-13 Karol Herbstnvc0: set sampler index mode to independently on gv100...
2020-07-12 Samuel Pitoisetradv: return VK_ERROR_DEVICE_LOST if wait-for-idle...
2020-07-12 Jason Ekstrandspirv: Allow block-decorated struct types for constants
2020-07-12 Jason Ekstrandspirv: Skip phis in unreachable blocks in the second...
2020-07-11 Karol Herbstnvc0: set local mem size for compute on gv100
2020-07-11 Jonathan Marekfreedreno: fix layout pitchalign field not being set...
2020-07-11 Mike Blumenkrantznir: allow nir_lower_clip_halfz to run in geometry...
2020-07-11 Mike Blumenkrantznir: allow nir_lower_point_size_mov to run in geometry...
2020-07-11 Yevhenii Kolesnikovintel/compiler: don't propagate cmp to add if add is...
2020-07-10 Rhys Perryaco: don't create phis with undef operands in the boole...
2020-07-10 Rhys Perryaco: optimize boolean phis with uniform selections
2020-07-10 Rhys Perryaco: create better code for boolean phis with constant...
2020-07-10 Rhys Perryaco: rework boolean phi pass
2020-07-10 Dave Airliellvmpipe/cs: fix image/sampler binding for compute
2020-07-10 Dave Airliellvmpipe: flush resources on sampler view binding
2020-07-10 Dave Airliellvmpipe: denote NEW fs when images change.
2020-07-10 Karol Herbstnv50/ir/tgsi: move call to tgsi_scan_shader inside...
2020-07-10 Lionel Landwerlinanv: fix uninitialized variable access
2020-07-10 Lionel Landwerliniris: fix fallback to swrast driver
2020-07-10 Eric Engestromegl: automatically compile the `drm` platform when...
2020-07-10 Eric Engestromvulkan: automatically compile the `display` platform...
2020-07-10 Eric Engestromegl: always compile surfaceless
2020-07-10 Mike Blumenkrantzu_prim_restart: handle user buffers in util_translate_p...
2020-07-10 mmenzynsnv50: Clear nv50_ir_prog_info of dead and codegen speci...
2020-07-10 Pierre-Eric Pellou... ac/llvm: export ac_init_llvm_once in targets
2020-07-10 Pierre-Eric Pellou... st/mesa: set compressed_data to NULL when freed
2020-07-10 Samuel Pitoisetaco: fix more validation errors from vgpr spill/restore...
2020-07-10 Timothy Arcerilima: add missing break
2020-07-10 Timothy Arcerilima: add missing fallthrough comments
2020-07-10 Timothy Arcerietnaviv: add missing fallthrough comments
2020-07-10 Jordan Justeniris: Add missing break in switch in modifier_is_supported
2020-07-09 Jonathan Marekfreedreno/ir3: run nir_opt_loop_unroll in optimization...
2020-07-09 Jonathan Marekfreedreno/ir3: fix setup_input for sparse vertex inputs
2020-07-09 Jordan Justenintel/compiler/fs: Still attempt simd32 when INTEL_DEBU...
2020-07-09 Jordan Justenintel/compiler/cs: Allow simd32 in some more cases...
2020-07-09 Alyssa Rosenzweigpanfrost: Report blend shader work count
2020-07-09 Alyssa Rosenzweigpanfrost: Move panfrost_translate_texture_type
2020-07-09 Alyssa Rosenzweigpanfrost: Handle PIPE_FORMAT_S8_UINT
2020-07-09 Alyssa Rosenzweigpanfrost: Handle PIPE_FORMAT_X24S8_UINT
2020-07-09 Alyssa Rosenzweigpanfrost: Move scoreboarding routines to common
2020-07-09 Alyssa Rosenzweigpanfrost: Drop batch from scoreboard routines
2020-07-09 Alyssa Rosenzweigpanfrost: Pass polygon_list to tiler init function
2020-07-09 Alyssa Rosenzweigpanfrost: Factor out scoreboarding state
2020-07-09 Alyssa Rosenzweigpanfrost: Move pool routines to common code
2020-07-09 Alyssa Rosenzweigpanfrost: Drop Gallium-local pan_bo_create wrapper
2020-07-09 Alyssa Rosenzweigpanfrost: Move debug flags into the device
2020-07-09 Alyssa Rosenzweigpanfrost: Expose pool-based allocation API
2020-07-09 Alyssa Rosenzweigpanfrost: Track the device through the pool
2020-07-09 Alyssa Rosenzweigpanfrost: Allocate pool BOs against the pool
2020-07-09 Alyssa Rosenzweigpanfrost: Introduce pan_pool struct
2020-07-09 Pierre-Eric Pellou... glsl: declare gl_Layer/gl_ViewportIndex/gl_ViewportMask...
2020-07-09 Jonathan Marekturnip: fix active_desc_sets not being set for compute...
2020-07-09 Pierre-Eric Pellou... glsl: only allow 32 bits atomic operations on images
2020-07-09 Pierre-Eric Pellou... glsl: don't expose imageAtomicIncWrap for signed image
2020-07-09 Pierre-Eric Pellou... ac/llvm: remove the -1 hack from ac_atomic_inc_wrap
2020-07-09 Pierre-Eric Pellou... glsl: reject size1x8 for image variable with floating...
2020-07-09 Samuel Pitoisetradv: compute prim_vertex_count at draw time
2020-07-09 Samuel Pitoisetradv: adjust IA_MULTI_VGT_PARAM.PARTIAL_VS_WAVE at...
2020-07-09 Samuel Pitoisetradv: adjust IA_MULTI_VGT_PARAM.WD_SWITCH_ON_EOP at...
2020-07-09 Samuel Pitoisetradv: store the primitive topology hardware value in...
2020-07-09 Samuel Pitoisetradv: implement missing VK_ACCESS_MEMORY_{READ,WRITE...
2020-07-09 Karol Herbstnv50/ir: fix memset on non trivial types warning
2020-07-09 Timothy Arcerinine: remove unused var
2020-07-09 Timothy Arcerizink: fix missing fallthrough comment
2020-07-09 Timothy Arceriv3d: remove redefine of VG(x)
2020-07-09 Timothy Arcerifreedreno: fix missing fallthrough comments
2020-07-08 Bas Nieuwenhuizenamd/llvm: Mark pointer function arguments as 32-byte...
2020-07-08 Marek Olšákglsl: don't validate array types in ir_dereference_variable
2020-07-08 Simon Serradv: use bitshifts for debug enum values
2020-07-08 Jonathan Marekfreedreno/layout: layout simplifications and pitch...
2020-07-08 Jonathan Marekfreedreno: add a fd_resource_pitch helper
2020-07-08 Jonathan Marekfreedreno/a2xx: fix compressed textures
2020-07-08 Jason Ekstrandnir/validate: Don't abort() until after the shader...
2020-07-08 Marek OlšákRevert "ac/surface: require that gfx8 doesn't have...
2020-07-08 Mike Blumenkrantzzink: translate gl_FragColor to gl_FragData before...
2020-07-08 Mike Blumenkrantznir: add lowering pass for fragcolor -> fragdata
2020-07-08 Erik Faye-Lundzink: expose depth-clip if supported
2020-07-08 Bas Nieuwenhuizenradv: Use correct semaphore handle type for Android...
2020-07-08 Samuel Pitoisetradv: set depth/stencil enable values correctly for...
2020-07-08 Jonathan Marekfreedreno/regs: document CS shared storage size bit
2020-07-08 Neil Robertsv3d/compiler: Fix sorting the gs and fs inputs
2020-07-08 Timothy Arceripanfrost: add some missing fallthrough comments to...
2020-07-08 Timothy Arceripanfrost: hide more unused code in bi_lower_combine.c
2020-07-08 Timothy Arceripanfrost: add some missing fallthrough comments
2020-07-08 Timothy Arcerinouveau/nvc0: silence maybe-uninitialized warning
2020-07-08 Timothy Arceriiris: silence maybe-uninitialized for stc_dst_aux_usage...
2020-07-08 Timothy Arceriiris: fix maybe-uninitialized warning for initial_state...
2020-07-08 Timothy Arceriradeonsi: fix SI_NUM_ATOMS
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